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Library implementing Paxos and Heartbeat components required for High Availability Neo4j
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/*
* Copyright (c) 2018-2020 "Graph Foundation"
* Graph Foundation, Inc. [https://graphfoundation.org]
*
* Copyright (c) 2002-2018 "Neo4j,"
* Neo4j Sweden AB [http://neo4j.com]
*
* This file is part of ONgDB Enterprise Edition. The included source
* code can be redistributed and/or modified under the terms of the
* GNU AFFERO GENERAL PUBLIC LICENSE Version 3
* (http://www.fsf.org/licensing/licenses/agpl-3.0.html) as found
* in the associated LICENSE.txt file.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*/
package org.neo4j.cluster.statemachine;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import org.neo4j.cluster.com.message.Message;
import org.neo4j.cluster.com.message.MessageHolder;
import org.neo4j.cluster.com.message.MessageType;
/**
* Trigger messages when given state transitions occur
*/
public class StateMachineRules
implements StateTransitionListener
{
private final MessageHolder outgoing;
private Map,List> rules = new HashMap<>();
public StateMachineRules( MessageHolder outgoing )
{
this.outgoing = outgoing;
}
public StateMachineRules rule( State, ?> oldState,
MessageType messageType,
State, ?> newState,
Message>... messages
)
{
List fromRules = rules.computeIfAbsent( oldState, k -> new ArrayList<>() );
fromRules.add( new StateMachineRule( oldState, messageType, newState, messages ) );
return this;
}
@Override
public void stateTransition( StateTransition transition )
{
List oldStateRules = rules.get( transition.getOldState() );
if ( oldStateRules != null )
{
for ( StateMachineRule oldStateRule : oldStateRules )
{
oldStateRule.stateTransition( transition );
}
}
}
private class StateMachineRule
implements StateTransitionListener
{
State,?> oldState;
MessageType messageType;
State,?> newState;
Message>[] messages;
private StateMachineRule( State, ?> oldState, MessageType messageType, State, ?> newState, Message>[] messages )
{
this.oldState = oldState;
this.messageType = messageType;
this.newState = newState;
this.messages = messages;
}
@Override
public void stateTransition( StateTransition transition )
{
if ( oldState.equals( transition.getOldState() ) &&
transition.getMessage().getMessageType().equals( messageType ) &&
newState.equals( transition.getNewState() ) )
{
for ( Message> message : messages )
{
outgoing.offer( message );
}
}
}
}
}