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/*
* JBoss, Home of Professional Open Source
* Copyright 2005, JBoss Inc., and individual contributors as indicated
* by the @authors tag. See the copyright.txt in the distribution for a
* full listing of individual contributors.
*
* This is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as
* published by the Free Software Foundation; either version 2.1 of
* the License, or (at your option) any later version.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this software; if not, write to the Free
* Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
* 02110-1301 USA, or see the FSF site: http://www.fsf.org.
*/

/*
 * Created on Sep 9, 2005
 */
package org.jboss.remoting.samples.multiplex;

import java.io.InputStream;
import java.io.OutputStream;
import java.net.InetSocketAddress;
import java.net.ServerSocket;
import java.net.Socket;

import org.jboss.remoting.transport.multiplex.MasterServerSocket;
import org.jboss.remoting.transport.multiplex.VirtualServerSocket;
import org.jboss.remoting.transport.multiplex.VirtualSocket;


/**
 * A SymmetricScenarioServer.

 * @author Ron Sigal
 * @version $Revision: 590 $
 * 

* Copyright (c) 2005 *

*/ public class SymmetricScenarioServer { static int bindPort = 6666; static String connectHost = "localhost"; static int connectPort = 5555; public void runSymmetricScenario() { try { // Create ServerSocket and get synchronizing socket. ServerSocket ss = new ServerSocket(bindPort); Socket syncSocket = ss.accept(); ss.close(); InputStream is_sync = syncSocket.getInputStream(); OutputStream os_sync = syncSocket.getOutputStream(); // Create MasterServerSocket, accept connection request from remote // VirtualServerSocket, and get the bind port of the local actual socket // to which the VirtualServerSocket is connected. MasterServerSocket mss = new MasterServerSocket(bindPort + 1); os_sync.write(3); mss.setSoTimeout(5000); int port = mss.acceptServerSocketConnection(); mss.close(); // Wait until remote VirtualServerSocket is running, then create local // VirtualServerSocket, bind it to the local port to which the remote // VirtualServerSocket is connected, and connect it to the remote // VirtualServerSocket. is_sync.read(); VirtualServerSocket vss = new VirtualServerSocket(port); InetSocketAddress address = new InetSocketAddress(connectHost, connectPort); vss.setSoTimeout(5000); vss.connect(address); // Indicate that the local VirtualServerSocket is running. os_sync.write(7); // Create a virual socket by way of VirtualServerSocket.accept(); Socket virtualSocket1 = vss.accept(); InputStream is1 = virtualSocket1.getInputStream(); OutputStream os1 = virtualSocket1.getOutputStream(); // Create a virtual socket connected to the remote VirtualServerSocket. Socket virtualSocket2 = new VirtualSocket(connectHost, connectPort); InputStream is2 = virtualSocket2.getInputStream(); OutputStream os2 = virtualSocket2.getOutputStream(); // Do some i/o and close sockets. os1.write(is1.read()); os2.write(is2.read()); virtualSocket1.close(); virtualSocket2.close(); syncSocket.close(); vss.close(); } catch (Exception e) { e.printStackTrace(); } } public static void main(String[] args) { if (args.length == 3) { bindPort = Integer.parseInt(args[0]); connectHost = args[1]; connectPort = Integer.parseInt(args[2]); } new SymmetricScenarioServer().runSymmetricScenario(); } }




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