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package org.fxyz3d.shapes.polygon;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import javafx.beans.InvalidationListener;
import javafx.beans.property.BooleanProperty;
import javafx.beans.property.SimpleBooleanProperty;
import javafx.collections.ObservableFloatArray;
import javafx.geometry.Point3D;
import javafx.scene.Node;
import javafx.scene.Parent;
import javafx.scene.transform.Affine;
import javafx.scene.transform.MatrixType;
import javafx.scene.transform.NonInvertibleTransformException;
import javafx.scene.transform.Transform;
import org.fxyz3d.utils.geom.JointChain;
import org.fxyz3d.utils.geom.Joint;
/**
* PolygonMesh that knows how to update itself given changes in joint transforms.
* The mesh can be updated with an AnimationTimer.
*/
public class SkinningMesh extends PolygonMesh {
private final float[][] relativePoints; // nJoints x nPoints*3
private final float[][] weights; // nJoints x nPoints
private final List[] weightIndices;
private final List jointIndexForest;
private boolean jointsTransformDirty = true;
private Transform bindGlobalInverseTransform;
private final Transform[] jointToRootTransforms; // the root refers to the group containing all the mesh skinning nodes (i.e. the parent of jointForest)
private final int nPoints;
private final int nJoints;
private final List joints;
/**
* SkinningMesh constructor
*
* @param mesh The binding mesh
* @param weights A two-dimensional array (nJoints x nPoints) of the influence weights used for skinning
* @param bindTransforms The binding transforms for every joint
* @param bindGlobalTransform The global binding transform; all binding transforms are defined with respect to this frame
* @param joints A list of joints used for skinning; the order of these are associated with the respective attributes of @weights and @bindTransforms
* @param jointForest A list of the top level trees that contain the joints; all the @joints should be contained in this forest
*/
public SkinningMesh(PolygonMesh mesh, float[][] weights, Affine[] bindTransforms, Affine bindGlobalTransform, List joints, List jointForest) {
this.getPoints().addAll(mesh.getPoints());
this.getTexCoords().addAll(mesh.getTexCoords());
this.setFaces(mesh.getFaces());
this.getFaceSmoothingGroups().addAll(mesh.getFaceSmoothingGroups());
this.weights = weights;
this.joints = joints;
nJoints = joints.size();
nPoints = getPoints().size() / getPointElementSize();
// Create the jointIndexForest forest. Its structure is the same as
// jointForest, except that this forest have indices information and
// some branches are pruned if they don't contain joints.
jointIndexForest = new ArrayList<>(jointForest.size());
for (Parent jointRoot : jointForest) {
jointIndexForest.add(new JointIndex(jointRoot, joints.indexOf(jointRoot), joints));
}
try {
bindGlobalInverseTransform = bindGlobalTransform.createInverse();
} catch (NonInvertibleTransformException ex) {
System.err.println("Caught NonInvertibleTransformException: " + ex.getMessage());
}
jointToRootTransforms = new Transform[nJoints];
// For optimization purposes, store the indices of the non-zero weights
weightIndices = new List[nJoints];
for (int j = 0; j < nJoints; j++) {
weightIndices[j] = new ArrayList();
for (int i = 0; i < nPoints; i++) {
if (weights[j][i] != 0.0f) {
weightIndices[j].add(i);
}
}
}
// Compute the points of the binding mesh relative to the binding transforms
ObservableFloatArray points = getPoints();
relativePoints = new float[nJoints][nPoints*3];
for (int j = 0; j < nJoints; j++) {
Transform postBindTransform = bindTransforms[j].createConcatenation(bindGlobalTransform);
for (int i = 0; i < nPoints; i++) {
Point3D relativePoint = postBindTransform.transform(points.get(3*i), points.get(3*i+1), points.get(3*i+2));
relativePoints[j][3*i] = (float) relativePoint.getX();
relativePoints[j][3*i+1] = (float) relativePoint.getY();
relativePoints[j][3*i+2] = (float) relativePoint.getZ();
}
}
// Add a listener to all the joints (and their parents nodes) so that we can track when any of their transforms have changed
// Set of joints that already have a listener (so we don't attach a listener to the same node more than once)
Set processedNodes = new HashSet<>(joints.size());
InvalidationListener invalidationListener = observable -> jointsTransformDirty = true;
for (int j = 0; j < joints.size(); j++) {
Node node = joints.get(j);
while (!processedNodes.contains(node)) {
node.localToParentTransformProperty().addListener(invalidationListener);
processedNodes.add(node);
// Don't check for nodes above the jointForest
if (jointForest.contains(node)) {
break;
}
node = node.getParent();
}
}
}
private class JointIndex {
public Node node;
public int index;
public List children = new ArrayList<>();
public JointIndex parent = null;
public Transform localToGlobalTransform;
public JointIndex(Node n, int ind, List orderedJoints) {
node = n;
index = ind;
if (node instanceof Parent) {
for (Node childJoint : ((Parent) node).getChildrenUnmodifiable()) {
if (childJoint instanceof Parent) { // is childJoint a joint or a node with children?
