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This plugin adds the ability to call Xcode command line tools to automate build and packaging iOS applications (iPhone, iPad, ...).
The newest version!
You only need to supply this value if you want to specify the SDK to build against. If empty, the SDK will be
determined by XCode. If you wish to run OCUnit tests, you will need to use the iPhone Simulator's SDK, for
example:
/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.1.sdk/