All Downloads are FREE. Search and download functionalities are using the official Maven repository.

org.jbox2d.collision.broadphase.DynamicTreeNode Maven / Gradle / Ivy

Go to download

A 2D java physics engine, a port of the C++ Box2d engine. This is the core physics engine.

There is a newer version: 2.2.1.1
Show newest version
/*******************************************************************************
 * Copyright (c) 2011, Daniel Murphy
 * All rights reserved.
 * 
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *     * Redistributions of source code must retain the above copyright
 *       notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above copyright
 *       notice, this list of conditions and the following disclaimer in the
 *       documentation and/or other materials provided with the distribution.
 *     * Neither the name of the  nor the
 *       names of its contributors may be used to endorse or promote products
 *       derived from this software without specific prior written permission.
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL DANIEL MURPHY BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 ******************************************************************************/
package org.jbox2d.collision.broadphase;

import org.jbox2d.collision.AABB;

public class DynamicTreeNode {
	/**
	 * This is the fattened AABB
	 */
	public final AABB aabb = new AABB();
	
	public Object userData;
	
	protected DynamicTreeNode parent;
	protected DynamicTreeNode next;
	
	protected DynamicTreeNode child1;
	protected DynamicTreeNode child2;
	
	/**
	 * used for sorting purposes, don't modify
	 */
	public int key;
	
	public final boolean isLeaf() {
		return child1 == null;
	}
	
	public Object getUserData() {
		return userData;
	}
	
	public void setUserData(Object argData) {
		userData = argData;
	}
	
	/**
	 * Should never be constructed outside the engine
	 */
	protected DynamicTreeNode() {}
}




© 2015 - 2024 Weber Informatics LLC | Privacy Policy