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A bundle project producing JAX-RS RI bundles. The primary artifact is an "all-in-one" OSGi-fied JAX-RS RI bundle (jaxrs-ri.jar). Attached to that are two compressed JAX-RS RI archives. The first archive (jaxrs-ri.zip) consists of binary RI bits and contains the API jar (under "api" directory), RI libraries (under "lib" directory) as well as all external RI dependencies (under "ext" directory). The secondary archive (jaxrs-ri-src.zip) contains buildable JAX-RS RI source bundle and contains the API jar (under "api" directory), RI sources (under "src" directory) as well as all external RI dependencies (under "ext" directory). The second archive also contains "build.xml" ANT script that builds the RI sources. To build the JAX-RS RI simply unzip the archive, cd to the created jaxrs-ri directory and invoke "ant" from the command line.

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// ASM: a very small and fast Java bytecode manipulation framework
// Copyright (c) 2000-2011 INRIA, France Telecom
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// 1. Redistributions of source code must retain the above copyright
//    notice, this list of conditions and the following disclaimer.
// 2. Redistributions in binary form must reproduce the above copyright
//    notice, this list of conditions and the following disclaimer in the
//    documentation and/or other materials provided with the distribution.
// 3. Neither the name of the copyright holders nor the names of its
//    contributors may be used to endorse or promote products derived from
//    this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
// THE POSSIBILITY OF SUCH DAMAGE.
package jersey.repackaged.org.objectweb.asm;

/**
 * A position in the bytecode of a method. Labels are used for jump, goto, and switch instructions,
 * and for try catch blocks. A label designates the instruction that is just after. Note
 * however that there can be other elements between a label and the instruction it designates (such
 * as other labels, stack map frames, line numbers, etc.).
 *
 * @author Eric Bruneton
 */
public class Label {

  /**
   * A flag indicating that a label is only used for debug attributes. Such a label is not the start
   * of a basic block, the target of a jump instruction, or an exception handler. It can be safely
   * ignored in control flow graph analysis algorithms (for optimization purposes).
   */
  static final int FLAG_DEBUG_ONLY = 1;

  /**
   * A flag indicating that a label is the target of a jump instruction, or the start of an
   * exception handler.
   */
  static final int FLAG_JUMP_TARGET = 2;

  /** A flag indicating that the bytecode offset of a label is known. */
  static final int FLAG_RESOLVED = 4;

  /** A flag indicating that a label corresponds to a reachable basic block. */
  static final int FLAG_REACHABLE = 8;

