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/**
*
* Copyright 2009 Jive Software.
*
* All rights reserved. Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.jivesoftware.smack;
import java.io.Reader;
import java.io.Writer;
import java.lang.reflect.Constructor;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Collections;
import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ConcurrentLinkedQueue;
import java.util.concurrent.CopyOnWriteArrayList;
import java.util.concurrent.CopyOnWriteArraySet;
import java.util.concurrent.atomic.AtomicInteger;
import org.apache.log4j.Logger;
import org.jivesoftware.smack.compression.Java7ZlibInputOutputStream;
import org.jivesoftware.smack.compression.JzlibInputOutputStream;
import org.jivesoftware.smack.compression.XMPPInputOutputStream;
import org.jivesoftware.smack.debugger.SmackDebugger;
import org.jivesoftware.smack.filter.PacketFilter;
import org.xmpp.packet.Packet;
import org.xmpp.packet.Presence;
/**
* The abstract Connection class provides an interface for connections to a XMPP
* server and implements shared methods which are used by the different types of
* connections (e.g. XMPPConnection or BoshConnection).
*
* To create a connection to a XMPP server a simple usage of this API might look
* like the following:
*
*
* // Create a connection to the igniterealtime.org XMPP server.
* Connection con = new XMPPConnection("igniterealtime.org");
* // Connect to the server
* con.connect();
* // Most servers require you to login before performing other tasks.
* con.login("jsmith", "mypass");
* // Start a new conversation with John Doe and send him a message.
* Chat chat = connection.getChatManager().createChat("[email protected]", new MessageListener() {
*
* public void processMessage(Chat chat, Message message) {
* // Print out any messages we get back to standard out.
* System.out.println("Received message: " + message);
* }
* });
* chat.sendMessage("Howdy!");
* // Disconnect from the server
* con.disconnect();
*
*
* Connections can be reused between connections. This means that an Connection
* may be connected, disconnected and then connected again. Listeners of the
* Connection will be retained accross connections.
*
*
* If a connected Connection gets disconnected abruptly then it will try to
* reconnect again. To stop the reconnection process, use {@link #disconnect()}.
* Once stopped you can use {@link #connect()} to manually connect to the
* server.
*
* @see XMPPConnection
* @author Matt Tucker
* @author Guenther Niess
*/
public abstract class Connection {
private static Logger log = Logger.getLogger(Connection.class.getName());
/**
* Counter to uniquely identify connections that are created.
*/
private final static AtomicInteger connectionCounter = new AtomicInteger(0);
/**
* A set of listeners which will be invoked if a new connection is created.
*/
private final static Set connectionEstablishedListeners = new CopyOnWriteArraySet();
protected final static List compressionHandlers = new ArrayList(
2);
/**
* Value that indicates whether debugging is enabled. When enabled, a debug
* window will apear for each new connection that will contain the following
* information:
*
* - Client Traffic -- raw XML traffic generated by Smack and sent to the
* server.
*
- Server Traffic -- raw XML traffic sent by the server to the client.
*
- Interpreted Packets -- shows XML packets from the server as parsed by
* Smack.
*
*
* Debugging can be enabled by setting this field to true, or by setting the
* Java system property smack.debugEnabled to true. The system
* property can be set on the command line such as
* "java SomeApp -Dsmack.debugEnabled=true".
*/
public static boolean DEBUG_ENABLED = false;
static {
// Use try block since we may not have permission to get a system
// property (for example, when an applet).
try {
DEBUG_ENABLED = Boolean.getBoolean("smack.debugEnabled");
} catch (Exception e) {
// Ignore.
}
// Ensure the SmackConfiguration class is loaded by calling a method in
// it.
SmackConfiguration.getVersion();
// Add the Java7 compression handler first, since it's preferred
compressionHandlers.add(new Java7ZlibInputOutputStream());
// If we don't have access to the Java7 API use the JZlib compression
// handler
compressionHandlers.add(new JzlibInputOutputStream());
}
/**
* A collection of ConnectionListeners which listen for connection closing
* and reconnection events.
*/
protected final Collection connectionListeners = new CopyOnWriteArrayList();
/**
* A collection of PacketCollectors which collects packets for a specified
* filter and perform blocking and polling operations on the result queue.
*/
protected final Collection collectors = new ConcurrentLinkedQueue();
/**
* List of PacketListeners that will be notified when a new packet was
* received.
*/
protected final Map recvListeners = new ConcurrentHashMap();
/**
* List of PacketListeners that will be notified when a new packet was sent.
