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package org.glassfish.grizzly.comet.concurrent;

import java.io.IOException;
import java.util.LinkedList;
import java.util.Queue;
import java.util.logging.Logger;

import org.glassfish.grizzly.comet.CometContext;
import org.glassfish.grizzly.comet.CometEvent;
import org.glassfish.grizzly.comet.CometHandler;
import org.glassfish.grizzly.http.server.Response;

/**
 * We queue events in each CometHandler to lower the probability that slow or massive IO for one CometHandler severely
 * delays events to others.

only streaming mode can benefit from buffering messages like this.
only 1 * thread at a time is allowed to do IO, other threads put events in the queue and return to the thread pool.

a * thread initially calls enqueueEvent and stay there until there are no more events in the queue, calling the onEVent * method in synchronized context for each Event.

on IOE in onEvent we terminate.
we have a limit, to keep * memory usage under control.

if queue limit is reached onQueueFull is called, and then we terminate.

*
whats not optimal is that a worker thread is sticky to the client depending upon available events in the * handlers local queue, that can in theory allow a few clients to block all threads for extended time.
that effect * can make this implementation unusable depending on the scenario, its not a perfect design be any means.
The * potential improvement is that only 1 worker thread is tied up to a client instead of several being blocked by * synchronized io wait for one CometHandler .
* * @author Gustav Trede */ public abstract class DefaultConcurrentCometHandler implements CometHandler { protected final static Logger logger = Logger.getLogger(DefaultConcurrentCometHandler.class.getName()); /** * used for preventing the worker threads from the executor event queue from adding events to the comet handlers * local queue or starting IO logic after shut down.
*/ private boolean shuttingDown; /** * max number of events to locally queue for this CometHandler.
(a global event queue normally exists in form of * a thread pool too) */ private final int messageQueueLimit; /** * current queue size */ private int queueSize; /** * true means that no thread is currently active on this comet handlers queue logic */ private boolean readyForWork = true; /** * todo replace with non array copying list for non resizing add situations, using internal index to keep track of * state , not a linked list, it has too much overhead and eats memory. */ protected final Queue messageQueue = new LinkedList(); private CometContext context; private Response response; public DefaultConcurrentCometHandler(final CometContext context, final Response response) { this(100); this.context = context; this.response = response; } /** * @param messageQueueLimit */ public DefaultConcurrentCometHandler(int messageQueueLimit) { this.messageQueueLimit = messageQueueLimit; } @Override public CometContext getCometContext() { return context; } @Override public void setCometContext(final CometContext context) { this.context = context; } @Override public Response getResponse() { return response; } @Override public void setResponse(final Response response) { this.response = response; } /** * Queues event if another thread is currently working on this handler. The first thread to start working will keep * doing so until there are no further events in the internal queue. */ public void enqueueEvent(CometEvent event) throws IOException { synchronized (messageQueue) { if (!readyForWork) { if (!shuttingDown && queueSize < messageQueueLimit) { messageQueue.add(event); queueSize++; } return; } readyForWork = false; } boolean queueFull = false; while (!shuttingDown) { if (!event.getCometContext().isActive(this)) { shuttingDown = true; return; } try { //move synchronized outside the while loop ? synchronized (this) { onEvent(event); } } catch (IOException ex) { shuttingDown = true; } finally { if (shuttingDown) { event.getCometContext().resumeCometHandler(this); return; } } synchronized (messageQueue) { if (queueSize == messageQueueLimit) { queueFull = true; } else if (queueSize == 0) { readyForWork = true; return; } else { event = messageQueue.poll(); queueSize--; } } if (queueFull) { shuttingDown = true; // todo is onQueueFull needed ? or just terminate, it would simplify to just terminate =) onQueueFull(event); } } } /** * Called in synchronized context when the comet handler's local event queue is full.
default impl resumes the * comet handler * * @param event {@link CometEvent} */ public void onQueueFull(CometEvent event) throws IOException { event.getCometContext().resumeCometHandler(this); } /** * {@inheritDoc}
default impl calls terminate() */ public void onInterrupt(CometEvent event) throws IOException { terminate(); } /** * {@inheritDoc}
default impl calls terminate() */ public void onTerminate(CometEvent event) throws IOException { terminate(); } protected void terminate() { } }




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