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package org.glassfish.grizzly.websockets;

import org.glassfish.grizzly.GrizzlyFuture;

/**
 * General WebSocket unit interface.
 *
 * @author Alexey Stashok
 */
public interface WebSocket {
    /**
     * Indicates a normal closure, meaning whatever purpose the connection was established for has been fulfilled.
     */
    int NORMAL_CLOSURE = 1000;
    /**
     * Indicates that an endpoint is "going away", such as a server going down, or a browser having navigated away from
     * a page.
     */
    int END_POINT_GOING_DOWN = 1001;
    /**
     * Indicates that an endpoint is terminating the connection due to a protocol error.
     */
    int PROTOCOL_ERROR = 1002;
    /**
     * Indicates that an endpoint is terminating the connection because it has received a type of data it cannot accept
     * (e.g. an endpoint that understands only text data may send this if it receives a binary message.)
     */
    int INVALID_DATA = 1003;
    /**
     * indicates that an endpoint is terminating the connection because it has received a message that is too large.
     */
    int MESSAGE_TOO_LARGE = 1004;
    /**
     * a reserved value and MUST NOT be set as a status code in a Close control frame by an endpoint.  It is designated
     * for use in applications expecting a status code to indicate that no status code was actually present.
     */
    int NO_STATUS_CODE = 1005;
    /**
     * a reserved value and MUST NOT be set as a status code in a Close control frame by an endpoint.  It is designated
     * for use in applications expecting a status code to indicate that the connection was closed abnormally, e.g.
     * without sending or receiving a Close control frame.
     */
    int ABNORMAL_CLOSE = 1006;

    /**
     * 

* Send a text frame to the remote end-point. *

* * @return {@link GrizzlyFuture} which could be used to control/check the sending completion state. */ GrizzlyFuture send(String data); /** *

* Send a binary frame to the remote end-point. *

* * @return {@link GrizzlyFuture} which could be used to control/check the sending completion state. */ GrizzlyFuture send(byte[] data); /** *

* Broadcasts the data to the remote end-point set. *

* * @param recipients * @param data */ void broadcast(final Iterable recipients, String data); /** *

* Broadcasts the data to the remote end-point set. *

* * @param recipients * @param data */ void broadcast(final Iterable recipients, byte[] data); /** *

* Broadcasts the data fragment to the remote end-point set. *

* * @param recipients * @param data */ void broadcastFragment(final Iterable recipients, String data, boolean last); /** *

* Broadcasts the data fragment to the remote end-point set. *

* * @param recipients * @param data */ void broadcastFragment(final Iterable recipients, byte[] data, boolean last); /** * Sends a ping frame with the specified payload (if any). *

* * @param data optional payload. Note that payload length is restricted * to 125 bytes or less. * * @return {@link GrizzlyFuture} which could be used to control/check the sending completion state. * * @since 2.1.9 */ GrizzlyFuture sendPing(byte[] data); /** *

* Sends a ping frame with the specified payload (if any). *

* *

It may seem odd to send a pong frame, however, RFC-6455 states:

* *

* "A Pong frame MAY be sent unsolicited. This serves as a * unidirectional heartbeat. A response to an unsolicited Pong frame is * not expected." *

* * @param data optional payload. Note that payload length is restricted * to 125 bytes or less. * * @return {@link GrizzlyFuture} which could be used to control/check the sending completion state. * * @since 2.1.9 */ GrizzlyFuture sendPong(byte[] data); /** *

* Sends a fragment of a complete message. *

* * @param last boolean indicating if this message fragment is the last. * @param fragment the textual fragment to send. * * @return {@link GrizzlyFuture} which could be used to control/check the sending completion state. */ GrizzlyFuture stream(boolean last, String fragment); /** *

* Sends a fragment of a complete message. *

* * @param last boolean indicating if this message fragment is the last. * @param fragment the binary fragment to send. * @param off the offset within the fragment to send. * @param len the number of bytes of the fragment to send. * * @return {@link GrizzlyFuture} which could be used to control/check the sending completion state. */ GrizzlyFuture stream(boolean last, byte[] fragment, int off, int len); /** *

* Closes this {@link WebSocket}. *

*/ void close(); /** *

* Closes this {@link WebSocket} using the specified status code. *

* * @param code the closing status code. */ void close(int code); /** *

* Closes this {@link WebSocket} using the specified status code and * reason. *

* * @param code the closing status code. * @param reason the reason, if any. */ void close(int code, String reason); /** *

* Convenience method to determine if this {@link WebSocket} is connected. *

* * @return true if the {@link WebSocket} is connected, otherwise * false */ boolean isConnected(); /** *

* This callback will be invoked when the opening handshake between both * endpoints has been completed. *

*/ void onConnect(); /** *

* This callback will be invoked when a text message has been received. *

* * @param text the text received from the remote end-point. */ void onMessage(String text); /** *

* This callback will be invoked when a binary message has been received. *

* * @param data the binary data received from the remote end-point. */ void onMessage(byte[] data); /** *

* This callback will be invoked when a fragmented textual message has * been received. *

* * @param last flag indicating whether or not the payload received is the * final fragment of a message. * @param payload the text received from the remote end-point. */ void onFragment(boolean last, String payload); /** *

* This callback will be invoked when a fragmented binary message has * been received. *

* * @param last flag indicating whether or not the payload received is the * final fragment of a message. * @param payload the binary data received from the remote end-point. */ void onFragment(boolean last, byte[] payload); /** *

* This callback will be invoked when the remote end-point sent a closing * frame. *

* * @param frame the close frame from the remote end-point. * * @see DataFrame */ void onClose(DataFrame frame); /** *

* This callback will be invoked when the remote end-point has sent a ping * frame. *

* * @param frame the ping frame from the remote end-point. * * @see DataFrame */ void onPing(DataFrame frame); /** *

* This callback will be invoked when the remote end-point has sent a pong * frame. *

* * @param frame the pong frame from the remote end-point. * * @see DataFrame */ void onPong(DataFrame frame); /** * Adds a {@link WebSocketListener} to be notified of events of interest. * * @param listener the {@link WebSocketListener} to add. * * @return true if the listener was added, otherwise * false * * @see WebSocketListener */ boolean add(WebSocketListener listener); /** * Removes the specified {@link WebSocketListener} as a target of event * notification. * * @param listener the {@link WebSocketListener} to remote. * * @return true if the listener was removed, otherwise * false * * @see WebSocketListener */ boolean remove(WebSocketListener listener); }




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