*/
protected final Map sendListeners = new ConcurrentHashMap();
/**
* List of PacketInterceptors that will be notified when a new packet is
* about to be sent to the server. These interceptors may modify the packet
* before it is being actually sent to the server.
*/
protected final Map interceptors = new ConcurrentHashMap();
/**
* The ChatManager keeps track of references to all current chats.
*/
private ChatManager chatManager = null;
/**
* The SmackDebugger allows to log and debug XML traffic.
*/
protected SmackDebugger debugger = null;
/**
* The Reader which is used for the debugger.
*/
protected Reader reader;
/**
* The Writer which is used for the debugger.
*/
protected Writer writer;
/**
* The SASLAuthentication manager that is responsible for authenticating
* with the server.
*/
protected SASLAuthentication saslAuthentication = new SASLAuthentication(
this);
/**
* A number to uniquely identify connections that are created. This is
* distinct from the connection ID, which is a value sent by the server once
* a connection is made.
*/
protected final int connectionCounterValue = connectionCounter
.getAndIncrement();
/**
* Holds the initial configuration used while creating the connection.
*/
protected final ConnectionConfiguration config;
/**
* Holds the Caps Node information for the used XMPP service (i.e. the XMPP
* server)
*/
private String serviceCapsNode;
/**
* Stores whether the server supports rosterVersioning
*/
private boolean rosterVersioningSupported = false;
protected XMPPInputOutputStream compressionHandler;
/**
* Create a new Connection to a XMPP server.
*
* @param configuration
* The configuration which is used to establish the connection.
*/
protected Connection(ConnectionConfiguration configuration) {
config = configuration;
}
/**
* Returns the configuration used to connect to the server.
*
* @return the configuration used to connect to the server.
*/
protected ConnectionConfiguration getConfiguration() {
return config;
}
/**
* Returns the name of the service provided by the XMPP server for this
* connection. This is also called XMPP domain of the connected server.
* After authenticating with the server the returned value may be different.
*
* @return the name of the service provided by the XMPP server.
*/
public String getServiceName() {
return config.getServiceName();
}
/**
* Returns the host name of the server where the XMPP server is running.
* This would be the IP address of the server or a name that may be resolved
* by a DNS server.
*
* @return the host name of the server where the XMPP server is running.
*/
public String getHost() {
return config.getHost();
}
/**
* Returns the port number of the XMPP server for this connection. The
* default port for normal connections is 5222. The default port for SSL
* connections is 5223.
*
* @return the port number of the XMPP server.
*/
public int getPort() {
return config.getPort();
}
/**
* Returns the full XMPP address of the user that is logged in to the
* connection or null if not logged in yet. An XMPP address is in
* the form username@server/resource.
*
* @return the full XMPP address of the user logged in.
*/
public abstract String getUser();
/**
* Returns the connection ID for this connection, which is the value set by
* the server when opening a XMPP stream. If the server does not set a
* connection ID, this value will be null. This value will be null
* if not connected to the server.
*
* @return the ID of this connection returned from the XMPP server or
* null if not connected to the server.
*/
public abstract String getConnectionID();
/**
* Returns true if currently connected to the XMPP server.
*
* @return true if connected.
*/
public abstract boolean isConnected();
/**
* Returns true if currently authenticated by successfully calling the login
* method.
*
* @return true if authenticated.
*/
public abstract boolean isAuthenticated();
/**
* Returns true if currently authenticated anonymously.
*
* @return true if authenticated anonymously.
*/
public abstract boolean isAnonymous();
/**
* Returns true if the connection to the server has successfully negotiated
* encryption.
*
* @return true if a secure connection to the server.
*/
public abstract boolean isSecureConnection();
/**
* Returns if the reconnection mechanism is allowed to be used. By default
* reconnection is allowed.
*
* @return true if the reconnection mechanism is allowed to be used.
*/
protected boolean isReconnectionAllowed() {
return config.isReconnectionAllowed();
}
/**
* Returns true if network traffic is being compressed. When using stream
* compression network traffic can be reduced up to 90%. Therefore, stream
* compression is ideal when using a slow speed network connection. However,
* the server will need to use more CPU time in order to un/compress network
* data so under high load the server performance might be affected.
*
* @return true if network traffic is being compressed.
*/
public abstract boolean isUsingCompression();
/**
* Establishes a connection to the XMPP server and performs an automatic
* login only if the previous connection state was logged (authenticated).