  /**
   * A flag indicating that the basic block corresponding to a label ends with a subroutine call. By
   * construction in {@link MethodWriter#visitJumpInsn}, labels with this flag set have at least two
   * outgoing edges:
   *
   * 
    *
  • the first one corresponds to the instruction that follows the jsr instruction in the * bytecode, i.e. where execution continues when it returns from the jsr call. This is a * virtual control flow edge, since execution never goes directly from the jsr to the next * instruction. Instead, it goes to the subroutine and eventually returns to the instruction * following the jsr. This virtual edge is used to compute the real outgoing edges of the * basic blocks ending with a ret instruction, in {@link #addSubroutineRetSuccessors}. *
  • the second one corresponds to the target of the jsr instruction, *
*/ static final int FLAG_SUBROUTINE_CALLER = 16; /** * A flag indicating that the basic block corresponding to a label is the start of a subroutine. */ static final int FLAG_SUBROUTINE_START = 32; /** A flag indicating that the basic block corresponding to a label is the end of a subroutine. */ static final int FLAG_SUBROUTINE_END = 64; /** A flag indicating that this label has at least one associated line number. */ static final int FLAG_LINE_NUMBER = 128; /** * The number of elements to add to the {@link #otherLineNumbers} array when it needs to be * resized to store a new source line number. */ static final int LINE_NUMBERS_CAPACITY_INCREMENT = 4; /** * The number of elements to add to the {@link #forwardReferences} array when it needs to be * resized to store a new forward reference. */ static final int FORWARD_REFERENCES_CAPACITY_INCREMENT = 6; /** * The bit mask to extract the type of a forward reference to this label. The extracted type is * either {@link #FORWARD_REFERENCE_TYPE_SHORT} or {@link #FORWARD_REFERENCE_TYPE_WIDE}. * * @see #forwardReferences */ static final int FORWARD_REFERENCE_TYPE_MASK = 0xF0000000; /** * The type of forward references stored with two bytes in the bytecode. This is the case, for * instance, of a forward reference from an ifnull instruction. */ static final int FORWARD_REFERENCE_TYPE_SHORT = 0x10000000; /** * The type of forward references stored in four bytes in the bytecode. This is the case, for * instance, of a forward reference from a lookupswitch instruction. */ static final int FORWARD_REFERENCE_TYPE_WIDE = 0x20000000; /** * The type of forward references stored in two bytes in the stack map table. This is the * case of the labels of {@link Frame#ITEM_UNINITIALIZED} stack map frame elements, when the NEW * instruction is after the <init> constructor call (in bytecode offset order). */ static final int FORWARD_REFERENCE_TYPE_STACK_MAP = 0x30000000; /** * The bit mask to extract the 'handle' of a forward reference to this label. The extracted handle * is the bytecode offset where the forward reference value is stored (using either 2 or 4 bytes, * as indicated by the {@link #FORWARD_REFERENCE_TYPE_MASK}). * * @see #forwardReferences */ static final int FORWARD_REFERENCE_HANDLE_MASK = 0x0FFFFFFF; /** * A sentinel element used to indicate the end of a list of labels. * * @see #nextListElement */ static final Label EMPTY_LIST = new Label(); /** * A user managed state associated with this label. Warning: this field is used by the ASM tree * package. In order to use it with the ASM tree package you must override the getLabelNode method * in MethodNode. */ public Object info; /** * The type and status of this label or its corresponding basic block. Must be zero or more of * {@link #FLAG_DEBUG_ONLY}, {@link #FLAG_JUMP_TARGET}, {@link #FLAG_RESOLVED}, {@link * #FLAG_REACHABLE}, {@link #FLAG_SUBROUTINE_CALLER}, {@link #FLAG_SUBROUTINE_START}, {@link * #FLAG_SUBROUTINE_END}. */ short flags; /** * The source line number corresponding to this label, if {@link #FLAG_LINE_NUMBER} is set. If * there are several source line numbers corresponding to this label, the first one is stored in * this field, and the remaining ones are stored in {@link #otherLineNumbers}. */ private short lineNumber; /** * The source line numbers corresponding to this label, in addition to {@link #lineNumber}, or * null. The first element of this array is the number n of source line numbers it contains, which * are stored between indices 1 and n (inclusive). */ private int[] otherLineNumbers; /** * The offset of this label in the bytecode of its method, in bytes. This value is set if and only * if the {@link #FLAG_RESOLVED} flag is set. */ int bytecodeOffset; /** * The forward references to this label. The first element is the number of forward references, * times 2 (this corresponds to the index of the last element actually used in this array). Then, * each forward reference is described with two consecutive integers noted * 'sourceInsnBytecodeOffset' and 'reference': * *
    *
  • 'sourceInsnBytecodeOffset' is the bytecode offset of the instruction that contains the * forward reference, *
  • 'reference' contains the type and the offset in the bytecode where the forward reference * value must be stored, which can be extracted with {@link #FORWARD_REFERENCE_TYPE_MASK} * and {@link #FORWARD_REFERENCE_HANDLE_MASK}. *
* *

