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/*
* **********************************************************************
*
* Copyright (C) 2010 - 2015
*
* [Base.java]
* JACPFX Project (https://github.com/JacpFX/JacpFX/)
* All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an "AS IS"
* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language
* governing permissions and limitations under the License.
*
*
* *********************************************************************
*/
package org.jacpfx.api.workbench;
import org.jacpfx.api.component.Injectable;
import org.jacpfx.api.component.Perspective;
import org.jacpfx.api.context.JacpContext;
import org.jacpfx.api.launcher.Launcher;
import java.util.List;
/**
* This Interface defines the basic root construct of an JACPFX application, it
* has no dependencies to any UI
*
* @param defines the roote node type
* @param defines the message listener type
* @param defines the basic message type
* @param defines the basic message type
* @author Andy Moncsek
*/
public interface Base {
/**
* Get perspective in workbench.
*
* @return a list of all perspective
*/
List> getPerspectives();
/**
* Initialization sequence returns basic container to handle perspective.
*
* @param launcher for di container
* @param root, the UIToolkit root object
*/
void init(final Launcher> launcher, final Object root);
/**
* Returns the component context object.
*
* @return the context object.
*/
JacpContext getContext();
/**
* Returns the component handle class, this is the users implementation of the component.
*
* @param , the component mus be type of Injectable.
* @return ComponentHandle, the component handle.
*/
X getComponentHandle();
/**
* Set the component handle class. This is the users implementation of the component.
*
* @param handle, the handle object is the user defined, annotated component.
* @param , the component mus be type of Injectable.
*/
void setComponentHandle(final X handle);
}