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package org.jgroups.blocks.cs;

import org.jgroups.Address;
import org.jgroups.stack.IpAddress;
import org.jgroups.util.*;

import java.net.InetAddress;
import java.nio.ByteBuffer;

/**
 * @author Bela Ban
 * @since  3.6.5
 */
public class TcpClient extends TcpBaseServer implements Client, ConnectionListener {
    protected Address       remote_addr; // the address of the server (needs to be set before connecting)
    protected TcpConnection conn;        // connection to the server


     /**
     * Creates an instance of an {@link TcpClient} that acts as a client: no server socket is created and
     * no acceptor is started to listen for incoming connections. Instead, a client socket is created
     * (bound to bind_addr/bind_port) and connected to server_addr/server_port. This is used to send messages to the
     * remote server and receive messages from it. Note that there is only a single TCP connection established between
     * the client and server.
     * @param bind_addr The address to which the local socket should bind to. Can be null, then the OS picks the address
     * @param server_addr The address of the server to connect to
     * @throws Exception If the creation failed
     */
    public TcpClient(IpAddress bind_addr, IpAddress server_addr) {
        this(bind_addr != null? bind_addr.getIpAddress() : null, bind_addr != null? bind_addr.getPort() : 0,
             server_addr != null? server_addr.getIpAddress() : null, server_addr != null? server_addr.getPort() : 0);
    }


    /**
     * Creates an instance of an {@link TcpClient} that acts as a client: no server socket is created and
     * no acceptor is started to listen for incoming connections. Instead, a client socket is created
     * (bound to bind_addr/bind_port) and connected to server_addr/server_port. This is used to send messages to the
     * remote server and receive messages from it. Note that there is only a single TCP connection established between
     * the client and server.
     * @param bind_addr The address to which the local socket should bind to. Can be null, then the OS picks the address
     * @param bind_port The local port. Can be 0, then the OS picks the port.
     * @param server_addr The address of the server to connect to
     * @param server_port The port of the server to connect to.
     * @throws Exception If the creation failed
     */
    public TcpClient(InetAddress bind_addr, int bind_port, InetAddress server_addr, int server_port) {
        this(new DefaultThreadFactory("tcp", false), new DefaultSocketFactory());
        clientBindAddress(bind_addr).clientBindPort(bind_port);
        useSendQueues(false); // ok for clients to block on send()
        this.remote_addr=new IpAddress(server_addr, server_port);
    }


    protected TcpClient(ThreadFactory thread_factory, SocketFactory socket_factory) {
        super(thread_factory);
        this.socket_factory=socket_factory;
    }

    public Address           remoteAddress()               {return remote_addr;}
    /** Sets the address of the server. Has no effect when already connected. */
    public TcpClient         remoteAddress(IpAddress addr) {this.remote_addr=addr; return this;}
    @Override public boolean isOpen()                      {return conn != null && conn.isOpen();}
    @Override public boolean isConnected()                 {return conn != null && conn.isConnected();}




    @Override
    public void start() throws Exception {
        if(running.compareAndSet(false, true)) {
            super.start();
            conn=createConnection(remote_addr);
            addConnectionListener(this);
            conn.connect(remote_addr, false);
            local_addr=conn.localAddress();
            if(use_peer_connections)
                conn.sendLocalAddress(local_addr);
            conn.start(); // starts the receiver thread
        }
    }

    @Override
    public void stop() {
        if(running.compareAndSet(true, false)) {
            Util.close(conn);
            super.stop();
        }
    }

    @Override
    public void send(Address dest, byte[] data, int offset, int length) throws Exception {
        send(data, offset, length);
    }

    @Override
    public void send(Address dest, ByteBuffer data) throws Exception {
        send(data);
    }

    public void send(byte[] data, int offset, int length) throws Exception {
        if(conn == null)
            throw new IllegalStateException("connection to server " + remote_addr + " doesn't exist (has start() been called?)");
        conn.send(data, offset, length);
    }

    public void send(ByteBuffer data) throws Exception {
        if(conn == null)
            throw new IllegalStateException("connection to server " + remote_addr + " doesn't exist (has start() been called?)");
        conn.send(data);
    }

    @Override
    public void connectionClosed(Connection conn, String cause) {
        stop();
    }

    @Override
    public void connectionEstablished(Connection conn) {

    }

    public String toString() {
        if(conn == null || !conn.isConnected())
            return String.format("%s -> %s [not connected yet]", localAddress(), remoteAddress());
        return String.format("%s", conn);
    }
}




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