For instance, for an ifnull instruction at bytecode offset x, 'sourceInsnBytecodeOffset' is * equal to x, and 'reference' is of type {@link #FORWARD_REFERENCE_TYPE_SHORT} with value x + 1 * (because the ifnull instruction uses a 2 bytes bytecode offset operand stored one byte after * the start of the instruction itself). For the default case of a lookupswitch instruction at * bytecode offset x, 'sourceInsnBytecodeOffset' is equal to x, and 'reference' is of type {@link * #FORWARD_REFERENCE_TYPE_WIDE} with value between x + 1 and x + 4 (because the lookupswitch * instruction uses a 4 bytes bytecode offset operand stored one to four bytes after the start of * the instruction itself). */ private int[] forwardReferences; // ----------------------------------------------------------------------------------------------- // Fields for the control flow and data flow graph analysis algorithms (used to compute the // maximum stack size or the stack map frames). A control flow graph contains one node per "basic // block", and one edge per "jump" from one basic block to another. Each node (i.e., each basic // block) is represented with the Label object that corresponds to the first instruction of this // basic block. Each node also stores the list of its successors in the graph, as a linked list of // Edge objects. // // The control flow analysis algorithms used to compute the maximum stack size or the stack map // frames are similar and use two steps. The first step, during the visit of each instruction, // builds information about the state of the local variables and the operand stack at the end of // each basic block, called the "output frame", relatively to the frame state at the // beginning of the basic block, which is called the "input frame", and which is unknown // during this step. The second step, in {@link MethodWriter#computeAllFrames} and {@link // MethodWriter#computeMaxStackAndLocal}, is a fix point algorithm // that computes information about the input frame of each basic block, from the input state of // the first basic block (known from the method signature), and by the using the previously // computed relative output frames. // // The algorithm used to compute the maximum stack size only computes the relative output and // absolute input stack heights, while the algorithm used to compute stack map frames computes // relative output frames and absolute input frames. /** * The number of elements in the input stack of the basic block corresponding to this label. This * field is computed in {@link MethodWriter#computeMaxStackAndLocal}. */ short inputStackSize; /** * The number of elements in the output stack, at the end of the basic block corresponding to this * label. This field is only computed for basic blocks that end with a RET instruction. */ short outputStackSize; /** * The maximum height reached by the output stack, relatively to the top of the input stack, in * the basic block corresponding to this label. This maximum is always positive or {@literal * null}. */ short outputStackMax; /** * The id of the subroutine to which this basic block belongs, or 0. If the basic block belongs to * several subroutines, this is the id of the "oldest" subroutine that contains it (with the * convention that a subroutine calling another one is "older" than the callee). This field is * computed in {@link MethodWriter#computeMaxStackAndLocal}, if the method contains JSR * instructions. */ short subroutineId; /** * The input and output stack map frames of the basic block corresponding to this label. This * field is only used when the {@link MethodWriter#COMPUTE_ALL_FRAMES} or {@link * MethodWriter#COMPUTE_INSERTED_FRAMES} option is used. */ Frame frame; /** * The successor of this label, in the order they are visited in {@link MethodVisitor#visitLabel}. * This linked list does not include labels used for debug info only. If the {@link * MethodWriter#COMPUTE_ALL_FRAMES} or {@link MethodWriter#COMPUTE_INSERTED_FRAMES} option is used * then it does not contain either successive labels that denote the same bytecode offset (in this * case only the first label appears in this list). */ Label nextBasicBlock; /** * The outgoing edges of the basic block corresponding to this label, in the control flow graph of * its method. These edges are stored in a linked list of {@link Edge} objects, linked to each * other by their {@link Edge#nextEdge} field. */ Edge outgoingEdges; /** * The next element in the list of labels to which this label belongs, or {@literal null} if it * does not belong to any list. All lists of labels must end with the {@link #EMPTY_LIST} * sentinel, in order to ensure that this field is null if and only if this label does not belong * to a list of labels. Note that there can be several lists of labels at the same time, but that * a label can belong to at most one list at a time (unless some lists share a common tail, but * this is not used in practice). * *

