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/**
 * CameraTransformer.java
 *
 * Copyright (c) 2013-2016, F(X)yz
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *     * Redistributions of source code must retain the above copyright
 * notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above copyright
 * notice, this list of conditions and the following disclaimer in the
 * documentation and/or other materials provided with the distribution.
 *     * Neither the name of F(X)yz, any associated website, nor the
 * names of its contributors may be used to endorse or promote products
 * derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL F(X)yz BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */ 

package org.fxyz3d.utils;
// 
// Xform.java is a class that extends the Group class. It is used in the 
// MoleculeSampleApp application that is built using the Getting Started with JavaFX
// 3D Graphics tutorial. The method allows you to add your own transforms and rotation.
// 
import javafx.scene.Group;
import javafx.scene.transform.Rotate;
import javafx.scene.transform.Scale;
import javafx.scene.transform.Translate;

public class CameraTransformer extends Group {

    public enum RotateOrder {
        XYZ, XZY, YXZ, YZX, ZXY, ZYX
    }

    public Translate t  = new Translate(); 
    public Translate p  = new Translate(); 
    public Translate ip = new Translate(); 
    public Rotate rx = new Rotate();
    { rx.setAxis(Rotate.X_AXIS); }
    public Rotate ry = new Rotate();
    { ry.setAxis(Rotate.Y_AXIS); }
    public Rotate rz = new Rotate();
    { rz.setAxis(Rotate.Z_AXIS); }
    public Scale s = new Scale();

    public CameraTransformer() { 
        super(); 
        getTransforms().addAll(t, rz, ry, rx, s); 
    }

    public CameraTransformer(CameraTransformer.RotateOrder rotateOrder) { 
        super(); 
        // choose the order of rotations based on the rotateOrder
        switch (rotateOrder) {
        case XYZ:
            getTransforms().addAll(t, p, rz, ry, rx, s, ip); 
            break;
        case XZY:
            getTransforms().addAll(t, p, ry, rz, rx, s, ip); 
            break;
        case YXZ:
            getTransforms().addAll(t, p, rz, rx, ry, s, ip); 
            break;
        case YZX:
            getTransforms().addAll(t, p, rx, rz, ry, s, ip);  // For Camera
            break;
        case ZXY:
            getTransforms().addAll(t, p, ry, rx, rz, s, ip); 
            break;
        case ZYX:
            getTransforms().addAll(t, p, rx, ry, rz, s, ip); 
            break;
        }
    }

    public void setTranslate(double x, double y, double z) {
        t.setX(x);
        t.setY(y);
        t.setZ(z);
    }

    public void setTranslate(double x, double y) {
        t.setX(x);
        t.setY(y);
    }

    public void setTx(double x) { t.setX(x); }
    public void setTy(double y) { t.setY(y); }
    public void setTz(double z) { t.setZ(z); }

    public void setRotate(double x, double y, double z) {
        rx.setAngle(x);
        ry.setAngle(y);
        rz.setAngle(z);
    }

    public void setRotateX(double x) { rx.setAngle(x); }
    public void setRotateY(double y) { ry.setAngle(y); }
    public void setRotateZ(double z) { rz.setAngle(z); }
    public void setRx(double x) { rx.setAngle(x); }
    public void setRy(double y) { ry.setAngle(y); }
    public void setRz(double z) { rz.setAngle(z); }

    public void setScale(double scaleFactor) {
        s.setX(scaleFactor);
        s.setY(scaleFactor);
        s.setZ(scaleFactor);
    }

    public void setScale(double x, double y, double z) {
        s.setX(x);
        s.setY(y);
        s.setZ(z);
    }

    public void setSx(double x) { s.setX(x); }
    public void setSy(double y) { s.setY(y); }
    public void setSz(double z) { s.setZ(z); }

    public void setPivot(double x, double y, double z) {
        p.setX(x);
        p.setY(y);
        p.setZ(z);
        ip.setX(-x);
        ip.setY(-y);
        ip.setZ(-z);
    }

    public void reset() {
        t.setX(0.0);
        t.setY(0.0);
        t.setZ(0.0);
        rx.setAngle(0.0);
        ry.setAngle(0.0);
        rz.setAngle(0.0);
        s.setX(1.0);
        s.setY(1.0);
        s.setZ(1.0);
        p.setX(0.0);
        p.setY(0.0);
        p.setZ(0.0);
        ip.setX(0.0);
        ip.setY(0.0);
        ip.setZ(0.0);
    }

    public void resetTSP() {
        t.setX(0.0);
        t.setY(0.0);
        t.setZ(0.0);
        s.setX(1.0);
        s.setY(1.0);
        s.setZ(1.0);
        p.setX(0.0);
        p.setY(0.0);
        p.setZ(0.0);
        ip.setX(0.0);
        ip.setY(0.0);
        ip.setZ(0.0);
    }
}




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