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Extra, third-party widgets/components for GwtBootstrap3
package org.gwtbootstrap3.extras.animate.client.ui;
/*
* #%L
* GwtBootstrap3
* %%
* Copyright (C) 2013 - 2014 GwtBootstrap3
* %%
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
* #L%
*/
import com.google.gwt.core.client.Scheduler;
import com.google.gwt.dom.client.Element;
import com.google.gwt.dom.client.StyleInjector;
import com.google.gwt.user.client.ui.UIObject;
import org.gwtbootstrap3.extras.animate.client.ui.constants.Animation;
import java.util.ArrayList;
/**
* Utility class to dynamically animate objects using CSS animations.
*
* @author Pavel Zlámal
*/
public class Animate {
// store used styles, so they are not injected to the DOM everytime.
private static final ArrayList usedStyles = new ArrayList();
/**
* Animate any element with specific animation. Animation is done by CSS and runs only once.
*
* Animation is started when element is appended to the DOM or new (not same) animation is added
* to already displayed element. Animation runs on hidden elements too and is not paused/stopped
* when element is set as hidden.
*
* @param widget Widget to apply animation to.
* @param animation Type of animation to apply.
* @param Any object extending UIObject class (typically Widget).
* @return Animation's CSS class name, which can be removed to stop animation.
*/
public static String animate(final T widget, final Animation animation) {
return animate(widget, animation, 1, -1, -1);
}
/**
* Animate any element with specific animation. Animation is done by CSS and runs multiple times.
*
* Animation is started when element is appended to the DOM or new (not same) animation is added
* to already displayed element. Animation runs on hidden elements too and is not paused/stopped
* when element is set as hidden.
*
* @param widget Widget to apply animation to.
* @param animation Type of animation to apply.
* @param count Number of animation repeats. 0 disables animation, any negative value set repeats to infinite.
* @param Any object extending UIObject class (typically Widget).
* @return Animation's CSS class name, which can be removed to stop animation.
*/
public static String animate(final T widget, final Animation animation, final int count) {
return animate(widget, animation, count, -1, -1);
}
/**
* Animate any element with specific animation. Animation is done by CSS and runs multiple times.
*
* Animation is started when element is appended to the DOM or new (not same) animation is added
* to already displayed element. Animation runs on hidden elements too and is not paused/stopped
* when element is set as hidden.
*
* @param widget Widget to apply animation to.
* @param animation Type of animation to apply.
* @param count Number of animation repeats. 0 disables animation, any negative value set repeats to infinite.
* @param duration Animation duration in ms. 0 disables animation, any negative value keeps default of original animation.
* @param Any object extending UIObject class (typically Widget).
* @return Animation's CSS class name, which can be removed to stop animation.
*/
public static String animate(final T widget, final Animation animation, final int count, final int duration) {
return animate(widget, animation, count, duration, -1);
}
/**
* Animate any element with specific animation. Animation is done by CSS and runs multiple times.
*
* Animation is started when element is appended to the DOM or new (not same) animation is added
* to already displayed element. Animation runs on hidden elements too and is not paused/stopped
* when element is set as hidden.
*
* @param widget Widget to apply animation to.
* @param animation Type of animation to apply.
* @param count Number of animation repeats. 0 disables animation, any negative value set repeats to infinite.
* @param duration Animation duration in ms. 0 disables animation, any negative value keeps default of original animation.
* @param delay Delay before starting the animation loop in ms. Value <= 0 means no delay.
* @param Any object extending UIObject class (typically Widget).
* @return Animation's CSS class name, which can be removed to stop animation.
*/
public static String animate(final T widget, final Animation animation, final int count, final int duration, final int delay) {
if (widget != null && animation != null) {
// on valid input
if (widget.getStyleName().contains(animation.getCssName())) {
// animation is present, remove it and run again.
stopAnimation(widget, animation.getCssName() + " " + getStyleNameFromAnimation(animation.getCssName(),count,duration,delay));
Scheduler.get().scheduleFixedDelay(new Scheduler.RepeatingCommand() {
@Override
public boolean execute() {
styleElement(widget.getElement(), animation.getCssName(), count, duration, delay);
return false;
}
}, 200);
return animation.getCssName() + " " + getStyleNameFromAnimation(animation.getCssName(),count,duration,delay);
} else {
// animation was not present, run immediately
return styleElement(widget.getElement(), animation.getCssName(), count, duration, delay);
}
} else {
return null;
}
}
/**
* Animate any element with specific animation. Animation is done by CSS and runs only once.
