org.gradle.internal.operations.BuildOperationExecutor Maven / Gradle / Ivy
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/*
* Copyright 2017 the original author or authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.gradle.internal.operations;
import org.gradle.api.Action;
import org.gradle.internal.Factory;
import org.gradle.internal.service.scopes.Scopes;
import org.gradle.internal.service.scopes.ServiceScope;
import javax.annotation.concurrent.ThreadSafe;
/**
* Executes build operations synchronously, asynchronously or via a {@link BuildOperationQueue}.
*
* The executor provides several capabilities:
*
*
* Fires events via {@link BuildOperationListener}. For example, this means that notification of build operation
* execution can be received by tooling API clients.
* Generates progress logging events.
*
*/
@ThreadSafe
@ServiceScope(Scopes.BuildSession.class)
public interface BuildOperationExecutor extends BuildOperationRunner {
/**
* Runs the given build operation synchronously. Invokes the given operation from the current thread.
*
* Rethrows any exception thrown by the action.
* Runtime exceptions are rethrown as is.
* Checked exceptions are wrapped in {@link BuildOperationInvocationException}.
*/
void run(RunnableBuildOperation buildOperation);
/**
* Calls the given build operation synchronously. Invokes the given operation from the current thread.
* Returns the result.
*
* Rethrows any exception thrown by the action.
* Runtime exceptions are rethrown as is.
* Checked exceptions are wrapped in {@link BuildOperationInvocationException}.
*/
T call(CallableBuildOperation buildOperation);
/**
* Starts an operation that can be finished later.
*
* When a parent operation is finished any unfinished child operations will be failed.
*/
BuildOperationContext start(BuildOperationDescriptor.Builder descriptor);
/**
* Returns the state of the build operation currently running on this thread. Can be used as parent of a new build operation
* started in a different thread (or process). See {@link BuildOperationDescriptor.Builder#parent(BuildOperationRef)}
*
* @throws IllegalStateException When the current thread is not executing an operation.
*/
BuildOperationRef getCurrentOperation();
/**
* Submits an arbitrary number of runnable operations, created synchronously by the scheduling action, to be executed in the global
* build operation thread pool. Operations may execute concurrently. Blocks until all operations are complete.
*
* Actions are not permitted to access any mutable project state. Generally, this is preferred.
*/
void runAll(Action> schedulingAction);
/**
* Overload allowing {@link BuildOperationConstraint} to be specified.
*
* @see BuildOperationExecutor#runAllWithAccessToProjectState(Action)
*/
void runAll(Action> schedulingAction, BuildOperationConstraint buildOperationConstraint);
/**
* Same as {@link #runAll(Action)}. However, the actions are allowed to access mutable project state. In general, this is more likely to
* result in deadlocks and other flaky behaviours.
*
* See {@link org.gradle.internal.resources.ProjectLeaseRegistry#whileDisallowingProjectLockChanges(Factory)} for more details.
*/
void runAllWithAccessToProjectState(Action> schedulingAction);
/**
* Overload allowing {@link BuildOperationConstraint} to be specified.
*
* @see BuildOperationExecutor#runAllWithAccessToProjectState(Action)
*/
void runAllWithAccessToProjectState(Action> schedulingAction, BuildOperationConstraint buildOperationConstraint);
/**
* Submits an arbitrary number of operations, created synchronously by the scheduling action, to be executed by the supplied
* worker in the global build operation thread pool. Operations may execute concurrently, so the worker should be thread-safe.
* Blocks until all operations are complete.
*
* Actions are not permitted to access any mutable project state. Generally, this is preferred.
*/
void runAll(BuildOperationWorker worker, Action> schedulingAction);
/**
* Overload allowing {@link BuildOperationConstraint} to be specified.
*
* @see BuildOperationExecutor#runAll(BuildOperationWorker, Action)
*/
void runAll(BuildOperationWorker worker, Action> schedulingAction, BuildOperationConstraint buildOperationConstraint);
}