List of labels are used in {@link MethodWriter#computeAllFrames} and {@link * MethodWriter#computeMaxStackAndLocal} to compute stack map frames and the maximum stack size, * respectively, as well as in {@link #markSubroutine} and {@link #addSubroutineRetSuccessors} to * compute the basic blocks belonging to subroutines and their outgoing edges. Outside of these * methods, this field should be null (this property is a precondition and a postcondition of * these methods). */ Label nextListElement; // ----------------------------------------------------------------------------------------------- // Constructor and accessors // ----------------------------------------------------------------------------------------------- /** Constructs a new label. */ public Label() { // Nothing to do. } /** * Returns the bytecode offset corresponding to this label. This offset is computed from the start * of the method's bytecode. This method is intended for {@link Attribute} sub classes, and is * normally not needed by class generators or adapters. * * @return the bytecode offset corresponding to this label. * @throws IllegalStateException if this label is not resolved yet. */ public int getOffset() { if ((flags & FLAG_RESOLVED) == 0) { throw new IllegalStateException("Label offset position has not been resolved yet"); } return bytecodeOffset; } /** * Returns the "canonical" {@link Label} instance corresponding to this label's bytecode offset, * if known, otherwise the label itself. The canonical instance is the first label (in the order * of their visit by {@link MethodVisitor#visitLabel}) corresponding to this bytecode offset. It * cannot be known for labels which have not been visited yet. * *