*
* Animation is started when element is appended to the DOM or new (not same) animation is added
* to already displayed element. Animation runs on hidden elements too and is not paused/stopped
* when element is set as hidden.
*
* @param widget Widget to apply animation to.
* @param animation Custom CSS class name used as animation.
* @param Any object extending UIObject class (typically Widget).
* @return Animation's CSS class name, which can be removed to stop animation.
*/
public static String animate(final T widget, final String animation) {
return animate(widget, animation, 1, -1, -1);
}
/**
* Animate any element with specific animation. Animation is done by CSS and runs multiple times.
*
* Animation is started when element is appended to the DOM or new (not same) animation is added
* to already displayed element. Animation runs on hidden elements too and is not paused/stopped
* when element is set as hidden.
*
* @param widget Widget to apply animation to.
* @param animation Custom CSS class name used as animation.
* @param count Number of animation repeats. 0 disables animation, any negative value set repeats to infinite.
* @param Any object extending UIObject class (typically Widget).
* @return Animation's CSS class name, which can be removed to stop animation.
*/
public static String animate(final T widget, final String animation, final int count) {
return animate(widget, animation, count, -1, -1);
}
/**
* Animate any element with specific animation. Animation is done by CSS and runs multiple times.
*
* Animation is started when element is appended to the DOM or new (not same) animation is added
* to already displayed element. Animation runs on hidden elements too and is not paused/stopped
* when element is set as hidden.
*
* @param widget Widget to apply animation to.
* @param animation Custom CSS class name used as animation.
* @param count Number of animation repeats. 0 disables animation, any negative value set repeats to infinite.
* @param duration Animation duration in ms. 0 disables animation, any negative value keeps default of original animation.
* @param Any object extending UIObject class (typically Widget).
* @return Animation's CSS class name, which can be removed to stop animation.
*/
public static String animate(final T widget, final String animation, final int count, final int duration) {
return animate(widget, animation, count, duration, -1);
}
/**
* Animate any element with specific animation. Animation is done by CSS and runs multiple times.
*
* Animation is started when element is appended to the DOM or new (not same) animation is added
* to already displayed element. Animation runs on hidden elements too and is not paused/stopped
* when element is set as hidden.
*
* @param widget Widget to apply animation to.
* @param animation Custom CSS class name used as animation.
* @param count Number of animation repeats. 0 disables animation, any negative value set repeats to infinite.
* @param duration Animation duration in ms. 0 disables animation, any negative value keeps default of original animation.
* @param delay Delay before starting the animation loop in ms. Value <= 0 means no delay.
* @param Any object extending UIObject class (typically Widget).
* @return Animation's CSS class name, which can be removed to stop animation.
*/
public static String animate(final T widget, final String animation, final int count, final int duration, final int delay) {
if (widget != null && animation != null) {
// on valid input
if (widget.getStyleName().contains(animation)) {
// animation is present, remove it and run again.
stopAnimation(widget, animation);
Scheduler.get().scheduleFixedDelay(new Scheduler.RepeatingCommand() {
@Override
public boolean execute() {
styleElement(widget.getElement(), animation, count, duration, delay);
return false;
}
}, 200);
return animation + " " + getStyleNameFromAnimation(animation,count,duration,delay);
} else {
// animation was not present, run immediately
return styleElement(widget.getElement(), animation, count, duration, delay);
}
} else {
return null;
}
}
/**
* Styles element with animation class. New class name is generated to customize count, duration and delay.
* Style is removed on animation end (if not set to infinite).
*
* @param element Element to apply animation to.
* @param animation Type of animation to apply.
* @param count Number of animation repeats. 0 disables animation, any negative value set repeats to infinite.
* @param duration Animation duration in ms. 0 disables animation, any negative value keeps default of original animation.
* @param delay Delay before starting the animation loop in ms. Value <= 0 means no delay.
* @param Any object extending UIObject class (typically Widget).
* @return Animation's CSS class name, which can be removed to stop animation.