int childInd = orderedJoints.indexOf(childJoint);
JointIndex childJointIndex = new JointIndex(childJoint, childInd, orderedJoints);
childJointIndex.parent = this;
children.add(childJointIndex);
}
}
}
}
}
// Updates the jointToRootTransforms by doing a a depth-first search of the jointIndexForest
private void updateLocalToGlobalTransforms(List jointIndexForest) {
for (JointIndex jointIndex : jointIndexForest) {
if (jointIndex.parent == null) {
jointIndex.localToGlobalTransform = bindGlobalInverseTransform.createConcatenation(jointIndex.node.getLocalToParentTransform());
} else {
jointIndex.localToGlobalTransform = jointIndex.parent.localToGlobalTransform.createConcatenation(jointIndex.node.getLocalToParentTransform());
}
if (jointIndex.index != -1) {
jointToRootTransforms[jointIndex.index] = jointIndex.localToGlobalTransform;
}
updateLocalToGlobalTransforms(jointIndex.children);
}
}
// Updates its points only if any of the joints' transforms have changed
public void update() {
if (!jointsTransformDirty) {
return;
}
updateLocalToGlobalTransforms(jointIndexForest);
float[] points = new float[nPoints*3];
double[] t = new double[12];
float[] relativePoint;
for (int j = 0; j < nJoints; j++) {
jointToRootTransforms[j].toArray(MatrixType.MT_3D_3x4, t);
relativePoint = relativePoints[j];
for (Integer i : weightIndices[j]) {
points[3*i] += weights[j][i] * (t[0] * relativePoint[3*i] + t[1] * relativePoint[3*i+1] + t[2] * relativePoint[3*i+2] + t[3]);
points[3*i+1] += weights[j][i] * (t[4] * relativePoint[3*i] + t[5] * relativePoint[3*i+1] + t[6] * relativePoint[3*i+2] + t[7]);
points[3*i+2] += weights[j][i] * (t[8] * relativePoint[3*i] + t[9] * relativePoint[3*i+1] + t[10] * relativePoint[3*i+2] + t[11]);
}
}
getPoints().set(0, points, 0, points.length);
jointsTransformDirty = false;
}
// showSkeleton
private final BooleanProperty showSkeleton = new SimpleBooleanProperty(this, "showSkeleton") {
@Override
protected void invalidated() {
if (joints == null) {
return;
}
if (get()) {
joints.forEach(SkinningMesh.this::addJointChain);
} else {
joints.forEach(SkinningMesh.this::removeJointChain);
}
}
};
public final BooleanProperty showSkeletonProperty() {
return showSkeleton;
}
public final boolean isShowSkeleton() {
return showSkeleton.get();
}
public final void setShowSkeleton(boolean value) {
showSkeleton.set(value);
}
private void addJointChain(Joint joint) {
removeJointChain(joint);
joint.getChildren().add(new JointChain(joint, 0.01));
}
private void removeJointChain(Joint joint) {
joint.getChildren().removeIf(JointChain.class::isInstance);
}
}