* It basically creates and maintains a connection to the server.
*
*
* Listeners will be preserved from a previous connection if the
* reconnection occurs after an abrupt termination.
*
* @throws XMPPException
* if an error occurs while trying to establish the connection.
*/
public abstract void connect() throws XMPPException;
/**
* Logs in to the server using the strongest authentication mode supported
* by the server, then sets presence to available. If the server supports
* SASL authentication then the user will be authenticated using SASL if not
* Non-SASL authentication will be tried. If more than five seconds (default
* timeout) elapses in each step of the authentication process without a
* response from the server, or if an error occurs, a XMPPException will be
* thrown.
*
*
* Before logging in (i.e. authenticate) to the server the connection must
* be connected.
*
* It is possible to log in without sending an initial available presence by
* using {@link ConnectionConfiguration#setSendPresence(boolean)}. If this
* connection is not interested in loading its roster upon login then use
* {@link ConnectionConfiguration#setRosterLoadedAtLogin(boolean)}. Finally,
* if you want to not pass a password and instead use a more advanced
* mechanism while using SASL then you may be interested in using
* {@link ConnectionConfiguration#setCallbackHandler(javax.security.auth.callback.CallbackHandler)}
* . For more advanced login settings see {@link ConnectionConfiguration}.
*
* @param username
* the username.
* @param password
* the password or null if using a CallbackHandler.
* @throws XMPPException
* if an error occurs.
*/
public void login(String username, String password) throws XMPPException {
login(username, password, "Smack");
}
/**
* Logs in to the server using the strongest authentication mode supported
* by the server, then sets presence to available. If the server supports
* SASL authentication then the user will be authenticated using SASL if not
* Non-SASL authentication will be tried. If more than five seconds (default
* timeout) elapses in each step of the authentication process without a
* response from the server, or if an error occurs, a XMPPException will be
* thrown.
*
*
* Before logging in (i.e. authenticate) to the server the connection must
* be connected.
*
* It is possible to log in without sending an initial available presence by
* using {@link ConnectionConfiguration#setSendPresence(boolean)}. If this
* connection is not interested in loading its roster upon login then use
* {@link ConnectionConfiguration#setRosterLoadedAtLogin(boolean)}. Finally,
* if you want to not pass a password and instead use a more advanced
* mechanism while using SASL then you may be interested in using
* {@link ConnectionConfiguration#setCallbackHandler(javax.security.auth.callback.CallbackHandler)}
* . For more advanced login settings see {@link ConnectionConfiguration}.
*
* @param username
* the username.
* @param password
* the password or null if using a CallbackHandler.
* @param resource
* the resource.
* @throws XMPPException
* if an error occurs.
* @throws IllegalStateException
* if not connected to the server, or already logged in to the
* serrver.
*/
public abstract void login(String username, String password, String resource)
throws XMPPException;
/**
* Logs in to the server anonymously. Very few servers are configured to
* support anonymous authentication, so it's fairly likely logging in
* anonymously will fail. If anonymous login does succeed, your XMPP address
* will likely be in the form "123ABC@server/789XYZ" or "server/123ABC"
* (where "123ABC" and "789XYZ" is a random value generated by the server).
*
* @throws XMPPException
* if an error occurs or anonymous logins are not supported by
* the server.
* @throws IllegalStateException
* if not connected to the server, or already logged in to the
* serrver.
*/
public abstract void loginAnonymously() throws XMPPException;
/**
* Sends the specified packet to the server.
*
* @param packet
* the packet to send.
*/
public abstract void sendPacket(Packet packet);
/**
* Returns a chat manager instance for this connection. The ChatManager
* manages all incoming and outgoing chats on the current connection.
*
* @return a chat manager instance for this connection.
*/
public synchronized ChatManager getChatManager() {
if (this.chatManager == null) {
this.chatManager = new ChatManager(this);
}
return this.chatManager;
}
/**
* Returns the roster for the user.
*
* This method will never return null
, instead if the user has
* not yet logged into the server or is logged in anonymously all modifying
* methods of the returned roster object like
* {@link UserRoster#createEntry(String, String, String[])},
* {@link UserRoster#removeEntry(RosterEntry)} , etc. except adding or
* removing {@link RosterListener}s will throw an IllegalStateException.
*
* @return the user's roster.
*/
public abstract UserRoster getRoster();
/**
* Returns the SASLAuthentication manager that is responsible for
* authenticating with the server.
*
* @return the SASLAuthentication manager that is responsible for
* authenticating with the server.
