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/*
 * Copyright (c) 2008, 2012 Oracle and/or its affiliates.
 * All rights reserved. Use is subject to license terms.
 *
 * This file is available and licensed under the following license:
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 *  - Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 *  - Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in
 *    the documentation and/or other materials provided with the distribution.
 *  - Neither the name of Oracle Corporation nor the names of its
 *    contributors may be used to endorse or promote products derived
 *    from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */
package ensemble.samples.graphics3d;

import ensemble.Sample3D;
import javafx.animation.KeyFrame;
import javafx.animation.KeyValue;
import javafx.animation.Timeline;
import javafx.scene.Group;
import javafx.scene.Node;
import javafx.scene.paint.Color;
import javafx.scene.shape.RectangleBuilder;
import javafx.scene.transform.Rotate;
import javafx.util.Duration;

/**
 * A sample that demonstrates a system of animated 3D cubes. When the
 * application runs in standalone mode, the scene must be constructed with
 * the depthBuffer argument set to true, and the root node must have depthTest
 * set to true.
 *
 * @see javafx.scene.transform.Rotate
 * @see javafx.scene.paint.Color
 * @see javafx.scene.shape.RectangleBuilder
 */
public class CubeSystemSample extends Sample3D {

    private Timeline animation;

    public CubeSystemSample() {
        super(400, 150);
    }

    @Override public Node create3dContent() {
        Xform sceneRoot = new Xform();

        Xform cube1X = new Xform();
        Cube cube1  = new Cube(40, new Color(1.0, 0.9, 0.0, 1.0), 1.0);
        
        Xform cube1_1X = new Xform();
        Xform cube1_2X = new Xform();
        Xform cube1_3X = new Xform();
        Xform cube1_4X = new Xform();
        Xform cube1_5X = new Xform();
        Xform cube1_6X = new Xform();
        Xform cube1_7X = new Xform();
        Xform cube1_8X = new Xform();
        Xform cube1_9X = new Xform();

        Cube cube1_1 = new Cube(4, Color.RED, 1.0);
        Cube cube1_2 = new Cube(5, Color.ORANGE, 1.0);
        Cube cube1_3 = new Cube(6, Color.CORNFLOWERBLUE, 1.0);
        Cube cube1_4 = new Cube(7, Color.DARKGREEN, 1.0);
        Cube cube1_5 = new Cube(8, Color.BLUE, 1.0);
        Cube cube1_6 = new Cube(9, Color.PURPLE, 1.0);
        Cube cube1_7 = new Cube(10, Color.BLUEVIOLET, 1.0);
        Cube cube1_8 = new Cube(11, Color.DARKGOLDENROD, 1.0);
        Cube cube1_9 = new Cube(12, Color.KHAKI, 1.0);

        sceneRoot.getChildren().add(cube1X);

        cube1X.getChildren().add(cube1);
        cube1X.getChildren().add(cube1_1X);
        cube1X.getChildren().add(cube1_2X);
        cube1X.getChildren().add(cube1_3X);
        cube1X.getChildren().add(cube1_4X);
        cube1X.getChildren().add(cube1_5X);
        cube1X.getChildren().add(cube1_6X);
        cube1X.getChildren().add(cube1_7X);
        cube1X.getChildren().add(cube1_8X);
        cube1X.getChildren().add(cube1_9X);

        cube1_1X.getChildren().add(cube1_1);
        cube1_2X.getChildren().add(cube1_2);
        cube1_3X.getChildren().add(cube1_3);
        cube1_4X.getChildren().add(cube1_4);
        cube1_5X.getChildren().add(cube1_5);
        cube1_6X.getChildren().add(cube1_6);
        cube1_7X.getChildren().add(cube1_7);
        cube1_8X.getChildren().add(cube1_8);
        cube1_9X.getChildren().add(cube1_9);

        cube1_1.setTranslateX(40.0);
        cube1_2.setTranslateX(60.0);
        cube1_3.setTranslateX(80.0);
        cube1_4.setTranslateX(100.0);
        cube1_5.setTranslateX(120.0);
        cube1_6.setTranslateX(140.0);
        cube1_7.setTranslateX(160.0);
        cube1_8.setTranslateX(180.0);
        cube1_9.setTranslateX(200.0);

        cube1_1X.rx.setAngle(30.0);
        cube1_2X.rz.setAngle(10.0);
        cube1_3X.rz.setAngle(50.0);
        cube1_4X.rz.setAngle(170.0);
        cube1_5X.rz.setAngle(60.0);
        cube1_6X.rz.setAngle(30.0);
        cube1_7X.rz.setAngle(120.0);
        cube1_8X.rz.setAngle(40.0);
        cube1_9X.rz.setAngle(-60.0);

        double endTime = 4000.0; 
        
