gw.util.science.Vector.gs Maven / Gradle / Ivy
package gw.util.science
uses gw.util.Rational
uses gw.lang.reflect.interval.ISequenceable
uses DimensionlessConstants#pi
abstract class Vector,
U extends IUnit,
V extends Vector> implements IDimension {
final var _magnitude: T as Magnitude
final var _angle: Angle as Angle
construct( magnitude: T, angle: Angle ) {
_magnitude = magnitude
_angle = angle
}
property get X() : T {
return Magnitude.fromBaseNumber( Magnitude.toBaseNumber() * RationalTrig.instance().cos( Angle.to( Radian ) ) )
}
property get Y() : T {
return Magnitude.fromBaseNumber( Magnitude.toBaseNumber() * RationalTrig.instance().sin( Angle.to( Radian ) ) )
}
function add( v: V ) : V {
var x = X.toBaseNumber() + v.X.toBaseNumber()
var y = Y.toBaseNumber() + v.Y.toBaseNumber()
var angle = RationalTrig.instance().atan( y/x )
var mag = (x*x + y*y).sqrt()
if( x < 0 ) {
if( y < 0 ) {
angle -= pi
}
else {
angle += pi
}
}
return new V( Magnitude.fromBaseNumber( mag ), new Angle( angle, AngleUnit.Radian, _angle.Unit ) )
}
function subtract( v: V ) : V {
return add( -v )
}
function multiply( v: V ) : Rational {
var x = X.toBaseNumber() * v.X.toBaseNumber()
var y = Y.toBaseNumber() * v.Y.toBaseNumber()
return x + y
}
function divide( v: V ) {
throw new UnsupportedOperationException()
}
function copy( lu: U, au: AngleUnit ) : V {
return new V( new T( Magnitude.toBaseNumber(), Magnitude.BaseUnit, lu ),
new Angle( Angle.toBaseNumber(), Angle.BaseUnit, au ) )
}
override function fromNumber( p0: Rational ) : V {
return new V( new T( p0, Magnitude.Unit ), Angle )
}
function fromBaseNumber( p0: Rational ) : V {
return new V( new T( p0, Magnitude.BaseUnit, Magnitude.Unit ), Angle )
}
override function numberType() : java.lang.Class {
return Rational
}
override function toNumber() : Rational {
return Magnitude.toNumber()
}
override function toBaseNumber() : Rational {
return Magnitude.toBaseNumber()
}
function to( lu: U, au: AngleUnit ) : V {
return copy( lu, au )
}
override function toString() : String {
return Magnitude + " " + Angle
}
override function hashCode() : int {
return 31 * Magnitude.hashCode() + Angle.hashCode()
}
override function equals( o: Object ) : boolean {
if( typeof o != typeof this ) {
return false
}
var that = o as Vector
return Magnitude == that.Magnitude && Angle == that.Angle
}
override function compareTo( o: V ) : int {
return Magnitude.compareTo( o.Magnitude )
}
}
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