*/
public SASLAuthentication getSASLAuthentication() {
return saslAuthentication;
}
/**
* Closes the connection by setting presence to unavailable then closing the
* connection to the XMPP server. The Connection can still be used for
* connecting to the server again.
*
*
* This method cleans up all resources used by the connection. Therefore,
* the roster, listeners and other stateful objects cannot be re-used by
* simply calling connect() on this connection again. This is unlike the
* behavior during unexpected disconnects (and subsequent connections). In
* that case, all state is preserved to allow for more seamless error
* recovery.
*/
public void disconnect() {
disconnect(new Presence(Presence.Type.unavailable));
}
/**
* Closes the connection. A custom unavailable presence is sent to the
* server, followed by closing the stream. The Connection can still be used
* for connecting to the server again. A custom unavilable presence is
* useful for communicating offline presence information such as
* "On vacation". Typically, just the status text of the presence packet is
* set with online information, but most XMPP servers will deliver the full
* presence packet with whatever data is set.
*
*
* This method cleans up all resources used by the connection. Therefore,
* the roster, listeners and other stateful objects cannot be re-used by
* simply calling connect() on this connection again. This is unlike the
* behavior during unexpected disconnects (and subsequent connections). In
* that case, all state is preserved to allow for more seamless error
* recovery.
*
* @param unavailablePresence
* the presence packet to send during shutdown.
*/
public abstract void disconnect(Presence unavailablePresence);
/**
* Adds a new listener that will be notified when new Connections are
* created. Note that newly created connections will not be actually
* connected to the server.
*
* @param connectionCreationListener
* a listener interested on new connections.
*/
public static void addConnectionCreationListener(
ConnectionCreationListener connectionCreationListener) {
connectionEstablishedListeners.add(connectionCreationListener);
}
/**
* Removes a listener that was interested in connection creation events.
*
* @param connectionCreationListener
* a listener interested on new connections.
*/
public static void removeConnectionCreationListener(
ConnectionCreationListener connectionCreationListener) {
connectionEstablishedListeners.remove(connectionCreationListener);
}
/**
* Get the collection of listeners that are interested in connection
* creation events.
*
* @return a collection of listeners interested on new connections.
*/
protected static Collection getConnectionCreationListeners() {
return Collections
.unmodifiableCollection(connectionEstablishedListeners);
}
/**
* Adds a connection listener to this connection that will be notified when
* the connection closes or fails.
*
* @param connectionListener
* a connection listener.
*/
public void addConnectionListener(ConnectionListener connectionListener) {
if (connectionListener == null) {
return;
}
if (!connectionListeners.contains(connectionListener)) {
connectionListeners.add(connectionListener);
}
}
/**
* Removes a connection listener from this connection.
*
* @param connectionListener
* a connection listener.
*/
public void removeConnectionListener(ConnectionListener connectionListener) {
connectionListeners.remove(connectionListener);
}
/**
* Get the collection of listeners that are interested in connection events.
*
* @return a collection of listeners interested on connection events.
*/
protected Collection getConnectionListeners() {
return connectionListeners;
}
/**
* Creates a new packet collector for this connection. A packet filter
* determines which packets will be accumulated by the collector. A
* PacketCollector is more suitable to use than a {@link PacketListener}
* when you need to wait for a specific result.
*
* @param packetFilter
* the packet filter to use.
* @return a new packet collector.
*/
public PacketCollector createPacketCollector(PacketFilter packetFilter) {
PacketCollector collector = new PacketCollector(this, packetFilter);
// Add the collector to the list of active collectors.
collectors.add(collector);
return collector;
}
/**
* Remove a packet collector of this connection.
*
* @param collector
* a packet collectors which was created for this connection.
*/
protected void removePacketCollector(PacketCollector collector) {
collectors.remove(collector);
}
/**
* Get the collection of all packet collectors for this connection.
*
* @return a collection of packet collectors for this connection.
*/
protected Collection getPacketCollectors() {
return collectors;
}
/**
* Registers a packet listener with this connection. A packet listener will
* be invoked only when an incoming packet is received. A packet filter
* determines which packets will be delivered to the listener. If the same
* packet listener is added again with a different filter, only the new
* filter will be used.
*
*
* NOTE: If you want get a similar callback for outgoing packets, see
* {@link #addPacketInterceptor(PacketInterceptor, PacketFilter)}.
*
* @param packetListener
* the packet listener to notify of new received packets.