        // Animate
        animation = new Timeline();
        animation.getKeyFrames().addAll
            (new KeyFrame(Duration.ZERO,  
                          new KeyValue(cube1X.ry.angleProperty(), 0.0)),
             new KeyFrame(new Duration(endTime),  
                          new KeyValue(cube1X.ry.angleProperty(), 360.0)),
             new KeyFrame(Duration.ZERO,  
                          new KeyValue(cube1X.rx.angleProperty(), 0.0)),
             new KeyFrame(new Duration(endTime),  
                          new KeyValue(cube1X.rx.angleProperty(), 360.0)),
             new KeyFrame(Duration.ZERO,  
                          new KeyValue(cube1_1X.ry.angleProperty(), 0.0)),
             new KeyFrame(new Duration(endTime),  
                          new KeyValue(cube1_1X.ry.angleProperty(), -2880.0)),
             new KeyFrame(Duration.ZERO,  
                          new KeyValue(cube1_2X.ry.angleProperty(), 0.0)),
             new KeyFrame(new Duration(endTime),  
                          new KeyValue(cube1_2X.ry.angleProperty(), -1440.0)),
             new KeyFrame(Duration.ZERO,  
                          new KeyValue(cube1_3X.ry.angleProperty(), 0.0)),
             new KeyFrame(new Duration(endTime),  
                          new KeyValue(cube1_3X.ry.angleProperty(), -1080.0)),
             new KeyFrame(Duration.ZERO,  
                          new KeyValue(cube1_4X.ry.angleProperty(), 0.0)),
             new KeyFrame(new Duration(endTime),  
                          new KeyValue(cube1_4X.ry.angleProperty(), -720.0)),
             new KeyFrame(Duration.ZERO,  
                          new KeyValue(cube1_5X.ry.angleProperty(), 0.0)),
             new KeyFrame(new Duration(endTime),  
                          new KeyValue(cube1_5X.ry.angleProperty(), 1440.0)),
             new KeyFrame(Duration.ZERO,  
                          new KeyValue(cube1_6X.ry.angleProperty(), 0.0)),
             new KeyFrame(new Duration(endTime),  
                          new KeyValue(cube1_6X.ry.angleProperty(), 1080.0)),
             new KeyFrame(Duration.ZERO,  
                          new KeyValue(cube1_7X.ry.angleProperty(), 0.0)),
             new KeyFrame(new Duration(endTime),  
                          new KeyValue(cube1_7X.ry.angleProperty(), -360.0)),
             new KeyFrame(Duration.ZERO,  
                          new KeyValue(cube1_8X.ry.angleProperty(), 0.0)),
             new KeyFrame(new Duration(endTime),  
                          new KeyValue(cube1_8X.ry.angleProperty(), -720.0)),
             new KeyFrame(Duration.ZERO,  
                          new KeyValue(cube1_9X.ry.angleProperty(), 0.0)),
             new KeyFrame(new Duration(endTime),  
                          new KeyValue(cube1_9X.ry.angleProperty(), -1080.0)),
             new KeyFrame(Duration.ZERO,  
                          new KeyValue(cube1_1.rx.angleProperty(), 0.0)),
             new KeyFrame(new Duration(endTime),  
                          new KeyValue(cube1_1.rx.angleProperty(), 7200.0)),
             new KeyFrame(Duration.ZERO,  
                          new KeyValue(cube1_2.rx.angleProperty(), 0.0)),
             new KeyFrame(new Duration(endTime),  
                          new KeyValue(cube1_2.rx.angleProperty(), -7200.0)),
             new KeyFrame(Duration.ZERO,  
                          new KeyValue(cube1_3.rx.angleProperty(), 0.0)),
             new KeyFrame(new Duration(endTime),  
                          new KeyValue(cube1_3.rx.angleProperty(), 7200.0)),
             new KeyFrame(Duration.ZERO,  
                          new KeyValue(cube1_4.rx.angleProperty(), 0.0)),
             new KeyFrame(new Duration(endTime),  
                          new KeyValue(cube1_4.rx.angleProperty(), -7200.0)),
             new KeyFrame(Duration.ZERO,  
                          new KeyValue(cube1_5.rx.angleProperty(), 0.0)),
             new KeyFrame(new Duration(endTime),  
                          new KeyValue(cube1_5.rx.angleProperty(), 7200.0)),
             new KeyFrame(Duration.ZERO,  
                          new KeyValue(cube1_6.rx.angleProperty(), 0.0)),
             new KeyFrame(new Duration(endTime),  
                          new KeyValue(cube1_6.rx.angleProperty(), -7200.0)),
             new KeyFrame(Duration.ZERO,  
                          new KeyValue(cube1_7.rx.angleProperty(), 0.0)),
             new KeyFrame(new Duration(endTime),  
                          new KeyValue(cube1_7.rx.angleProperty(), 7200.0)),
             new KeyFrame(Duration.ZERO,  
                          new KeyValue(cube1_8.rx.angleProperty(), 0.0)),
             new KeyFrame(new Duration(endTime),  
                          new KeyValue(cube1_8.rx.angleProperty(), -7200.0)),
             new KeyFrame(Duration.ZERO,  
                          new KeyValue(cube1_9.rx.angleProperty(), 0.0)),
             new KeyFrame(new Duration(endTime),  
                          new KeyValue(cube1_9.rx.angleProperty(), 7200.0)) 
             );
        animation.setCycleCount(Timeline.INDEFINITE);
        animation.play();

