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package org.glassfish.pfl.tf.timer.impl ;
import java.util.Iterator ;
import java.util.Stack ;
import java.io.PrintStream ;
import org.glassfish.pfl.tf.timer.spi.LogEventHandler;
import org.glassfish.pfl.tf.timer.spi.NamedBase;
import org.glassfish.pfl.tf.timer.spi.TimerEvent;
import org.glassfish.pfl.tf.timer.spi.TimerFactory;
// XXX This needs to be able to properly handle multiple reporting threads!
public class LogEventHandlerImpl extends NamedBase
implements LogEventHandler {
// Default number of entries in data
private static final int DEFAULT_SIZE = 1000 ;
// Default increment to number of entries in data
private static final int DEFAULT_INCREMENT = 1000 ;
// This is an array for speed. All data is interleaved here:
// data[2n] is the id, data[2n+1] is the timestamp for all n >= 0.
// The array will be resized as needed.
// id is actually 2*id for enter, 2*id+1 for exit.
private long[] data ;
private int size ;
private int increment ;
// Index of the next free slot in data
private int nextFree ;
LogEventHandlerImpl( TimerFactory factory, String name ) {
super( factory, name ) ;
initData( DEFAULT_SIZE, DEFAULT_INCREMENT ) ;
}
public synchronized Iterator iterator() {
return new LogEventHandlerIterator( factory(), data, nextFree ) ;
}
private void initData( int size, int increment ) {
this.size = 2*size ;
this.increment = 2*increment ;
data = new long[ this.size ] ;
nextFree = 0 ;
}
public void notify( TimerEvent event ) {
final int id = 2*event.timer().id() +
((event.type() == TimerEvent.TimerEventType.ENTER) ? 0 : 1) ;
log( id, event.time() ) ;
}
// XXX ignore old compensation idea; do we need it here?
private synchronized void log( int id, long time ) {
if (data.length - nextFree < 2) {
// grow the array
int newSize = data.length + 2*increment ;
long[] newData = new long[ newSize ] ;
System.arraycopy( data, 0, newData, 0, data.length ) ;
data = newData ;
}
int index = nextFree ;
nextFree += 2 ;
data[ index ] = id ;
data[ index + 1 ] = time ;
}
public synchronized void clear() {
initData( size, increment ) ;
}
// Class used to maintain a variable-length indent.
// Useful for displaying hierarchies.
private static class Indent {
private final int width ;
private int level ;
private String rep ;
public Indent( final int width ) {
this.width = width ;
level = 0 ;
rep = "" ;
}
private void update() {
int size = level*width ;
char[] content = new char[size] ;
for (int ctr=0; ctr stack = new Stack() ;
long startTime = -1 ;
Indent indent = new Indent( ENTER_REP.length() ) ;
for (TimerEvent te : this) {
if (startTime == -1) {
startTime = te.time() ;
}
long relativeTime = (te.time() - startTime)/1000 ;
final boolean isEnter = te.type() == TimerEvent.TimerEventType.ENTER ;
if (isEnter) {
arg.printf( "%8d: %s%s%s\n", relativeTime, indent,
isEnter ? ENTER_REP : EXIT_REP, te.timer().name() ) ;
// Copy te, otherwise the iterator will overwrite it!
stack.push( new TimerEvent(te) ) ;
indent.in() ;
} else {
TimerEvent enterEvent = stack.pop() ;
indent.out() ;
String duration = null ;
if (enterEvent.timer().equals( te.timer() )) {
duration = Long.toString( (te.time()-enterEvent.time())/1000 ) ;
} else {
duration = "BAD NESTED EVENT: ENTER was " + enterEvent.timer().name() ;
}
arg.printf( "%8d: %s%s%s[%s]\n", relativeTime, indent,
isEnter ? ENTER_REP : EXIT_REP, te.timer().name(), duration ) ;
}
}
}
}
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