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package com.sun.xml.stream.buffer;
import com.sun.xml.stream.buffer.sax.Properties;
import com.sun.xml.stream.buffer.sax.SAXBufferCreator;
import com.sun.xml.stream.buffer.stax.StreamReaderBufferCreator;
import com.sun.xml.stream.buffer.stax.StreamWriterBufferCreator;
import org.xml.sax.ContentHandler;
import org.xml.sax.SAXException;
import org.xml.sax.XMLReader;
import javax.xml.stream.XMLStreamException;
import javax.xml.stream.XMLStreamReader;
import javax.xml.stream.XMLStreamWriter;
import java.io.IOException;
import java.io.InputStream;
/**
*
* A mutable stream-based buffer of an XML infoset.
*
*
* A MutableXMLStreamBuffer is created using specific SAX and StAX-based
* creators. Utility methods on MutableXMLStreamBuffer are provided for
* such functionality that utilize SAX and StAX-based creators.
*
*
* Once instantiated the same instance of a MutableXMLStreamBuffer may be reused for
* creation to reduce the amount of Objects instantiated and garbage
* collected that are required for internally representing an XML infoset.
*
*
* A MutableXMLStreamBuffer is not designed to be created and processed
* concurrently. If done so unspecified behaviour may occur.
*/
public class MutableXMLStreamBuffer extends XMLStreamBuffer {
/**
* The default array size for the arrays used in internal representation
* of the XML infoset.
*/
public static final int DEFAULT_ARRAY_SIZE = 512;
/**
* Create a new MutableXMLStreamBuffer using the
* {@link MutableXMLStreamBuffer#DEFAULT_ARRAY_SIZE}.
*/
public MutableXMLStreamBuffer() {
this(DEFAULT_ARRAY_SIZE);
}
/**
* Set the system identifier for this buffer.
* @param systemId The system identifier.
*/
public void setSystemId(String systemId) {
this.systemId = systemId;
}
/**
* Create a new MutableXMLStreamBuffer.
*
* @param size
* The size of the arrays used in the internal representation
* of the XML infoset.
* @throws NegativeArraySizeException
* If the size
argument is less than 0
.
*/
public MutableXMLStreamBuffer(int size) {
_structure = new FragmentedArray(new byte[size]);
_structureStrings = new FragmentedArray(new String[size]);
_contentCharactersBuffer = new FragmentedArray(new char[4096]);
_contentObjects = new FragmentedArray