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Higher level abstractions of the Compose UI primitives. This library is design system agnostic, providing the high-level building blocks for both application and design-system developers
/*
* Copyright 2021 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package androidx.compose.foundation.lazy.grid
import androidx.compose.foundation.ExperimentalFoundationApi
import androidx.compose.foundation.lazy.layout.LazyLayoutNearestRangeState
import androidx.compose.foundation.lazy.layout.findIndexByKey
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableIntStateOf
import androidx.compose.runtime.setValue
/**
* Contains the current scroll position represented by the first visible item index and the first
* visible item scroll offset.
*/
@OptIn(ExperimentalFoundationApi::class)
internal class LazyGridScrollPosition(
initialIndex: Int = 0,
initialScrollOffset: Int = 0
) {
var index by mutableIntStateOf(initialIndex)
private set
var scrollOffset by mutableIntStateOf(initialScrollOffset)
private set
private var hadFirstNotEmptyLayout = false
/** The last known key of the first item at [index] line. */
private var lastKnownFirstItemKey: Any? = null
val nearestRangeState = LazyLayoutNearestRangeState(
initialIndex,
NearestItemsSlidingWindowSize,
NearestItemsExtraItemCount
)
/**
* Updates the current scroll position based on the results of the last measurement.
*/
fun updateFromMeasureResult(measureResult: LazyGridMeasureResult) {
lastKnownFirstItemKey = measureResult.firstVisibleLine?.items?.firstOrNull()?.key
// we ignore the index and offset from measureResult until we get at least one
// measurement with real items. otherwise the initial index and scroll passed to the
// state would be lost and overridden with zeros.
if (hadFirstNotEmptyLayout || measureResult.totalItemsCount > 0) {
hadFirstNotEmptyLayout = true
val scrollOffset = measureResult.firstVisibleLineScrollOffset
check(scrollOffset >= 0f) { "scrollOffset should be non-negative ($scrollOffset)" }
val firstIndex = measureResult.firstVisibleLine?.items?.firstOrNull()?.index ?: 0
update(firstIndex, scrollOffset)
}
}
/**
* Updates the scroll position - the passed values will be used as a start position for
* composing the items during the next measure pass and will be updated by the real
* position calculated during the measurement. This means that there is guarantee that
* exactly this index and offset will be applied as it is possible that:
* a) there will be no item at this index in reality
* b) item at this index will be smaller than the asked scrollOffset, which means we would
* switch to the next item
* c) there will be not enough items to fill the viewport after the requested index, so we
* would have to compose few elements before the asked index, changing the first visible item.
*/
fun requestPosition(index: Int, scrollOffset: Int) {
update(index, scrollOffset)
// clear the stored key as we have a direct request to scroll to [index] position and the
// next [checkIfFirstVisibleItemWasMoved] shouldn't override this.
lastKnownFirstItemKey = null
}
/**
* In addition to keeping the first visible item index we also store the key of this item.
* When the user provided custom keys for the items this mechanism allows us to detect when
* there were items added or removed before our current first visible item and keep this item
* as the first visible one even given that its index has been changed.
*/
fun updateScrollPositionIfTheFirstItemWasMoved(
itemProvider: LazyGridItemProvider,
index: Int
): Int {
val newIndex = itemProvider.findIndexByKey(lastKnownFirstItemKey, index)
if (index != newIndex) {
this.index = newIndex
nearestRangeState.update(index)
}
return newIndex
}
private fun update(index: Int, scrollOffset: Int) {
require(index >= 0f) { "Index should be non-negative ($index)" }
this.index = index
nearestRangeState.update(index)
this.scrollOffset = scrollOffset
}
}
/**
* We use the idea of sliding window as an optimization, so user can scroll up to this number of
* items until we have to regenerate the key to index map.
*/
private const val NearestItemsSlidingWindowSize = 90
/**
* The minimum amount of items near the current first visible item we want to have mapping for.
*/
private const val NearestItemsExtraItemCount = 200
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