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/*
 * Copyright (c) 2018 Oracle and/or its affiliates and others.
 * All rights reserved.
 *
 * This program and the accompanying materials are made available under the
 * terms of the Eclipse Public License v. 2.0, which is available at
 * http://www.eclipse.org/legal/epl-2.0.
 *
 * This Source Code may also be made available under the following Secondary
 * Licenses when the conditions for such availability set forth in the
 * Eclipse Public License v. 2.0 are satisfied: GNU General Public License,
 * version 2 with the GNU Classpath Exception, which is available at
 * https://www.gnu.org/software/classpath/license.html.
 *
 * SPDX-License-Identifier: EPL-2.0 OR GPL-2.0 WITH Classpath-exception-2.0
 */

package javax.websocket;

import java.io.Closeable;
import java.io.IOException;
import java.net.URI;
import java.security.Principal;
import java.util.List;
import java.util.Map;
import java.util.Set;

/**
 * A Web Socket session represents a conversation between two web socket endpoints. As soon as the websocket handshake
 * completes successfully, the web socket implementation provides the endpoint an open websocket session. The endpoint
 * can then register interest in incoming messages that are part of this newly created session by providing a
 * MessageHandler to the session, and can send messages to the other end of the conversation by means of the
 * RemoteEndpoint object obtained from this session.
 * 

* Once the session is closed, it is no longer valid for use by applications. Calling any of its methods (with the * exception of the close() methods) once the session has been closed will result in an * {@link java.lang.IllegalStateException} being thrown. Developers should retrieve any information from the session * during the {@link Endpoint#onClose} method. Following the convention of {@link java.io.Closeable} calling the Session * close() methods after the Session has been closed has no effect. *

* Session objects may be called by multiple threads. Implementations must ensure the integrity of the mutable * properties of the session under such circumstances. * * @author dannycoward */ public interface Session extends Closeable { /** * Return the container that this session is part of. * * @return the container. */ WebSocketContainer getContainer(); /** * Register to handle to incoming messages in this conversation. A maximum of one message handler per native * websocket message type (text, binary, pong) may be added to each Session. I.e. a maximum of one message handler * to handle incoming text messages a maximum of one message handler for handling incoming binary messages, and a * maximum of one for handling incoming pong messages. For further details of which message handlers handle which of * the native websocket message types please see {@link MessageHandler.Whole} and {@link MessageHandler.Partial}. * Adding more than one of any one type will result in a runtime exception. *

