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Swing interface for GraphStream
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/*
* This file is part of GraphStream .
*
* GraphStream is a library whose purpose is to handle static or dynamic
* graph, create them from scratch, file or any source and display them.
*
* This program is free software distributed under the terms of two licenses, the
* CeCILL-C license that fits European law, and the GNU Lesser General Public
* License. You can use, modify and/ or redistribute the software under the terms
* of the CeCILL-C license as circulated by CEA, CNRS and INRIA at the following
* URL or under the terms of the GNU LGPL as published by
* the Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see .
*
* The fact that you are presently reading this means that you have had
* knowledge of the CeCILL-C and LGPL licenses and that you accept their terms.
*/
/**
* @author Antoine Dutot
* @author Guilhelm Savin
* @author Hicham Brahimi
*/
package org.graphstream.ui.swing.renderer;
import org.graphstream.ui.geom.Point3;
import org.graphstream.ui.graphicGraph.GraphicElement;
import org.graphstream.ui.graphicGraph.GraphicSprite;
import org.graphstream.ui.graphicGraph.StyleGroup;
import org.graphstream.ui.graphicGraph.stylesheet.StyleConstants;
import org.graphstream.ui.swing.Backend;
import org.graphstream.ui.view.camera.DefaultCamera2D;
import org.graphstream.ui.swing.SwingGraphRenderer;
import org.graphstream.ui.swing.renderer.shape.Shape;
public class SpriteRenderer extends StyleRenderer {
private Shape shape = null;
public SpriteRenderer(StyleGroup style) {
super(style);
}
public static StyleRenderer apply(StyleGroup style, SwingGraphRenderer renderer) {
if( style.getShape() == org.graphstream.ui.graphicGraph.stylesheet.StyleConstants.Shape.JCOMPONENT )
return new JComponentRenderer( style, renderer );
else
return new SpriteRenderer( style );
}
@Override
public void setupRenderingPass(Backend bck, DefaultCamera2D camera, boolean forShadow) {
shape = bck.chooseSpriteShape(shape, group);
}
@Override
public void pushStyle(Backend bck, DefaultCamera2D camera, boolean forShadow) {
shape.configureForGroup(bck, group, camera);
}
@Override
public void pushDynStyle(Backend bck, DefaultCamera2D camera, GraphicElement element) {}
@Override
public void renderElement(Backend bck, DefaultCamera2D camera, GraphicElement element) {
GraphicSprite sprite = (GraphicSprite)element;
AreaSkeleton skel = getOrSetAreaSkeleton(element);
shape.configureForElement(bck, element, skel, camera);
shape.render(bck, camera, element, skel);
}
@Override
public void renderShadow(Backend bck, DefaultCamera2D camera, GraphicElement element) {
GraphicSprite sprite = (GraphicSprite)element;
Point3 pos = camera.getSpritePosition(sprite, new Point3(), StyleConstants.Units.GU);
AreaSkeleton skel = getOrSetAreaSkeleton(element);
shape.configureForElement(bck, element, skel, camera);
shape.renderShadow(bck, camera, element, skel);
}
@Override
public void elementInvisible(Backend bck, DefaultCamera2D camera, GraphicElement element) {}
private AreaSkeleton getOrSetAreaSkeleton(GraphicElement element) {
if(element instanceof GraphicSprite) {
AreaSkeleton info = (AreaSkeleton)element.getAttribute(Skeleton.attributeName);
if(info == null) {
info = new AreaSkeleton();
element.setAttribute(Skeleton.attributeName, info);
}
return info;
}
else {
throw new RuntimeException("Trying to get NodeInfo on non-node ...");
}
}
@Override
public void endRenderingPass(Backend bck, DefaultCamera2D camera, boolean forShadow) {
// TODO Auto-generated method stub
}
}
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