commonMain.androidx.compose.ui.focus.BeyondBoundsLayout.kt Maven / Gradle / Ivy
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Compose UI primitives. This library contains the primitives that form the Compose UI Toolkit, such as drawing, measurement and layout.
/*
* Copyright 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package androidx.compose.ui.focus
import androidx.compose.ui.layout.BeyondBoundsLayout.BeyondBoundsScope
import androidx.compose.ui.layout.BeyondBoundsLayout.LayoutDirection.Companion.Above
import androidx.compose.ui.layout.BeyondBoundsLayout.LayoutDirection.Companion.After
import androidx.compose.ui.layout.BeyondBoundsLayout.LayoutDirection.Companion.Before
import androidx.compose.ui.layout.BeyondBoundsLayout.LayoutDirection.Companion.Below
import androidx.compose.ui.layout.BeyondBoundsLayout.LayoutDirection.Companion.Left
import androidx.compose.ui.layout.BeyondBoundsLayout.LayoutDirection.Companion.Right
import androidx.compose.ui.node.Nodes
import androidx.compose.ui.node.nearestAncestor
internal fun FocusTargetNode.searchBeyondBounds(
direction: FocusDirection,
block: BeyondBoundsScope.() -> T?
): T? {
// We only want the focus target of the LazyList to perform a beyond bounds search, and want to
// prevent intermediate focus targets (within a LazyList's item) from triggering a beyond-bounds
// layout. LazyLists add their own beyondBoundsLayoutParent, so if a focus target has the same
// beyondBoundsLayoutParent as its parent, that focusTarget is not a lazylist, and the beyond
// bounds search needs to be ignored.
nearestAncestor(Nodes.FocusTarget)?.let {
if (it.beyondBoundsLayoutParent == beyondBoundsLayoutParent) {
return null
}
}
return beyondBoundsLayoutParent?.layout(
direction = when (direction) {
FocusDirection.Up -> Above
FocusDirection.Down -> Below
FocusDirection.Left -> Left
FocusDirection.Right -> Right
FocusDirection.Next -> After
FocusDirection.Previous -> Before
else -> error("Unsupported direction for beyond bounds layout")
},
block = block
)
}
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