georegression.transform.twist.TwistCoordinate_F64 Maven / Gradle / Ivy
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GeoRegression is a free Java based geometry library for scientific computing in fields such as robotics and computer vision with a focus on 2D/3D space.
/*
* Copyright (C) 2020, Peter Abeles. All Rights Reserved.
*
* This file is part of Geometric Regression Library (GeoRegression).
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package georegression.transform.twist;
import georegression.struct.point.Vector3D_F64;
/**
* Representation of a twist coordinate, which is se(3). The exponential is SE(3) or rigid body. A twist
* can be interpreted as a mapping of points from their initial coordinate to another coordinate after the
* rigid motion has been applied [1].
*
*
* p(t) = exp(hat{ξ}*t)*p(0)
* p'(t) = w × (p(t) -q)
* v = -w × q
* where ||w|| = 1, q in Re3 is a point on the axis. The point in a body undergoing a constant
* screw motion which traces helices.
*
*
*
* [1] R. Murray, et. al. "A Mathematical Introduction to ROBOTIC MANIPULATION" 1994
*
*
* @author Peter Abeles
*/
public class TwistCoordinate_F64 {
/**
* Angular component in so(3). Does NOT need to be normalized to 1.
*/
public Vector3D_F64 w = new Vector3D_F64();
/**
* Translational component. Re3
*/
public Vector3D_F64 v = new Vector3D_F64();
public TwistCoordinate_F64() {
}
public TwistCoordinate_F64( double wx, double wy , double wz, double vx , double vy, double vz ) {
set(wx,wy,wz, vx,vy,vz);
}
public TwistCoordinate_F64(Vector3D_F64 w, Vector3D_F64 v) {
this.w.setTo(w);
this.v.setTo(v);
}
public void set( double wx, double wy , double wz, double vx , double vy, double vz ) {
this.w.setTo(wx,wy,wz);
this.v.setTo(vx,vy,vz);
}
public void set( TwistCoordinate_F64 original ) {
this.w.setTo( original.w );
this.v.setTo( original.v );
}
public void print() {
System.out.println(toString());
}
@Override
public String toString() {
return getClass().getSimpleName()+"{" +
"w=" + w +
", v=" + v +
'}';
}
}