This method should only be used when the {@link MethodWriter#COMPUTE_ALL_FRAMES} option * is used. * * @return the label itself if {@link #frame} is null, otherwise the Label's frame owner. This * corresponds to the "canonical" label instance described above thanks to the way the label * frame is set in {@link MethodWriter#visitLabel}. */ final Label getCanonicalInstance() { return frame == null ? this : frame.owner; } // ----------------------------------------------------------------------------------------------- // Methods to manage line numbers // ----------------------------------------------------------------------------------------------- /** * Adds a source line number corresponding to this label. * * @param lineNumber a source line number (which should be strictly positive). */ final void addLineNumber(final int lineNumber) { if ((flags & FLAG_LINE_NUMBER) == 0) { flags |= FLAG_LINE_NUMBER; this.lineNumber = (short) lineNumber; } else { if (otherLineNumbers == null) { otherLineNumbers = new int[LINE_NUMBERS_CAPACITY_INCREMENT]; } int otherLineNumberIndex = ++otherLineNumbers[0]; if (otherLineNumberIndex >= otherLineNumbers.length) { int[] newLineNumbers = new int[otherLineNumbers.length + LINE_NUMBERS_CAPACITY_INCREMENT]; System.arraycopy(otherLineNumbers, 0, newLineNumbers, 0, otherLineNumbers.length); otherLineNumbers = newLineNumbers; } otherLineNumbers[otherLineNumberIndex] = lineNumber; } } /** * Makes the given visitor visit this label and its source line numbers, if applicable. * * @param methodVisitor a method visitor. * @param visitLineNumbers whether to visit of the label's source line numbers, if any. */ final void accept(final MethodVisitor methodVisitor, final boolean visitLineNumbers) { methodVisitor.visitLabel(this); if (visitLineNumbers && (flags & FLAG_LINE_NUMBER) != 0) { methodVisitor.visitLineNumber(lineNumber & 0xFFFF, this); if (otherLineNumbers != null) { for (int i = 1; i <= otherLineNumbers[0]; ++i) { methodVisitor.visitLineNumber(otherLineNumbers[i], this); } } } } // ----------------------------------------------------------------------------------------------- // Methods to compute offsets and to manage forward references // ----------------------------------------------------------------------------------------------- /** * Puts a reference to this label in the bytecode of a method. If the bytecode offset of the label * is known, the relative bytecode offset between the label and the instruction referencing it is * computed and written directly. Otherwise, a null relative offset is written and a new forward * reference is declared for this label. * * @param code the bytecode of the method. This is where the reference is appended. * @param sourceInsnBytecodeOffset the bytecode offset of the instruction that contains the * reference to be appended. * @param wideReference whether the reference must be stored in 4 bytes (instead of 2 bytes). */ final void put( final ByteVector code, final int sourceInsnBytecodeOffset, final boolean wideReference) { if ((flags & FLAG_RESOLVED) == 0) { if (wideReference) { addForwardReference(sourceInsnBytecodeOffset, FORWARD_REFERENCE_TYPE_WIDE, code.length); code.putInt(-1); } else { addForwardReference(sourceInsnBytecodeOffset, FORWARD_REFERENCE_TYPE_SHORT, code.length); code.putShort(-1); } } else { if (wideReference) { code.putInt(bytecodeOffset - sourceInsnBytecodeOffset); } else { code.putShort(bytecodeOffset - sourceInsnBytecodeOffset); } } } /** * Puts a reference to this label in the stack map table of a method. If the bytecode * offset of the label is known, it is written directly. Otherwise, a null relative offset is * written and a new forward reference is declared for this label. * * @param stackMapTableEntries the stack map table where the label offset must be added. */ final void put(final ByteVector stackMapTableEntries) { if ((flags & FLAG_RESOLVED) == 0) { addForwardReference(0, FORWARD_REFERENCE_TYPE_STACK_MAP, stackMapTableEntries.length); } stackMapTableEntries.putShort(bytecodeOffset); } /** * Adds a forward reference to this label. This method must be called only for a true forward * reference, i.e. only if this label is not resolved yet. For backward references, the relative * bytecode offset of the reference can be, and must be, computed and stored directly. * * @param sourceInsnBytecodeOffset the bytecode offset of the instruction that contains the * reference stored at referenceHandle. * @param referenceType either {@link #FORWARD_REFERENCE_TYPE_SHORT} or {@link * #FORWARD_REFERENCE_TYPE_WIDE}. * @param referenceHandle the offset in the bytecode where the forward reference value must be * stored. */ private void addForwardReference( final int sourceInsnBytecodeOffset, final int referenceType, final int referenceHandle) { if (forwardReferences == null) { forwardReferences = new int[FORWARD_REFERENCES_CAPACITY_INCREMENT]; } int lastElementIndex = forwardReferences[0]; if (lastElementIndex + 2 >= forwardReferences.length) { int[] newValues = new int[forwardReferences.length + FORWARD_REFERENCES_CAPACITY_INCREMENT]; System.arraycopy(forwardReferences, 0, newValues, 0, forwardReferences.length); forwardReferences = newValues; } forwardReferences[++lastElementIndex] = sourceInsnBytecodeOffset; forwardReferences[++lastElementIndex] = referenceType | referenceHandle; forwardReferences[0] = lastElementIndex; } /** * Sets the bytecode offset of this label to the given value and resolves the forward references * to this label, if any. This method must be called when this label is added to the bytecode of * the method, i.e. when its bytecode offset becomes known. This method fills in the blanks that * where left in the bytecode (and optionally in the stack map table) by each forward reference * previously added to this label. * * @param code the bytecode of the method. * @param stackMapTableEntries the 'entries' array of the StackMapTable code attribute of the * method. Maybe {@literal null}. * @param bytecodeOffset the bytecode offset of this label. * @return {@literal true} if a blank that was left for this label was too small to store the * offset. In such a case the corresponding jump instruction is replaced with an equivalent * ASM specific instruction using an unsigned two bytes offset. These ASM specific * instructions are later replaced with standard bytecode instructions with wider offsets (4 * bytes instead of 2), in ClassReader. */ final boolean resolve( final byte[] code, final ByteVector stackMapTableEntries, final int bytecodeOffset) { this.flags |= FLAG_RESOLVED; this.bytecodeOffset = bytecodeOffset; if (forwardReferences == null) { return false; } boolean hasAsmInstructions = false; for (int i = forwardReferences[0]; i > 0; i -= 2) { final int sourceInsnBytecodeOffset = forwardReferences[i - 1]; final int reference = forwardReferences[i]; final int relativeOffset = bytecodeOffset - sourceInsnBytecodeOffset; int handle = reference & FORWARD_REFERENCE_HANDLE_MASK; if ((reference & FORWARD_REFERENCE_TYPE_MASK) == FORWARD_REFERENCE_TYPE_SHORT) { if (relativeOffset < Short.MIN_VALUE || relativeOffset > Short.MAX_VALUE) { // Change the opcode of the jump instruction, in order to be able to find it later in // ClassReader. These ASM specific opcodes are similar to jump instruction opcodes, except // that the 2 bytes offset is unsigned (and can therefore represent values from 0 to // 65535, which is sufficient since the size of a method is limited to 65535 bytes). int opcode = code[sourceInsnBytecodeOffset] & 0xFF; if (opcode < Opcodes.IFNULL) { // Change IFEQ ... JSR to ASM_IFEQ ... ASM_JSR. code[sourceInsnBytecodeOffset] = (byte) (opcode + Constants.ASM_OPCODE_DELTA); } else { // Change IFNULL and IFNONNULL to ASM_IFNULL and ASM_IFNONNULL. code[sourceInsnBytecodeOffset] = (byte) (opcode + Constants.ASM_IFNULL_OPCODE_DELTA); } hasAsmInstructions = true; } code[handle++] = (byte) (relativeOffset >>> 8); code[handle] = (byte) relativeOffset; } else if ((reference & FORWARD_REFERENCE_TYPE_MASK) == FORWARD_REFERENCE_TYPE_WIDE) { code[handle++] = (byte) (relativeOffset >>> 24); code[handle++] = (byte) (relativeOffset >>> 16); code[handle++] = (byte) (relativeOffset >>> 8); code[handle] = (byte) relativeOffset; } else { stackMapTableEntries.data[handle++] = (byte) (bytecodeOffset >>> 8); stackMapTableEntries.data[handle] = (byte) bytecodeOffset; } } return hasAsmInstructions; } // ----------------------------------------------------------------------------------------------- // Methods related to subroutines // ----------------------------------------------------------------------------------------------- /** * Finds the basic blocks that belong to the subroutine starting with the basic block * corresponding to this label, and marks these blocks as belonging to this subroutine. This * method follows the control flow graph to find all the blocks that are reachable from the * current basic block WITHOUT following any jsr target. * *

