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*
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* and Distribution License("CDDL") (collectively, the "License"). You
* may not use this file except in compliance with the License. You can
* obtain a copy of the License at
* https://glassfish.dev.java.net/public/CDDL+GPL_1_1.html
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*
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* file that accompanied this code.
*
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*/
/*
* @(#)PingTimer.cpp 1.7 06/26/07
*/
#include "PingTimer.hpp"
#include "Connection.hpp"
#include "../util/UtilityMacros.h"
#include "../util/LogUtils.hpp"
/*
* When the C client supports consumer-based flowcontrol which would need
* a thread, then this pinging work should be done by that thread so that
* to reduce the number of threads in the client runtime.
*
*/
PingTimer::PingTimer(Connection * const connectionArg)
{
CHECK_OBJECT_VALIDITY();
MQError errorCode = MQ_SUCCESS;
this->init();
ASSERT( connectionArg != NULL );
this->connection = connectionArg;
NULLCHK( this->connection );
this->connectionID = this->connection->id();
ASSERT( connectionArg->getPingIntervalSec() > 0 );
this->pingInterval = microSecondToIntervalTimeout(connectionArg->getPingIntervalSec()*1000*1000);
monitor.enter();
errorCode = this->connection->startThread(this);
if (errorCode == MQ_SUCCESS) {
this->isAlive = PR_TRUE;
}
monitor.exit();
Cleanup:
this->initializationError = errorCode;
}
/*
*
*/
PingTimer::~PingTimer()
{
CHECK_OBJECT_VALIDITY();
LOG_FINE(( CODELOC, PROTOCOL_HANDLER_LOG_MASK, this->connectionID, MQ_SUCCESS,
"PingTimer::~PingTimer() called" ));
ASSERT( this->exit );
this->init();
}
/*
* Connection::openConnection calls this method to make sure that the
* constructor was able to successfully create the reader thread.
*/
MQError
PingTimer::getInitializationError() const
{
return this->initializationError;
}
/*
*
*/
void
PingTimer::init()
{
CHECK_OBJECT_VALIDITY();
this->connection = NULL;
this->connectionID = NULL_CONN_ID;
this->pingInterval = PR_INTERVAL_NO_TIMEOUT;
this->isAlive = PR_FALSE;
this->exit = PR_FALSE;
this->initializationError = MQ_SUCCESS;
this->pingThread = NULL;
}
/*
*
*/
void
PingTimer::run()
{
CHECK_OBJECT_VALIDITY();
MQError errorCode = MQ_SUCCESS;
this->pingThread = PR_GetCurrentThread();
monitor.enter();
if (this->connection == NULL) {
this->isAlive = PR_FALSE;
monitor.notifyAll();
monitor.exit();
return;
}
monitor.exit();
LOG_FINE(( CODELOC, PROTOCOL_HANDLER_LOG_MASK, this->connectionID, MQ_SUCCESS,
"PingTimer:: started; isAlive=%d "
"exit=%d ", this->isAlive, this->exit ));
monitor.enter();
while(!this->exit) {
LOG_FINEST(( CODELOC, PROTOCOL_HANDLER_LOG_MASK, this->connectionID, MQ_SUCCESS,
"PingTimer calling wait() ..." ));
monitor.wait(this->pingInterval);
LOG_FINEST(( CODELOC, PROTOCOL_HANDLER_LOG_MASK, this->connectionID, MQ_SUCCESS,
"PingTimer wakeup" ));
if (this->exit == PR_FALSE) {
errorCode = connection->ping(); //error is logged in ProtocolHandler
}
} //while
CLEAR_ERROR_TRACE(PR_TRUE);
this->isAlive = PR_FALSE;
monitor.notifyAll();
monitor.exit();
return;
}
void
PingTimer::terminate()
{
CHECK_OBJECT_VALIDITY();
monitor.enter();
this->exit = PR_TRUE;
monitor.notifyAll();
while(this->isAlive) {
LOG_FINE(( CODELOC, PROTOCOL_HANDLER_LOG_MASK, this->connectionID, MQ_SUCCESS,
"PingTimer::terminate() waiting for the ping thread to finish .."
"this->exit=%d", this->exit ));
monitor.wait();
}
monitor.exit();
LOG_FINE(( CODELOC, PROTOCOL_HANDLER_LOG_MASK, this->connectionID, MQ_SUCCESS,
"PingTimer::terminate() return; isAlive=%d "
"exit=%d ", this->isAlive, this->exit ));
}