* @param packetFilter
* the packet filter to use.
*/
public void addPacketListener(PacketListener packetListener,
PacketFilter packetFilter) {
if (packetListener == null) {
throw new NullPointerException("Packet listener is null.");
}
ListenerWrapper wrapper = new ListenerWrapper(packetListener,
packetFilter);
recvListeners.put(packetListener, wrapper);
}
/**
* Removes a packet listener for received packets from this connection.
*
* @param packetListener
* the packet listener to remove.
*/
public void removePacketListener(PacketListener packetListener) {
recvListeners.remove(packetListener);
}
/**
* Get a map of all packet listeners for received packets of this
* connection.
*
* @return a map of all packet listeners for received packets.
*/
protected Map getPacketListeners() {
return recvListeners;
}
/**
* Registers a packet listener with this connection. The listener will be
* notified of every packet that this connection sends. A packet filter
* determines which packets will be delivered to the listener. Note that the
* thread that writes packets will be used to invoke the listeners.
* Therefore, each packet listener should complete all operations quickly or
* use a different thread for processing.
*
* @param packetListener
* the packet listener to notify of sent packets.
* @param packetFilter
* the packet filter to use.
*/
public void addPacketSendingListener(PacketListener packetListener,
PacketFilter packetFilter) {
if (packetListener == null) {
throw new NullPointerException("Packet listener is null.");
}
ListenerWrapper wrapper = new ListenerWrapper(packetListener,
packetFilter);
sendListeners.put(packetListener, wrapper);
}
/**
* Removes a packet listener for sending packets from this connection.
*
* @param packetListener
* the packet listener to remove.
*/
public void removePacketSendingListener(PacketListener packetListener) {
sendListeners.remove(packetListener);
}
/**
* Get a map of all packet listeners for sending packets of this connection.
*
* @return a map of all packet listeners for sent packets.
*/
protected Map getPacketSendingListeners() {
return sendListeners;
}
/**
* Process all packet listeners for sending packets.
*
* @param packet
* the packet to process.
*/
protected void firePacketSendingListeners(Packet packet) {
// Notify the listeners of the new sent packet
for (ListenerWrapper listenerWrapper : sendListeners.values()) {
listenerWrapper.notifyListener(packet);
}
}
/**
* Registers a packet interceptor with this connection. The interceptor will
* be invoked every time a packet is about to be sent by this connection.
* Interceptors may modify the packet to be sent. A packet filter determines
* which packets will be delivered to the interceptor.
*
*
* NOTE: For a similar functionality on incoming packets, see
* {@link #addPacketListener(PacketListener, PacketFilter)}.
*
* @param packetInterceptor
* the packet interceptor to notify of packets about to be sent.
* @param packetFilter
* the packet filter to use.
*/
public void addPacketInterceptor(PacketInterceptor packetInterceptor,
PacketFilter packetFilter) {
if (packetInterceptor == null) {
throw new NullPointerException("Packet interceptor is null.");
}
interceptors.put(packetInterceptor, new InterceptorWrapper(
packetInterceptor, packetFilter));
}
/**
* Removes a packet interceptor.
*
* @param packetInterceptor
* the packet interceptor to remove.
*/
public void removePacketInterceptor(PacketInterceptor packetInterceptor) {
interceptors.remove(packetInterceptor);
}
/**
* Get a map of all packet interceptors for sending packets of this
* connection.
*
* @return a map of all packet interceptors for sending packets.
*/
protected Map getPacketInterceptors() {
return interceptors;
}
/**
* Process interceptors. Interceptors may modify the packet that is about to
* be sent. Since the thread that requested to send the packet will invoke
* all interceptors, it is important that interceptors perform their work as
* soon as possible so that the thread does not remain blocked for a long
* period.
*
* @param packet
* the packet that is going to be sent to the server
*/
protected void firePacketInterceptors(Packet packet) {
if (packet != null) {
for (InterceptorWrapper interceptorWrapper : interceptors.values()) {
interceptorWrapper.notifyListener(packet);
}
}
}
/**
* Initialize the {@link #debugger}. You can specify a customized
* {@link SmackDebugger} by setup the system property
* smack.debuggerClass
to the implementation.
*
* @throws IllegalStateException
* if the reader or writer isn't yet initialized.
* @throws IllegalArgumentException
* if the SmackDebugger can't be loaded.