Note: a precondition and postcondition of this method is that all labels must have a null * {@link #nextListElement}. * * @param subroutineId the id of the subroutine starting with the basic block corresponding to * this label. */ final void markSubroutine(final short subroutineId) { // Data flow algorithm: put this basic block in a list of blocks to process (which are blocks // belonging to subroutine subroutineId) and, while there are blocks to process, remove one from // the list, mark it as belonging to the subroutine, and add its successor basic blocks in the // control flow graph to the list of blocks to process (if not already done). Label listOfBlocksToProcess = this; listOfBlocksToProcess.nextListElement = EMPTY_LIST; while (listOfBlocksToProcess != EMPTY_LIST) { // Remove a basic block from the list of blocks to process. Label basicBlock = listOfBlocksToProcess; listOfBlocksToProcess = listOfBlocksToProcess.nextListElement; basicBlock.nextListElement = null; // If it is not already marked as belonging to a subroutine, mark it as belonging to // subroutineId and add its successors to the list of blocks to process (unless already done). if (basicBlock.subroutineId == 0) { basicBlock.subroutineId = subroutineId; listOfBlocksToProcess = basicBlock.pushSuccessors(listOfBlocksToProcess); } } } /** * Finds the basic blocks that end a subroutine starting with the basic block corresponding to * this label and, for each one of them, adds an outgoing edge to the basic block following the * given subroutine call. In other words, completes the control flow graph by adding the edges * corresponding to the return from this subroutine, when called from the given caller basic * block. * *

