javax.websocket.Session Maven / Gradle / Ivy
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package javax.websocket;
import java.io.Closeable;
import java.io.IOException;
import java.net.URI;
import java.security.Principal;
import java.util.List;
import java.util.Map;
import java.util.Set;
/**
* A Web Socket session represents a conversation between two web socket endpoints. As soon
* as the websocket handshake completes successfully, the web socket implementation provides
* the endpoint an open websocket session. The endpoint can then register interest in incoming
* messages that are part of this newly created session by providing a MessageHandler to the
* session, and can send messages to the other end of the conversation by means of the RemoteEndpoint object
* obtained from this session.
*
* Once the session is closed, it is no longer valid for use by applications. Calling any of
* its methods (with the exception of the close() methods)
* once the session has been closed will result in an {@link java.lang.IllegalStateException} being thrown.
* Developers should retrieve any information from the session during the
* {@link Endpoint#onClose} method. Following the convention of {@link java.io.Closeable}
* calling the Session close() methods after the Session has been closed has no
* effect.
*
* Session objects may be called by multiple threads. Implementations must
* ensure the integrity of the mutable properties of the session under such circumstances.
*
* @author dannycoward
*/
public interface Session extends Closeable {
/**
* Return the container that this session is part of.
*
* @return the container.
*/
WebSocketContainer getContainer();
/**
* Register to handle to incoming messages in this conversation. A maximum of one message handler per
* native websocket message type (text, binary, pong) may be added to each Session. I.e. a maximum
* of one message handler to handle incoming text messages a maximum of one message handler for
* handling incoming binary messages, and a maximum of one for handling incoming pong
* messages. For further details of which message handlers handle which of the native websocket
* message types please see {@link MessageHandler.Whole} and {@link MessageHandler.Partial}.
* Adding more than one of any one type will result in a runtime exception.
*
* This method is not safe to use unless you are providing an anonymous class derived directly
* from {@link javax.websocket.MessageHandler.Whole} or {@link javax.websocket.MessageHandler.Partial}.
* In all other cases (Lambda Expressions, more complex inheritance or generic type arrangements),
* one of the following methods have to be used:
* {@link #addMessageHandler(Class, javax.websocket.MessageHandler.Whole)} or
* {@link #addMessageHandler(Class, javax.websocket.MessageHandler.Partial)}.
*
* @param handler the MessageHandler to be added.
* @throws IllegalStateException if there is already a MessageHandler registered for the same native
* websocket message type as this handler.
*/
void addMessageHandler(MessageHandler handler) throws IllegalStateException;
/**
* Register to handle to incoming messages in this conversation. A maximum of one message handler per
* native websocket message type (text, binary, pong) may be added to each Session. I.e. a maximum
* of one message handler to handle incoming text messages a maximum of one message handler for
* handling incoming binary messages, and a maximum of one for handling incoming pong
* messages. For further details of which message handlers handle which of the native websocket
* message types please see {@link MessageHandler.Whole} and {@link MessageHandler.Partial}.
* Adding more than one of any one type will result in a runtime exception.
*
* @param clazz type of the message processed by message handler to be registered.
* @param handler whole message handler to be added.
* @throws IllegalStateException if there is already a MessageHandler registered for the same native
* websocket message type as this handler.
* @since 1.1
*/
public void addMessageHandler(Class clazz, MessageHandler.Whole handler);
/**
* Register to handle to incoming messages in this conversation. A maximum of one message handler per
* native websocket message type (text, binary, pong) may be added to each Session. I.e. a maximum
* of one message handler to handle incoming text messages a maximum of one message handler for
* handling incoming binary messages, and a maximum of one for handling incoming pong
* messages. For further details of which message handlers handle which of the native websocket
* message types please see {@link MessageHandler.Whole} and {@link MessageHandler.Partial}.
* Adding more than one of any one type will result in a runtime exception.
*
* @param clazz type of the message processed by message handler to be registered.
* @param handler partial message handler to be added.
* @throws IllegalStateException if there is already a MessageHandler registered for the same native
* websocket message type as this handler.
* @since 1.1
*/
public void addMessageHandler(Class clazz, MessageHandler.Partial handler);
/**
* Return an unmodifiable copy of the set of MessageHandlers for this Session.
*
* @return the set of message handlers.
*/
Set getMessageHandlers();
/**
* Remove the given MessageHandler from the set belonging to this session. This method may block
* if the given handler is processing a message until it is no longer in use.
*
* @param handler the handler to be removed.
*/
void removeMessageHandler(MessageHandler handler);
/**
* Returns the version of the websocket protocol currently being used. This is taken
* as the value of the Sec-WebSocket-Version header used in the opening handshake. i.e. "13".
*
* @return the protocol version.
*/
String getProtocolVersion();
/**
* Return the sub protocol agreed during the websocket handshake for this conversation.
*
* @return the negotiated subprotocol, or the empty string if there isn't one.
*/
String getNegotiatedSubprotocol();
/**
* Return the list of extensions currently in use for this conversation.
