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package org.glassfish.grizzly.asyncqueue;

import org.glassfish.grizzly.Connection;

/**
 * Callback handler, which will be called by Grizzly {@link org.glassfish.grizzly.Writer}
 * implementation, if message can not be neither written nor added to write queue
 * at the moment due to I/O or memory limitations.
 * User may perform one of the actions proposed by {@link PushBackContext} or
 * implement any other custom processing logic.
 * 
 * @since 2.2
 * 
 * @deprecated push back logic is deprecated.
 * 
 * @author Alexey Stashok
 */
@SuppressWarnings("deprecation")
public interface PushBackHandler {

    /**
     * The method is invoked once message is accepted by
     * {@link org.glassfish.grizzly.Writer}. It means either message was written
     * or scheduled to be written asynchronously.
     * 
     * @param connection {@link Connection}
     * @param message {@link WritableMessage}
     */
    void onAccept(Connection connection, WritableMessage message);

    /**
     * The method is invoked if message was refused by {@link org.glassfish.grizzly.Writer}
     * due to I/O or memory limitations.
     * At this point user can perform one of the actions proposed by {@link PushBackContext},
     * or implement any custom processing logic.
     * 
     * @param connection {@link Connection}
     * @param message {@link WritableMessage}
     * @param pushBackContext {@link PushBackContext}
     */
    void onPushBack(Connection connection, WritableMessage message,
                    PushBackContext pushBackContext);
    
}




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