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Higher level abstractions of the Compose UI primitives. This library is design system agnostic, providing the high-level building blocks for both application and design-system developers
/*
* Copyright 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package androidx.compose.foundation
import androidx.compose.ui.Modifier
import androidx.compose.ui.layout.LayoutCoordinates
import androidx.compose.ui.modifier.ModifierLocalMap
import androidx.compose.ui.modifier.ModifierLocalModifierNode
import androidx.compose.ui.modifier.modifierLocalMapOf
import androidx.compose.ui.modifier.modifierLocalOf
import androidx.compose.ui.node.GlobalPositionAwareModifierNode
import androidx.compose.ui.node.ModifierNodeElement
import androidx.compose.ui.platform.InspectorInfo
internal val ModifierLocalFocusedBoundsObserver =
modifierLocalOf<((LayoutCoordinates?) -> Unit)?> { null }
/**
* Calls [onPositioned] whenever the bounds of the currently-focused area changes.
* If a child of this node has focus, [onPositioned] will be called immediately with a non-null
* [LayoutCoordinates] that can be queried for the focused bounds, and again every time the focused
* child changes or is repositioned. When a child loses focus, [onPositioned] will be passed `null`.
*
* When an event occurs, it is bubbled up from the focusable node, so the nearest parent gets the
* event first, and then its parent, etc.
*
* Note that there may be some cases where the focused bounds change but the callback is _not_
* invoked, but the last [LayoutCoordinates] will always return the most up-to-date bounds.
*/
@ExperimentalFoundationApi
fun Modifier.onFocusedBoundsChanged(onPositioned: (LayoutCoordinates?) -> Unit): Modifier =
this then FocusedBoundsObserverElement(onPositioned)
private class FocusedBoundsObserverElement(
val onPositioned: (LayoutCoordinates?) -> Unit
) : ModifierNodeElement() {
override fun create(): FocusedBoundsObserverNode = FocusedBoundsObserverNode(onPositioned)
override fun update(node: FocusedBoundsObserverNode) {
node.onPositioned = onPositioned
}
override fun hashCode(): Int = onPositioned.hashCode()
override fun equals(other: Any?): Boolean {
if (this === other) return true
val otherModifier = other as? FocusedBoundsObserverElement ?: return false
return onPositioned == otherModifier.onPositioned
}
override fun InspectorInfo.inspectableProperties() {
name = "onFocusedBoundsChanged"
properties["onPositioned"] = onPositioned
}
}
internal class FocusedBoundsObserverNode(
var onPositioned: (LayoutCoordinates?) -> Unit
) : Modifier.Node(), ModifierLocalModifierNode {
private val parent: ((LayoutCoordinates?) -> Unit)?
get() = if (isAttached) ModifierLocalFocusedBoundsObserver.current else null
/** Called when a child gains/loses focus or is focused and changes position. */
private val focusBoundsObserver: (LayoutCoordinates?) -> Unit = { focusedBounds ->
if (isAttached) {
onPositioned(focusedBounds)
parent?.invoke(focusedBounds)
}
}
override val providedValues: ModifierLocalMap =
modifierLocalMapOf(entry = ModifierLocalFocusedBoundsObserver to focusBoundsObserver)
}
/**
* Modifier used by [Modifier.focusable] to publish the location of the focused element.
* Should only be applied to the node when it is actually focused. Right now this will keep
* this node around, but once the un-delegate API lands we can remove this node entirely if it
* is not focused. (b/276790428)
*/
internal class FocusedBoundsNode : Modifier.Node(), ModifierLocalModifierNode,
GlobalPositionAwareModifierNode {
private var isFocused: Boolean = false
private val observer: ((LayoutCoordinates?) -> Unit)?
get() = if (isAttached) {
ModifierLocalFocusedBoundsObserver.current
} else {
null
}
private var layoutCoordinates: LayoutCoordinates? = null
/**
* This should be called from a [androidx.compose.ui.focus.FocusEventModifierNode.onFocusEvent]
* where it is guarantee that an event will be dispatched during the lifecycle of the node. This
* means that when the node is detached (and we should warn observers) we'll receive an event.
*/
fun setFocus(focused: Boolean) {
if (focused == isFocused) return
if (!focused) {
observer?.invoke(null)
} else {
notifyObserverWhenAttached()
}
isFocused = focused
}
override fun onGloballyPositioned(coordinates: LayoutCoordinates) {
layoutCoordinates = coordinates
if (!isFocused) return
if (coordinates.isAttached) {
notifyObserverWhenAttached()
} else {
observer?.invoke(null)
}
}
private fun notifyObserverWhenAttached() {
if (layoutCoordinates != null && layoutCoordinates!!.isAttached) {
observer?.invoke(layoutCoordinates)
}
}
}