*
* @return the negotiated extensions.
*/
List getNegotiatedExtensions();
/**
* Return true if and only if the underlying socket is using a secure transport.
*
* @return whether its using a secure transport.
*/
boolean isSecure();
/**
* Return true if and only if the underlying socket is open.
*
* @return whether the session is active.
*/
boolean isOpen();
/**
* Return the number of milliseconds before this conversation may be closed by the
* container if it is inactive, i.e. no messages are either sent or received in that time.
*
* @return the timeout in milliseconds.
*/
long getMaxIdleTimeout();
/**
* Set the non-zero number of milliseconds before this session will be closed by the
* container if it is inactive, ie no messages are either sent or received. A value that is
* 0 or negative indicates the session will never timeout due to inactivity.
*
* @param milliseconds the number of milliseconds.
*/
void setMaxIdleTimeout(long milliseconds);
/**
* Sets the maximum length of incoming binary messages that this Session can buffer.
*
* @param length the maximum length.
*/
void setMaxBinaryMessageBufferSize(int length);
/**
* The maximum length of incoming binary messages that this Session can buffer. If
* the implementation receives a binary message that it cannot buffer because it
* is too large, it must close the session with a close code of {@link CloseReason.CloseCodes#TOO_BIG}.
*
* @return the maximum binary message size that can be buffered.
*/
int getMaxBinaryMessageBufferSize();
/**
* Sets the maximum length of incoming text messages that this Session can buffer.
*
* @param length the maximum length.
*/
void setMaxTextMessageBufferSize(int length);
/**
* The maximum length of incoming text messages that this Session can buffer. If
* the implementation receives a text message that it cannot buffer because it
* is too large, it must close the session with a close code of {@link CloseReason.CloseCodes#TOO_BIG}.
*
* @return the maximum text message size that can be buffered.
*/
int getMaxTextMessageBufferSize();
/**
* Return a reference a RemoteEndpoint object representing the peer of this conversation
* that is able to send messages asynchronously to the peer.
*
* @return the remote endpoint.
*/
RemoteEndpoint.Async getAsyncRemote();
/**
* Return a reference a RemoteEndpoint object representing the peer of this conversation
* that is able to send messages synchronously to the peer.
*
* @return the remote endpoint.
*/
RemoteEndpoint.Basic getBasicRemote();
/**
* Returns a string containing the unique identifier assigned to this session.
* The identifier is assigned by the web socket implementation and is implementation dependent.
*
* @return the unique identifier for this session instance.
*/
String getId();
/**
* Close the current conversation with a normal status code and no reason phrase.
*
* @throws IOException if there was a connection error closing the connection.
*/
@Override
void close() throws IOException;
/**
* Close the current conversation, giving a reason for the closure. The close
* call causes the implementation to attempt notify the client of the close as
* soon as it can. This may cause the sending of unsent messages immediately
* prior to the close notification. After the close notification has been sent
* the implementation notifies the endpoint's onClose method. Note the websocket
* specification defines the
* acceptable uses of status codes and reason phrases. If the application cannot
* determine a suitable close code to use for the closeReason, it is recommended
* to use {@link CloseReason.CloseCodes#NO_STATUS_CODE}.
*
* @param closeReason the reason for the closure.
* @throws IOException if there was a connection error closing the connection
*/
void close(CloseReason closeReason) throws IOException;
/**
* Return the URI under which this session was opened, including
* the query string if there is one.
*
* @return the request URI.
*/
URI getRequestURI();
/**
* Return the request parameters associated with the request this session
* was opened under.
*
* @return the unmodifiable map of the request parameters.
*/
Map> getRequestParameterMap();
/**
* Return the query string associated with the request this session
* was opened under.
*
* @return the query string
*/
String getQueryString();
/**
* Return a map of the path parameter names and values used associated with the
* request this session was opened under.
*
* @return the unmodifiable map of path parameters. The key of the map is the parameter name,
* the values in the map are the parameter values.
*/
Map getPathParameters();
/**
* While the session is open, this method returns a Map that the developer may
* use to store application specific information relating to this session
* instance. The developer may retrieve information from this Map at any time
* between the opening of the session and during the onClose() method. But outside
* that time, any information stored using this Map may no longer be kept by the
* container. Web socket applications running on distributed implementations of
* the web container should make any application specific objects stored here
* java.io.Serializable, or the object may not be recreated after a failover.
*
* @return an editable Map of application data.
*/
Map getUserProperties();
/**
* Return the authenticated user for this Session or {@code null} if no user is authenticated for this session.
*
* @return the user principal.
*/
Principal getUserPrincipal();
/**
* Return a copy of the Set of all the open web socket sessions that represent
* connections to the same endpoint to which this session represents a connection.
* The Set includes the session this method is called on. These
* sessions may not still be open at any point after the return of this method. For
* example, iterating over the set at a later time may yield one or more closed sessions. Developers
* should use session.isOpen() to check.
*
* @return the set of sessions, open at the time of return.
*/
Set getOpenSessions();
}