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The GraphStream library. With GraphStream you deal with
graphs. Static and Dynamic. You create them from scratch, from a file
or any source. You display and render them.
The newest version!
/*
* Copyright 2006 - 2015
* Stefan Balev
* Julien Baudry
* Antoine Dutot
* Yoann Pigné
* Guilhelm Savin
*
* This file is part of GraphStream .
*
* GraphStream is a library whose purpose is to handle static or dynamic
* graph, create them from scratch, file or any source and display them.
*
* This program is free software distributed under the terms of two licenses, the
* CeCILL-C license that fits European law, and the GNU Lesser General Public
* License. You can use, modify and/ or redistribute the software under the terms
* of the CeCILL-C license as circulated by CEA, CNRS and INRIA at the following
* URL or under the terms of the GNU LGPL as published by
* the Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see .
*
* The fact that you are presently reading this means that you have had
* knowledge of the CeCILL-C and LGPL licenses and that you accept their terms.
*/
package org.graphstream.ui.j2dviewer.renderer.test
import scala.collection.JavaConversions._
import scala.collection.mutable.HashMap
import org.graphstream.graph.{Graph, Node, Edge}
import org.graphstream.graph.implementations.MultiGraph
import org.graphstream.ui.view.{Viewer, ViewerPipe, ViewerListener}
import org.graphstream.ui.swingViewer.DefaultView;
import org.graphstream.ui.spriteManager._
import org.graphstream.ui.layout.Layout;
import org.graphstream.ui.layout.springbox.implementations.SpringBox;
import org.graphstream.algorithm.generator.{DorogovtsevMendesGenerator, Generator}
import org.graphstream.ui.graphicGraph.stylesheet.Values
//import org.graphstream.ScalaGS._
import org.graphstream.algorithm.Toolkit._
object TestManySprites {
def main( args:Array[String] ) {
System.setProperty( "gs.ui.renderer", "org.graphstream.ui.j2dviewer.J2DGraphRenderer" )
(new TestManySprites).run( args )
}
}
class TestManySprites extends ViewerListener {
/** The application runs while this is true. */
var loop = true
/** The graph at hand. */
var graph:Graph = null
/** The set of sprites. */
var sprites:SpriteManager = null
val NODE_COUNT = 1000
val SPRITE_COUNT = 500
/** Main application loop. */
def run( args:Array[String] ) = {
graph = new MultiGraph( "TestSprites" )
val viewer = graph.display( true )
val pipeIn = viewer.newViewerPipe
val gen = new DorogovtsevMendesGenerator
pipeIn.addAttributeSink( graph )
pipeIn.addViewerListener( this )
pipeIn.pump
printf( "%d nodes, %d sprites%n", NODE_COUNT, SPRITE_COUNT )
graph.addAttribute( "ui.default.title", "Layout Test" );
graph.addAttribute( "ui.antialias" )
graph.addAttribute( "ui.stylesheet", styleSheet )
gen.addSink( graph )
// gen.setDirectedEdges( true, true )
gen.begin
var i = 0
while ( i < NODE_COUNT ) { gen.nextEvents; i += 1 }
gen.end
sleep( 1000 )
addSprites
while( loop ) {
pipeIn.pump
moveSprites
sleep( 10 )
}
printf( "bye bye" )
exit
}
protected def sleep( ms:Long ) = Thread.sleep( ms )
protected def addSprites() {
sprites = new SpriteManager( graph )
sprites.setSpriteFactory( new TestSpriteFactory )
for( i <- 1 to SPRITE_COUNT ) {
sprites.addSprite( i.toString )
}
sprites.foreach { s:Sprite =>
s.attachToEdge( randomEdge( graph ).getId )
}
}
protected def moveSprites() { sprites.foreach { s:Sprite => s.asInstanceOf[TestSprite].move } }
// Viewer Listener Interface
def viewClosed( id:String ) { loop = false }
def buttonPushed( id:String ) {}
def buttonReleased( id:String ) {}
// Data
private val styleSheet = """
graph {
fill-mode: plain;
fill-color: white, gray;
padding: 60px;
}
node {
shape: circle;
size: 4px;
fill-mode: plain;
fill-color: grey;
stroke-mode: none;
text-visibility-mode: zoom-range;
text-visibility: 0, 0.9;
}
edge {
size: 1px;
shape: line;
fill-color: grey;
fill-mode: plain;
stroke-mode: none;
}
sprite {
shape: circle;
size: 6px;
fill-mode: plain;
fill-color: red;
stroke-mode: none;
}
""";
}
protected class TestSpriteFactory extends SpriteFactory {
override def newSprite( identifier:String, manager:SpriteManager, position:Values ):Sprite = {
new TestSprite( identifier, manager );
}
}
protected class TestSprite( identifier:String, manager:SpriteManager ) extends Sprite( identifier, manager ) {
var dir = 0.01f
def move() {
var p = getX
p += dir
if( p < 0 || p > 1 )
chooseNextEdge
else setPosition( p )
}
def chooseNextEdge() {
val edge = getAttachment.asInstanceOf[Edge]
val node:Node = if( dir > 0 ) edge.getTargetNode[Node] else edge.getSourceNode[Node]
val next:Edge = randomEdge( node )
var pos = 0
if( node == next.getSourceNode )
{ dir = 0.01f; pos = 0; }
else { dir = -0.01f; pos = 1; }
attachToEdge( next.getId )
setPosition( pos )
}
}
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