Note: a precondition and postcondition of this method is that all labels must have a null * {@link #nextListElement}. * * @param subroutineCaller a basic block that ends with a jsr to the basic block corresponding to * this label. This label is supposed to correspond to the start of a subroutine. */ final void addSubroutineRetSuccessors(final Label subroutineCaller) { // Data flow algorithm: put this basic block in a list blocks to process (which are blocks // belonging to a subroutine starting with this label) and, while there are blocks to process, // remove one from the list, put it in a list of blocks that have been processed, add a return // edge to the successor of subroutineCaller if applicable, and add its successor basic blocks // in the control flow graph to the list of blocks to process (if not already done). Label listOfProcessedBlocks = EMPTY_LIST; Label listOfBlocksToProcess = this; listOfBlocksToProcess.nextListElement = EMPTY_LIST; while (listOfBlocksToProcess != EMPTY_LIST) { // Move a basic block from the list of blocks to process to the list of processed blocks. Label basicBlock = listOfBlocksToProcess; listOfBlocksToProcess = basicBlock.nextListElement; basicBlock.nextListElement = listOfProcessedBlocks; listOfProcessedBlocks = basicBlock; // Add an edge from this block to the successor of the caller basic block, if this block is // the end of a subroutine and if this block and subroutineCaller do not belong to the same // subroutine. if ((basicBlock.flags & FLAG_SUBROUTINE_END) != 0 && basicBlock.subroutineId != subroutineCaller.subroutineId) { basicBlock.outgoingEdges = new Edge( basicBlock.outputStackSize, // By construction, the first outgoing edge of a basic block that ends with a jsr // instruction leads to the jsr continuation block, i.e. where execution continues // when ret is called (see {@link #FLAG_SUBROUTINE_CALLER}). subroutineCaller.outgoingEdges.successor, basicBlock.outgoingEdges); } // Add its successors to the list of blocks to process. Note that {@link #pushSuccessors} does // not push basic blocks which are already in a list. Here this means either in the list of // blocks to process, or in the list of already processed blocks. This second list is // important to make sure we don't reprocess an already processed block. listOfBlocksToProcess = basicBlock.pushSuccessors(listOfBlocksToProcess); } // Reset the {@link #nextListElement} of all the basic blocks that have been processed to null, // so that this method can be called again with a different subroutine or subroutine caller. while (listOfProcessedBlocks != EMPTY_LIST) { Label newListOfProcessedBlocks = listOfProcessedBlocks.nextListElement; listOfProcessedBlocks.nextListElement = null; listOfProcessedBlocks = newListOfProcessedBlocks; } } /** * Adds the successors of this label in the method's control flow graph (except those * corresponding to a jsr target, and those already in a list of labels) to the given list of * blocks to process, and returns the new list. * * @param listOfLabelsToProcess a list of basic blocks to process, linked together with their * {@link #nextListElement} field. * @return the new list of blocks to process. */ private Label pushSuccessors(final Label listOfLabelsToProcess) { Label newListOfLabelsToProcess = listOfLabelsToProcess; Edge outgoingEdge = outgoingEdges; while (outgoingEdge != null) { // By construction, the second outgoing edge of a basic block that ends with a jsr instruction // leads to the jsr target (see {@link #FLAG_SUBROUTINE_CALLER}). boolean isJsrTarget = (flags & Label.FLAG_SUBROUTINE_CALLER) != 0 && outgoingEdge == outgoingEdges.nextEdge; if (!isJsrTarget && outgoingEdge.successor.nextListElement == null) { // Add this successor to the list of blocks to process, if it does not already belong to a // list of labels. outgoingEdge.successor.nextListElement = newListOfLabelsToProcess; newListOfLabelsToProcess = outgoingEdge.successor; } outgoingEdge = outgoingEdge.nextEdge; } return newListOfLabelsToProcess; } // ----------------------------------------------------------------------------------------------- // Overridden Object methods // ----------------------------------------------------------------------------------------------- /** * Returns a string representation of this label. * * @return a string representation of this label. */ @Override public String toString() { return "L" + System.identityHashCode(this); } }





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