org.jaitools.jiffle.runtime.IdentityCoordinateTransform Maven / Gradle / Ivy
/*
* Copyright (c) 2011, Michael Bedward. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* - Redistributions in binary form must reproduce the above copyright notice, this
* list of conditions and the following disclaimer in the documentation and/or
* other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.jaitools.jiffle.runtime;
import java.awt.Point;
/**
* An implementation of {@code CoordinateTransform} which simple converts
* input coordinates to integers by rounding.
* This is the default transform used by Jiffle and is slightly faster
* than using an identity {@link AffineCoordinateTransform}.
*
* @author Michael Bedward
* @since 0.1
* @version $Id$
*/
public class IdentityCoordinateTransform implements CoordinateTransform {
/**
* {@inheritDoc}
*/
public Point worldToImage(double x, double y, Point p) {
if (p != null) {
p.x = (int) Math.round(x);
p.y = (int) Math.round(y);
} else {
p = new Point((int) Math.round(x), (int) Math.round(y));
}
return p;
}
}
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