        return sceneRoot;
    }

    @Override public void play() {
        animation.play();
    }

    @Override public void stop() {
        animation.pause();
    }

    class Xform extends Group {
        final Rotate rx = new Rotate(0, Rotate.X_AXIS);
        final Rotate ry = new Rotate(0, Rotate.Y_AXIS);
        final Rotate rz = new Rotate(0, Rotate.Z_AXIS);
        public Xform() { 
            super(); 
            getTransforms().addAll(rz, ry, rx); 
        }
    }

    public class Cube extends Group {
        final Rotate rx = new Rotate(0,Rotate.X_AXIS);
        final Rotate ry = new Rotate(0,Rotate.Y_AXIS);
        final Rotate rz = new Rotate(0,Rotate.Z_AXIS);
        public Cube(double size, Color color, double shade) {
            getTransforms().addAll(rz, ry, rx);
            getChildren().addAll(
                RectangleBuilder.create() // back face
                    .width(size).height(size)
                    .fill(color.deriveColor(0.0, 1.0, (1 - 0.5*shade), 1.0))
                    .translateX(-0.5*size)
                    .translateY(-0.5*size)
                    .translateZ(0.5*size)
                    .build(),
                RectangleBuilder.create() // bottom face
                    .width(size).height(size)
                    .fill(color.deriveColor(0.0, 1.0, (1 - 0.4*shade), 1.0))
                    .translateX(-0.5*size)
                    .translateY(0)
                    .rotationAxis(Rotate.X_AXIS)
                    .rotate(90)
                    .build(),
                RectangleBuilder.create() // right face
                    .width(size).height(size)
                    .fill(color.deriveColor(0.0, 1.0, (1 - 0.3*shade), 1.0))
                    .translateX(-1*size)
                    .translateY(-0.5*size)
                    .rotationAxis(Rotate.Y_AXIS)
                    .rotate(90)
                    .build(),
                RectangleBuilder.create() // left face
                    .width(size).height(size)
                    .fill(color.deriveColor(0.0, 1.0, (1 - 0.2*shade), 1.0))
                    .translateX(0)
                    .translateY(-0.5*size)
                    .rotationAxis(Rotate.Y_AXIS)
                    .rotate(90)
                    .build(),
                RectangleBuilder.create() // top face
                    .width(size).height(size)
                    .fill(color.deriveColor(0.0, 1.0, (1 - 0.1*shade), 1.0))
                    .translateX(-0.5*size)
                    .translateY(-1*size)
                    .rotationAxis(Rotate.X_AXIS)
                    .rotate(90)
                    .build(),
                RectangleBuilder.create() // top face
                    .width(size).height(size)
                    .fill(color)
                    .translateX(-0.5*size)
                    .translateY(-0.5*size)
                    .translateZ(-0.5*size)
                    .build()
            );
        }
    }

}




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