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/**
* Text3DHelper.java
*
* Copyright (c) 2013-2016, F(X)yz
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of F(X)yz, any associated website, nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL F(X)yz BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.fxyz3d.shapes.primitives.helper;
import java.util.ArrayList;
import java.util.List;
import java.util.stream.Collectors;
import java.util.stream.IntStream;
import javafx.beans.property.DoubleProperty;
import javafx.beans.property.SimpleDoubleProperty;
import javafx.geometry.Point2D;
import javafx.scene.paint.Color;
import javafx.scene.shape.ClosePath;
import javafx.scene.shape.CubicCurveTo;
import javafx.scene.shape.LineTo;
import javafx.scene.shape.MoveTo;
import javafx.scene.shape.Path;
import javafx.scene.shape.PathElement;
import javafx.scene.shape.QuadCurveTo;
import javafx.scene.shape.Rectangle;
import javafx.scene.shape.Shape;
import javafx.scene.text.Font;
import javafx.scene.text.Text;
import org.fxyz3d.geometry.Point3D;
/**
*
* @author José Pereda
*/
public class Text3DHelper {
private final static int POINTS_CURVE = 10;
private final String text;
private List list;
private Point3D p0;
private final List polis=new ArrayList<>();
public Text3DHelper(String text, String font, int size){
this.text=text;
list=new ArrayList<>();
Text textNode = new Text(text);
textNode.setFont(new Font(font,size));
// Convert Text to Path
Path subtract = (Path)(Shape.subtract(textNode, new Rectangle(0, 0)));
// Convert Path elements into lists of points defining the perimeter (exterior or interior)
subtract.getElements().forEach(this::getPoints);
// Group exterior polygons with their interior polygons
polis.stream().filter(LineSegment::isHole).forEach(hole->{
polis.stream().filter(poly->!poly.isHole())
.filter(poly->!((Path)Shape.intersect(poly.getPath(), hole.getPath())).getElements().isEmpty())
.filter(poly->poly.getPath().contains(new Point2D(hole.getOrigen().x,hole.getOrigen().y)))
.forEach(poly->poly.addHole(hole));
});
polis.removeIf(LineSegment::isHole);
}
public List getLineSegment() {
return polis;
}
public List getOffset(){
return polis.stream().sorted((p1,p2)->(int)(p1.getOrigen().x-p2.getOrigen().x))
.map(LineSegment::getOrigen).collect(Collectors.toList());
}
private void getPoints(PathElement elem){
if(elem instanceof MoveTo){
list=new ArrayList<>();
p0=new Point3D((float)((MoveTo)elem).getX(),(float)((MoveTo)elem).getY(),0f);
list.add(p0);
} else if(elem instanceof LineTo){
list.add(new Point3D((float)((LineTo)elem).getX(),(float)((LineTo)elem).getY(),0f));
} else if(elem instanceof CubicCurveTo){
Point3D ini = (list.size()>0?list.get(list.size()-1):p0);
IntStream.rangeClosed(1, POINTS_CURVE).forEach(i->list.add(evalCubicBezier((CubicCurveTo)elem, ini, ((double)i)/POINTS_CURVE)));
} else if(elem instanceof QuadCurveTo){
Point3D ini = (list.size()>0?list.get(list.size()-1):p0);
IntStream.rangeClosed(1, POINTS_CURVE).forEach(i->list.add(evalQuadBezier((QuadCurveTo)elem, ini, ((double)i)/POINTS_CURVE)));
} else if(elem instanceof ClosePath){
list.add(p0);
// Every closed path is a polygon (exterior or interior==hole)
// the text, the list of points and a new path between them are
// stored in a LineSegment: a continuous line that can change direction
if(Math.abs(getArea())>0.001){
LineSegment line = new LineSegment(text);
line.setHole(isHole());
line.setPoints(list);
line.setPath(generatePath());
line.setOrigen(p0);
polis.add(line);
}
}
}
private Point3D evalCubicBezier(CubicCurveTo c, Point3D ini, double t){
Point3D p=new Point3D((float)(Math.pow(1-t,3)*ini.x+
3*t*Math.pow(1-t,2)*c.getControlX1()+
3*(1-t)*t*t*c.getControlX2()+
Math.pow(t, 3)*c.getX()),
(float)(Math.pow(1-t,3)*ini.y+
3*t*Math.pow(1-t, 2)*c.getControlY1()+
3*(1-t)*t*t*c.getControlY2()+
Math.pow(t, 3)*c.getY()),
0f);
return p;
}
private Point3D evalQuadBezier(QuadCurveTo c, Point3D ini, double t){
Point3D p=new Point3D((float)(Math.pow(1-t,2)*ini.x+
2*(1-t)*t*c.getControlX()+
Math.pow(t, 2)*c.getX()),
(float)(Math.pow(1-t,2)*ini.y+
2*(1-t)*t*c.getControlY()+
Math.pow(t, 2)*c.getY()),
0f);
return p;
}
private double getArea(){
DoubleProperty res=new SimpleDoubleProperty();
IntStream.range(0, list.size()-1)
.forEach(i->res.set(res.get()+list.get(i).crossProduct(list.get(i+1)).z));
// System.out.println("path: "+res.doubleValue()/2);
return res.doubleValue()/2d;
}
private boolean isHole(){
// area>0 -> the path is a hole, clockwise (y up)
// area<0 -> the path is a polygon, counterclockwise (y up)
return getArea()>0;
}
private Path generatePath(){
Path path = new Path(new MoveTo(list.get(0).x,list.get(0).y));
list.stream().skip(1).forEach(p->path.getElements().add(new LineTo(p.x,p.y)));
path.getElements().add(new ClosePath());
path.setStroke(Color.GREEN);
// Path must be filled to allow Shape.intersect
path.setFill(Color.RED);
return path;
}
}