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Compose UI primitives. This library contains the primitives that form the Compose UI Toolkit, such as drawing, measurement and layout.
/*
* Copyright 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package androidx.compose.ui.focus
import androidx.compose.ui.ExperimentalComposeUiApi
import androidx.compose.ui.focus.FocusDirection.Companion.Enter
import androidx.compose.ui.layout.PinnableContainer.PinnedHandle
import androidx.compose.ui.node.DelegatableNode
import androidx.compose.ui.node.Nodes
import androidx.compose.ui.node.visitSelfAndChildren
/**
* Implement this interface to create a modifier node that can be used to request changes in
* the focus state of a [FocusTargetNode] down the hierarchy.
*/
interface FocusRequesterModifierNode : DelegatableNode
/**
* Use this function to request focus. If the system grants focus to a component associated
* with this [FocusRequester], its [onFocusChanged] modifiers will receive a [FocusState] object
* where [FocusState.isFocused] is true.
*
* @sample androidx.compose.ui.samples.RequestFocusSample
*/
@OptIn(ExperimentalComposeUiApi::class)
fun FocusRequesterModifierNode.requestFocus(): Boolean {
visitSelfAndChildren(Nodes.FocusTarget) { focusTarget ->
return if (focusTarget.fetchFocusProperties().canFocus) {
focusTarget.requestFocus()
} else {
focusTarget.findChildCorrespondingToFocusEnter(Enter) {
it.requestFocus()
}
}
}
return false
}
/**
* Deny requests to clear focus.
*
* Use this function to send a request to capture focus. If a component captures focus,
* it will send a [FocusState] object to its associated [onFocusChanged]
* modifiers where [FocusState.isCaptured]() == true.
*
* When a component is in a Captured state, all focus requests from other components are
* declined.
*
* @return true if the focus was successfully captured by one of the
* [focus][focusTarget] modifiers associated with this [FocusRequester]. False otherwise.
*
* @sample androidx.compose.ui.samples.CaptureFocusSample
*/
fun FocusRequesterModifierNode.captureFocus(): Boolean {
visitSelfAndChildren(Nodes.FocusTarget) {
if (it.captureFocus()) {
return true
}
}
return false
}
/**
* Use this function to send a request to free focus when one of the components associated
* with this [FocusRequester] is in a Captured state. If a component frees focus,
* it will send a [FocusState] object to its associated [onFocusChanged]
* modifiers where [FocusState.isCaptured]() == false.
*
* When a component is in a Captured state, all focus requests from other components are
* declined.
*.
* @return true if the captured focus was successfully released. i.e. At the end of this
* operation, one of the components associated with this [focusRequester] freed focus.
*
* @sample androidx.compose.ui.samples.CaptureFocusSample
*/
fun FocusRequesterModifierNode.freeFocus(): Boolean {
visitSelfAndChildren(Nodes.FocusTarget) {
if (it.freeFocus()) return true
}
return false
}
/**
* Use this function to request the focus target to save a reference to the currently focused
* child in its saved instance state. After calling this, focus can be restored to the saved child
* by making a call to [restoreFocusedChild].
*
* @return true if the focus target associated with this node has a focused child
* and we successfully saved a reference to it.
*/
@ExperimentalComposeUiApi
fun FocusRequesterModifierNode.saveFocusedChild(): Boolean {
visitSelfAndChildren(Nodes.FocusTarget) {
if (it.saveFocusedChild()) {
return true
}
}
return false
}
/**
* Use this function to restore focus to one of the children of the node pointed to by this
* [FocusRequester]. This restores focus to a previously focused child that was saved
* by using [saveFocusedChild].
*
* @return true if we successfully restored focus to one of the children of the [focusTarget]
* associated with this node.
*/
@ExperimentalComposeUiApi
fun FocusRequesterModifierNode.restoreFocusedChild(): Boolean {
visitSelfAndChildren(Nodes.FocusTarget) {
if (it.restoreFocusedChild()) return true
}
return false
}
// TODO: Consider making this public, or make findActiveFocusTargetModifierNode public.
internal fun FocusRequesterModifierNode.pinFocusedChild(): PinnedHandle? {
visitSelfAndChildren(Nodes.FocusTarget) {
it.pinFocusedChild()?.let { return it }
}
return null
}
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