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// Burton Computer Corporation
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package org.javimmutable.collections.tree;

import org.javimmutable.collections.Func1;
import org.javimmutable.collections.Holder;
import org.javimmutable.collections.JImmutableMap.Entry;
import org.javimmutable.collections.Proc2;
import org.javimmutable.collections.Proc2Throws;
import org.javimmutable.collections.Sum2;
import org.javimmutable.collections.Sum2Throws;
import org.javimmutable.collections.common.CollisionMap;
import org.javimmutable.collections.iterators.GenericIterator;

import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import javax.annotation.concurrent.Immutable;
import java.util.Comparator;

/**
 * CollisionMap implementation that stores values in Node objects (balanced trees).
 * Usable with keys that implement Comparable.  Will fail with any other
 * type of key.
 */
@Immutable
public class TreeCollisionMap
    implements CollisionMap
{
    @SuppressWarnings("unchecked")
    private static final TreeCollisionMap EMPTY = new TreeCollisionMap(ComparableComparator.of());

    private final Comparator comparator;

    private TreeCollisionMap(@Nonnull Comparator comparator)
    {
        this.comparator = comparator;
    }

    @SuppressWarnings("unchecked")
    public static  TreeCollisionMap instance()
    {
        return EMPTY;
    }

    @SuppressWarnings("unchecked")
    private AbstractNode root(@Nonnull CollisionMap.Node node)
    {
        return (AbstractNode)node;
    }

    @Nonnull
    @Override
    public Node empty()
    {
        return FringeNode.instance();
    }

    @Nonnull
    @Override
    public Node single(@Nonnull K key,
                       @Nullable V value)
    {
        return ValueNode.instance(key, value);
    }

    @Override
    public int size(@Nonnull Node node)
    {
        return root(node).size();
    }

    @Nonnull
    @Override
    public Node update(@Nonnull Node node,
                       @Nonnull K key,
                       @Nullable V value)
    {
        return root(node).assign(comparator, key, value);
    }

    @Nonnull
    @Override
    public Node update(@Nonnull Node node,
                       @Nonnull K key,
                       @Nonnull Func1, V> generator)
    {
        return root(node).update(comparator, key, generator);
    }

    @Nonnull
    @Override
    public Node delete(@Nonnull Node node,
                       @Nonnull K key)
    {
        return root(node).delete(comparator, key);
    }

    @Override
    public V getValueOr(@Nonnull Node node,
                        @Nonnull K key,
                        V defaultValue)
    {
        return root(node).get(comparator, key, defaultValue);
    }

    @Nonnull
    @Override
    public Holder findValue(@Nonnull Node node,
                               @Nonnull K key)
    {
        return root(node).find(comparator, key);
    }

    @Nonnull
    @Override
    public Holder> findEntry(@Nonnull Node node,
                                         @Nonnull K key)
    {
        return root(node).findEntry(comparator, key);
    }

    @Nullable
    @Override
    public GenericIterator.State> iterateOverRange(@Nonnull Node node,
                                                               @Nullable GenericIterator.State> parent,
                                                               int offset,
                                                               int limit)
    {
        return root(node).iterateOverRange(parent, offset, limit);
    }

    @Override
    public void forEach(@Nonnull Node node,
                        @Nonnull Proc2 proc)
    {
        root(node).forEach(proc);
    }

    @Override
    public  void forEachThrows(@Nonnull Node node,
                                                    @Nonnull Proc2Throws proc)
        throws E
    {
        root(node).forEachThrows(proc);
    }

    @Override
    public  R reduce(@Nonnull Node node,
                        R sum,
                        @Nonnull Sum2 proc)
    {
        return root(node).reduce(sum, proc);
    }

    @Override
    public  R reduceThrows(@Nonnull Node node,
                                                   R sum,
                                                   @Nonnull Sum2Throws proc)
        throws E
    {
        return root(node).reduceThrows(sum, proc);
    }
}




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