*/
protected void initDebugger() {
if (reader == null || writer == null) {
throw new NullPointerException(
"Reader or writer isn't initialized.");
}
// If debugging is enabled, we open a window and write out all network
// traffic.
if (config.isDebuggerEnabled()) {
if (debugger == null) {
// Detect the debugger class to use.
String className = null;
// Use try block since we may not have permission to get a
// system
// property (for example, when an applet).
try {
className = System.getProperty("smack.debuggerClass");
} catch (Throwable t) {
// Ignore.
}
Class> debuggerClass = null;
if (className != null) {
try {
debuggerClass = Class.forName(className);
} catch (Exception e) {
log.warn("Unabled to instantiate debugger class "
+ className);
}
}
if (debuggerClass == null) {
try {
debuggerClass = Class
.forName("org.jivesoftware.smackx.debugger.EnhancedDebugger");
} catch (Exception ex) {
try {
debuggerClass = Class
.forName("org.jivesoftware.smack.debugger.LiteDebugger");
} catch (Exception ex2) {
log.warn("Unabled to instantiate either Smack debugger class");
}
}
}
// Create a new debugger instance. If an exception occurs then
// disable the debugging
// option
try {
Constructor> constructor = debuggerClass.getConstructor(
Connection.class, Writer.class, Reader.class);
debugger = (SmackDebugger) constructor.newInstance(this,
writer, reader);
reader = debugger.getReader();
writer = debugger.getWriter();
} catch (Exception e) {
throw new IllegalArgumentException(
"Can't initialize the configured debugger!", e);
}
} else {
// Obtain new reader and writer from the existing debugger
reader = debugger.newConnectionReader(reader);
writer = debugger.newConnectionWriter(writer);
}
}
}
/**
* Set the servers Entity Caps node
*
* Connection holds this information in order to avoid a dependency to
* smackx where EntityCapsManager lives from smack.
*
* @param node
*/
protected void setServiceCapsNode(String node) {
serviceCapsNode = node;
}
/**
* Retrieve the servers Entity Caps node
*
* Connection holds this information in order to avoid a dependency to
* smackx where EntityCapsManager lives from smack.
*
* @return
*/
public String getServiceCapsNode() {
return serviceCapsNode;
}
/**
* Returns true if the server supports roster versioning as defined in
* XEP-0237.
*
* @return true if the server supports roster versioning
*/
public boolean isRosterVersioningSupported() {
return rosterVersioningSupported;
}
/**
* Indicates that the server supports roster versioning as defined in
* XEP-0237.
*/
protected void setRosterVersioningSupported() {
rosterVersioningSupported = true;
}
/**
* A wrapper class to associate a packet filter with a listener.
*/
protected static class ListenerWrapper {
private PacketListener packetListener;
private PacketFilter packetFilter;
/**
* Create a class which associates a packet filter with a listener.
*
* @param packetListener
* the packet listener.
* @param packetFilter
* the associated filter or null if it listen for all
* packets.
*/
public ListenerWrapper(PacketListener packetListener,
PacketFilter packetFilter) {
this.packetListener = packetListener;
this.packetFilter = packetFilter;
}
/**
* Notify and process the packet listener if the filter matches the
* packet.
*
* @param packet
* the packet which was sent or received.
*/
public void notifyListener(Packet packet) {
if (packetFilter == null || packetFilter.accept(packet)) {
packetListener.processPacket(packet);
}
}
}
/**
* A wrapper class to associate a packet filter with an interceptor.
*/
protected static class InterceptorWrapper {
private PacketInterceptor packetInterceptor;
private PacketFilter packetFilter;
/**
* Create a class which associates a packet filter with an interceptor.
*
* @param packetInterceptor
* the interceptor.
* @param packetFilter
* the associated filter or null if it intercepts all
* packets.
*/
public InterceptorWrapper(PacketInterceptor packetInterceptor,
PacketFilter packetFilter) {
this.packetInterceptor = packetInterceptor;
this.packetFilter = packetFilter;
}
public boolean equals(Object object) {
if (object == null) {
return false;
}
if (object instanceof InterceptorWrapper) {
return ((InterceptorWrapper) object).packetInterceptor
.equals(this.packetInterceptor);
} else if (object instanceof PacketInterceptor) {
return object.equals(this.packetInterceptor);
}
return false;
}
/**
* Notify and process the packet interceptor if the filter matches the
* packet.
*
* @param packet
* the packet which will be sent.
*/
public void notifyListener(Packet packet) {
if (packetFilter == null || packetFilter.accept(packet)) {
packetInterceptor.interceptPacket(packet);
}
}
}
}