All Downloads are FREE. Search and download functionalities are using the official Maven repository.

org.jbox2d.collision.broadphase.DynamicTreeNode Maven / Gradle / Ivy

Go to download

A 2D java physics engine, a port of the C++ Box2d engine. This is the core physics engine.

There is a newer version: 2.2.1.1
Show newest version
/*******************************************************************************
 * Copyright (c) 2011, Daniel Murphy
 * All rights reserved.
 * 
 * Redistribution and use in source and binary forms, with or without modification,
 * are permitted provided that the following conditions are met:
 * 	* Redistributions of source code must retain the above copyright notice,
 * 	  this list of conditions and the following disclaimer.
 * 	* Redistributions in binary form must reproduce the above copyright notice,
 * 	  this list of conditions and the following disclaimer in the documentation
 * 	  and/or other materials provided with the distribution.
 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
 * IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
 * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 ******************************************************************************/
package org.jbox2d.collision.broadphase;

import org.jbox2d.collision.AABB;

public class DynamicTreeNode {
	public static final int NULL_NODE = -1;
	/**
	 * This is the fattened AABB
	 */
	public final AABB aabb = new AABB();
	
	public Object userData;
	
	protected int parent;
	
	protected int child1;
	protected int child2;
	protected int height;
	
	protected int id;
	
	public final boolean isLeaf() {
		return child1 == NULL_NODE;
	}
	
	public Object getUserData() {
		return userData;
	}
	
	public void setUserData(Object argData) {
		userData = argData;
	}
	
	/**
	 * Should never be constructed outside the engine
	 */
	protected DynamicTreeNode() {}
}




© 2015 - 2024 Weber Informatics LLC | Privacy Policy