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A 2D java physics engine, a port of the C++ Box2d engine. This is the core physics engine.

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 * Copyright (c) 2011, Daniel Murphy
 * All rights reserved.
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/*
 * JBox2D - A Java Port of Erin Catto's Box2D
 * 
 * JBox2D homepage: http://jbox2d.sourceforge.net/ 
 * Box2D homepage: http://www.box2d.org
 * 
 * This software is provided 'as-is', without any express or implied
 * warranty.  In no event will the authors be held liable for any damages
 * arising from the use of this software.
 * 
 * Permission is granted to anyone to use this software for any purpose,
 * including commercial applications, and to alter it and redistribute it
 * freely, subject to the following restrictions:
 * 
 * 1. The origin of this software must not be misrepresented; you must not
 * claim that you wrote the original software. If you use this software
 * in a product, an acknowledgment in the product documentation would be
 * appreciated but is not required.
 * 2. Altered source versions must be plainly marked as such, and must not be
 * misrepresented as being the original software.
 * 3. This notice may not be removed or altered from any source distribution.
 */

package org.jbox2d.collision.shapes;

import org.jbox2d.common.Vec2;

// Updated to rev 100

/** This holds the mass data computed for a shape. */
public class MassData {
	/** The mass of the shape, usually in kilograms. */
	public float mass;
	/** The position of the shape's centroid relative to the shape's origin. */
	public final Vec2 center;
	/** The rotational inertia of the shape about the local origin. */
	public float I;
	
	/**
	 * Blank mass data
	 */
	public MassData() {
		mass = I = 0f;
		center = new Vec2();
	}
	
	/**
	 * Copies from the given mass data
	 * 
	 * @param md
	 *            mass data to copy from
	 */
	public MassData(MassData md) {
		mass = md.mass;
		I = md.I;
		center = md.center.clone();
	}
	
	public void set(MassData md) {
		mass = md.mass;
		I = md.I;
		center.set(md.center);
	}
	
	/** Return a copy of this object. */
	public MassData clone() {
		return new MassData(this);
	}
}




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