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/*
 * Copyright (c) 2018 Oracle and/or its affiliates and others.
 * All rights reserved.
 *
 * This program and the accompanying materials are made available under the
 * terms of the Eclipse Public License v. 2.0, which is available at
 * http://www.eclipse.org/legal/epl-2.0.
 *
 * This Source Code may also be made available under the following Secondary
 * Licenses when the conditions for such availability set forth in the
 * Eclipse Public License v. 2.0 are satisfied: GNU General Public License,
 * version 2 with the GNU Classpath Exception, which is available at
 * https://www.gnu.org/software/classpath/license.html.
 *
 * SPDX-License-Identifier: EPL-2.0 OR GPL-2.0 WITH Classpath-exception-2.0
 */

package javax.websocket;

import java.lang.annotation.ElementType;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import java.lang.annotation.Target;

/**
 * This method level annotation can be used to make a Java method receive incoming web socket messages. Each websocket
 * endpoint may only have one message handling method for each of the native websocket message formats: text, binary and
 * pong. Methods using this annotation are allowed to have parameters of types described below, otherwise the container
 * will generate an error at deployment time.
 * 

* The allowed parameters are: *

    *
  1. Exactly one of any of the following choices *
      *
    • if the method is handling text messages: *
        *
      • {@link java.lang.String} to receive the whole message
      • *
      • Java primitive or class equivalent to receive the whole message converted to that type
      • *
      • String and boolean pair to receive the message in parts
      • *
      • {@link java.io.Reader} to receive the whole message as a blocking stream
      • *
      • any object parameter for which the endpoint has a text decoder ({@link Decoder.Text} or * {@link Decoder.TextStream}).
      • *
      *
    • *
    • if the method is handling binary messages: *
        *
      • byte[] or {@link java.nio.ByteBuffer} to receive the whole message
      • *
      • byte[] and boolean pair, or {@link java.nio.ByteBuffer} and boolean pair to receive the message in parts
      • *
      • {@link java.io.InputStream} to receive the whole message as a blocking stream
      • *
      • any object parameter for which the endpoint has a binary decoder ({@link Decoder.Binary} or * {@link Decoder.BinaryStream}).
      • *
      *
    • *
    • if the method is handling pong messages: *
        *
      • {@link PongMessage} for handling pong messages
      • *
      *
    • *
    *
  2. *
  3. and Zero to n String or Java primitive parameters annotated with the {@code javax.websocket.server.PathParam} * annotation for server endpoints.
  4. *
  5. and an optional {@link Session} parameter
  6. *
*

* The parameters may be listed in any order. * *

* The method may have a non-void return type, in which case the web socket runtime must interpret this as a web socket * message to return to the peer. The allowed data types for this return type, other than void, are String, ByteBuffer, * byte[], any Java primitive or class equivalent, and anything for which there is an encoder. If the method uses a Java * primitive as a return value, the implementation must construct the text message to send using the standard Java * string representation of the Java primitive unless there developer provided encoder for the type configured for this * endpoint, in which case that encoder must be used. If the method uses a class equivalent of a Java primitive as a * return value, the implementation must construct the text message from the Java primitive equivalent as described * above. * *

* Developers should note that if developer closes the session during the invocation of a method with a return type, the * method will complete but the return value will not be delivered to the remote endpoint. The send failure will be * passed back into the endpoint's error handling method. * *

* For example: * *

 * 
 * @OnMessage
 * public void processGreeting(String message, Session session) {
 *     System.out.println("Greeting received:" + message);
 * }
 * 
 * 
* * For example: * *
 * 
 * @OnMessage
 * public void processUpload(byte[] b, boolean last, Session session) {
 *     // process partial data here, which check on last to see if these is more on the way
 * }
 * 
 * 
* * Developers should not continue to reference message objects of type {@link java.io.Reader}, * {@link java.nio.ByteBuffer} or {@link java.io.InputStream} after the annotated method has completed, since they may * be recycled by the implementation. * * @author dannycoward */ @Retention(RetentionPolicy.RUNTIME) @Target(ElementType.METHOD) public @interface OnMessage { /** * Specifies the maximum size of message in bytes that the method this annotates will be able to process, or -1 to * indicate that there is no maximum. The default is -1. This attribute only applies when the annotation is used to * process whole messages, not to those methods that process messages in parts or use a stream or reader parameter * to handle the incoming message. If the incoming whole message exceeds this limit, then the implementation * generates an error and closes the connection using the reason that the message was too big. * * @return the maximum size in bytes. */ public long maxMessageSize() default -1; }




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