* This method is not safe to use unless you are providing an anonymous class derived directly from * {@link javax.websocket.MessageHandler.Whole} or {@link javax.websocket.MessageHandler.Partial}. In all other * cases (Lambda Expressions, more complex inheritance or generic type arrangements), one of the following methods * have to be used: {@link #addMessageHandler(Class, javax.websocket.MessageHandler.Whole)} or * {@link #addMessageHandler(Class, javax.websocket.MessageHandler.Partial)}. * * @param handler the MessageHandler to be added. * @throws IllegalStateException if there is already a MessageHandler registered for the same native websocket * message type as this handler. */ void addMessageHandler(MessageHandler handler) throws IllegalStateException; /** * Register to handle to incoming messages in this conversation. A maximum of one message handler per native * websocket message type (text, binary, pong) may be added to each Session. I.e. a maximum of one message handler * to handle incoming text messages a maximum of one message handler for handling incoming binary messages, and a * maximum of one for handling incoming pong messages. For further details of which message handlers handle which of * the native websocket message types please see {@link MessageHandler.Whole} and {@link MessageHandler.Partial}. * Adding more than one of any one type will result in a runtime exception. * * @param type of message that the given handler is intended for. * @param clazz type of the message processed by message handler to be registered. * @param handler whole message handler to be added. * @throws IllegalStateException if there is already a MessageHandler registered for the same native websocket * message type as this handler. * @since WebSocket 1.1 */ public void addMessageHandler(Class clazz, MessageHandler.Whole handler); /** * Register to handle to incoming messages in this conversation. A maximum of one message handler per native * websocket message type (text, binary, pong) may be added to each Session. I.e. a maximum of one message handler * to handle incoming text messages a maximum of one message handler for handling incoming binary messages, and a * maximum of one for handling incoming pong messages. For further details of which message handlers handle which of * the native websocket message types please see {@link MessageHandler.Whole} and {@link MessageHandler.Partial}. * Adding more than one of any one type will result in a runtime exception. * * @param type of message that the given handler is intended for. * @param clazz type of the message processed by message handler to be registered. * @param handler partial message handler to be added. * @throws IllegalStateException if there is already a MessageHandler registered for the same native websocket * message type as this handler. * @since WebSocket 1.1 */ public void addMessageHandler(Class clazz, MessageHandler.Partial handler); /** * Return an unmodifiable copy of the set of MessageHandlers for this Session. * * @return the set of message handlers. */ Set getMessageHandlers(); /** * Remove the given MessageHandler from the set belonging to this session. This method may block if the given * handler is processing a message until it is no longer in use. * * @param handler the handler to be removed. */ void removeMessageHandler(MessageHandler handler); /** * Returns the version of the websocket protocol currently being used. This is taken as the value of the * Sec-WebSocket-Version header used in the opening handshake. i.e. "13". * * @return the protocol version. */ String getProtocolVersion(); /** * Return the sub protocol agreed during the websocket handshake for this conversation. * * @return the negotiated subprotocol, or the empty string if there isn't one. */ String getNegotiatedSubprotocol(); /** * Return the list of extensions currently in use for this conversation. * * @return the negotiated extensions. */ List getNegotiatedExtensions(); /** * Return true if and only if the underlying socket is using a secure transport. * * @return whether its using a secure transport. */ boolean isSecure(); /** * Return true if and only if the underlying socket is open. * * @return whether the session is active. */ boolean isOpen(); /** * Return the number of milliseconds before this conversation may be closed by the container if it is inactive, i.e. * no messages are either sent or received in that time. * * @return the timeout in milliseconds. */ long getMaxIdleTimeout(); /** * Set the non-zero number of milliseconds before this session will be closed by the container if it is inactive, ie * no messages are either sent or received. A value that is 0 or negative indicates the session will never timeout * due to inactivity. * * @param milliseconds the number of milliseconds. */ void setMaxIdleTimeout(long milliseconds); /** * Sets the maximum length of incoming binary messages that this Session can buffer. * * @param length the maximum length. */ void setMaxBinaryMessageBufferSize(int length); /** * The maximum length of incoming binary messages that this Session can buffer. If the implementation receives a * binary message that it cannot buffer because it is too large, it must close the session with a close code of * {@link CloseReason.CloseCodes#TOO_BIG}. * * @return the maximum binary message size that can be buffered. */ int getMaxBinaryMessageBufferSize(); /** * Sets the maximum length of incoming text messages that this Session can buffer. * * @param length the maximum length. */ void setMaxTextMessageBufferSize(int length); /** * The maximum length of incoming text messages that this Session can buffer. If the implementation receives a text * message that it cannot buffer because it is too large, it must close the session with a close code of * {@link CloseReason.CloseCodes#TOO_BIG}. * * @return the maximum text message size that can be buffered. */ int getMaxTextMessageBufferSize(); /** * Return a reference a RemoteEndpoint object representing the peer of this conversation that is able to send * messages asynchronously to the peer. * * @return the remote endpoint. */ RemoteEndpoint.Async getAsyncRemote(); /** * Return a reference a RemoteEndpoint object representing the peer of this conversation that is able to send * messages synchronously to the peer. * * @return the remote endpoint. */ RemoteEndpoint.Basic getBasicRemote(); /** * Returns a string containing the unique identifier assigned to this session. The identifier is assigned by the web * socket implementation and is implementation dependent. * * @return the unique identifier for this session instance. */ String getId(); /** * Close the current conversation with a normal status code and no reason phrase. * * @throws IOException if there was a connection error closing the connection. */ @Override void close() throws IOException; /** * Close the current conversation, giving a reason for the closure. The close call causes the implementation to * attempt notify the client of the close as soon as it can. This may cause the sending of unsent messages * immediately prior to the close notification. After the close notification has been sent the implementation * notifies the endpoint's onClose method. Note the websocket specification defines the acceptable uses of status * codes and reason phrases. If the application cannot determine a suitable close code to use for the closeReason, * it is recommended to use {@link CloseReason.CloseCodes#NO_STATUS_CODE}. * * @param closeReason the reason for the closure. * @throws IOException if there was a connection error closing the connection */ void close(CloseReason closeReason) throws IOException; /** * Return the URI under which this session was opened, including the query string if there is one. * * @return the request URI. */ URI getRequestURI(); /** * Return the request parameters associated with the request this session was opened under. * * @return the unmodifiable map of the request parameters. */ Map> getRequestParameterMap(); /** * Return the query string associated with the request this session was opened under. * * @return the query string */ String getQueryString(); /** * Return a map of the path parameter names and values used associated with the request this session was opened * under. * * @return the unmodifiable map of path parameters. The key of the map is the parameter name, the values in the map * are the parameter values. */ Map getPathParameters(); /** * While the session is open, this method returns a Map that the developer may use to store application specific * information relating to this session instance. The developer may retrieve information from this Map at any time * between the opening of the session and during the onClose() method. But outside that time, any information stored * using this Map may no longer be kept by the container. Web socket applications running on distributed * implementations of the web container should make any application specific objects stored here * java.io.Serializable, or the object may not be recreated after a failover. * * @return an editable Map of application data. */ Map getUserProperties(); /** * Return the authenticated user for this Session or {@code null} if no user is authenticated for this session. * * @return the user principal. */ Principal getUserPrincipal(); /** * Return a copy of the Set of all the open web socket sessions that represent connections to the same endpoint to * which this session represents a connection. The Set includes the session this method is called on. These sessions * may not still be open at any point after the return of this method. For example, iterating over the set at a * later time may yield one or more closed sessions. Developers should use session.isOpen() to check. * * @return the set of sessions, open at the time of return. */ Set getOpenSessions(); }





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