*/
private static String styleElement(Element element, String animation, int count, int duration, int delay) {
if (!usedStyles.contains(animation + " " + getStyleNameFromAnimation(animation,count,duration,delay))) {
String styleSheet = "." + getStyleNameFromAnimation(animation, count, duration, delay) + " {";
// 1 is default, 0 disable animation, any negative -> infinite loop
if (count >= 0) {
styleSheet += "-webkit-animation-iteration-count: " + count + ";" +
"-moz-animation-iteration-count:" + count + ";" +
"-ms-animation-iteration-count:" + count + ";" +
"-o-animation-iteration-count:" + count + ";" +
"animation-iteration-count:" + count + ";";
} else {
styleSheet += "-webkit-animation-iteration-count: infinite;" +
"-moz-animation-iteration-count: infinite;" +
"-ms-animation-iteration-count: infinite;" +
"-o-animation-iteration-count: infinite;" +
"animation-iteration-count: infinite;";
}
// if not default (any negative -> use default)
if (duration >= 0) {
styleSheet += "-webkit-animation-duration: " + duration + "ms;" +
"-moz-animation-duration:" + duration + "ms;" +
"-ms-animation-duration:" + duration + "ms;" +
"-o-animation-duration:" + duration + "ms;" +
"animation-duration:" + duration + "ms;";
}
// if not default (any negative -> use default)
if (delay >= 0) {
styleSheet += "-webkit-animation-delay: " + delay + "ms;" +
"-moz-animation-delay:" + delay + "ms;" +
"-ms-animation-delay:" + delay + "ms;" +
"-o-animation-delay:" + delay + "ms;" +
"animation-delay:" + delay + "ms;";
}
styleSheet += "}";
// inject new style
StyleInjector.injectAtEnd(styleSheet, true);
usedStyles.add(animation + " " + getStyleNameFromAnimation(animation, count, duration, delay));
}
// start animation
element.addClassName(animation + " " + getStyleNameFromAnimation(animation,count,duration,delay));
// remove animation on end so we could start it again
// removeAnimationOnEnd(element, animation + " anim-"+count+"-"+duration+"-"+delay);
return animation + " " + getStyleNameFromAnimation(animation,count,duration,delay);
}
/**
* Removes custom animation class on animation end.
*
* @param widget Element to remove style from.
* @param animation Animation CSS class to remove.
*/
public static final void removeAnimationOnEnd(final T widget, final String animation) {
if (widget != null && animation != null) {
removeAnimationOnEnd(widget.getElement(), animation);
}
}
/**
* Removes custom animation class on animation end.
*
* @param element Element to remove style from.
* @param animation Animation CSS class to remove.
*/
private static final native void removeAnimationOnEnd(Element element, String animation) /*-{
var elem = $wnd.jQuery(element);
elem.one('webkitAnimationEnd mozAnimationEnd MSAnimationEnd oanimationend animationend', { elem: elem }, function(event) {
event.data.elem.removeClass(animation);
});
}-*/;
/**
* Removes custom animation class and stops animation.
*
* @param widget Element to remove style from.
* @param animation Animation CSS class to remove.
*/
public static final void stopAnimation(final T widget, final String animation){
if (widget != null && animation != null) {
stopAnimation(widget.getElement(), animation);
}
}
/**
* Removes custom animation class and stops animation.
*
* @param element Element to remove style from.
* @param animation Animation CSS class to remove.
*/
private static final native void stopAnimation(Element element, String animation) /*-{
$wnd.jQuery(element).removeClass(animation);
}-*/;
/**
* Helper method, which returns unique class name for combination of animation and it's settings.
*
* @param animation Animation CSS class name.
* @param count Number of animation repeats.
* @param duration Animation duration in ms.
* @param delay Delay before starting the animation loop in ms.
* @return String representation of class name like "animation-count-duration-delay".
*/
private static String getStyleNameFromAnimation(final String animation, int count, int duration, int delay) {
// fix input
if (count < 0) count = -1;
if (duration < 0) duration = -1;
if (delay < 0) delay = -1;
String styleName = "";
// for all valid animations
if (animation != null && !animation.isEmpty() && animation.split(" ").length > 1) {
styleName += animation.split(" ")[1]+"-"+count+"-"+duration+"-"+delay;
// for all custom animations
} else if (animation != null && !animation.isEmpty() && animation.split(" ").length == 1) {
styleName += animation+"-"+count+"-"+duration+"-"+delay;
}
return styleName;
}
}
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