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The GraphStream library. With GraphStream you deal with graphs. Static and Dynamic. You create them from scratch, from a file or any source. You display and render them.

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/*
 * Copyright 2006 - 2015
 *     Stefan Balev     
 *     Julien Baudry    
 *     Antoine Dutot    
 *     Yoann Pigné      
 *     Guilhelm Savin   
 * 
 * This file is part of GraphStream .
 * 
 * GraphStream is a library whose purpose is to handle static or dynamic
 * graph, create them from scratch, file or any source and display them.
 * 
 * This program is free software distributed under the terms of two licenses, the
 * CeCILL-C license that fits European law, and the GNU Lesser General Public
 * License. You can  use, modify and/ or redistribute the software under the terms
 * of the CeCILL-C license as circulated by CEA, CNRS and INRIA at the following
 * URL  or under the terms of the GNU LGPL as published by
 * the Free Software Foundation, either version 3 of the License, or (at your
 * option) any later version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT ANY
 * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
 * PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more details.
 * 
 * You should have received a copy of the GNU Lesser General Public License
 * along with this program.  If not, see .
 * 
 * The fact that you are presently reading this means that you have had
 * knowledge of the CeCILL-C and LGPL licenses and that you accept their terms.
 */
package org.graphstream.ui.util

import org.graphstream.ui.geom.Point3

/** A representation of the current selection. */
class Selection {
	var active = false
	
	var renderer:org.graphstream.ui.j2dviewer.renderer.SelectionRenderer = null

	private[this] val lo:Point3 = new Point3
	private[this] val hi:Point3 = new Point3
	
	def begins( x:Double, y:Double ) {
		lo.x = x
		lo.y = y
		hi.x = x
		hi.y = y
	}
 
 	def grows( x:Double, y:Double ) {
 		hi.x = x
 		hi.y = y
 	}
  
 	def x1:Double = lo.x
 	def y1:Double = lo.y
 	def z1:Double = lo.z
 	def x2:Double = hi.x
 	def y2:Double = hi.y
 	def z2:Double = hi.z
}




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