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/*
 * Copyright (c) 2022, 2022 Contributors to the Eclipse Foundation.
 * Copyright (c) 1997, 2018 Oracle and/or its affiliates. All rights reserved.
 *
 * This program and the accompanying materials are made available under the
 * terms of the Eclipse Public License v. 2.0, which is available at
 * http://www.eclipse.org/legal/epl-2.0.
 *
 * This Source Code may also be made available under the following Secondary
 * Licenses when the conditions for such availability set forth in the
 * Eclipse Public License v. 2.0 are satisfied: GNU General Public License,
 * version 2 with the GNU Classpath Exception, which is available at
 * https://www.gnu.org/software/classpath/license.html.
 *
 * SPDX-License-Identifier: EPL-2.0 OR GPL-2.0 WITH Classpath-exception-2.0
 */

/**
 * 
$Source: /cvs/glassfish/appserv-core/src/java/com/sun/ejb/containers/util/pool/Pool.java,v $ * @author $Author: tcfujii $ * @version $Revision: 1.3 $ $Date: 2005/12/25 04:13:35 $ */ package com.sun.ejb.containers.util.pool; /** * Pool defines the methods that can be used by the application to access pooled objects. The basic assumption is that * all objects in the pool are identical (homogeneous). This interface defines methods for a) getting an object from the * pool, b) returning an object back to the pool and, c) destroying (instead of reusing) an object. In addition to these * methods, the Pool has methods for adding and removing PoolEventListeners. There are six overloaded methods for * getting objects from a pool. * */ public interface Pool { /** * Get an object from the pool within the specified time. * * @param The amount of time the calling thread agrees to wait. * @param Some value that might be used while creating the object * @return an Object or null if an object could not be returned in 'waitForMillis' millisecond. * @exception Throws PoolException if an object cannot be created */ Object getObject(Object param) throws PoolException; /** * Return an object back to the pool. An object that is obtained through getObject() must always be returned back to the * pool using either returnObject(obj) or through destroyObject(obj). */ void returnObject(Object obj); /** * Destroys an Object. Note that applications should not ignore the reference to the object that they got from * getObject(). An object that is obtained through getObject() must always be returned back to the pool using either * returnObject(obj) or through destroyObject(obj). This method tells that the object should be destroyed and cannot be * reused. * */ void destroyObject(Object obj); }




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