
commonMain.androidx.compose.ui.input.key.Key.kt Maven / Gradle / Ivy
/*
* Copyright 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package androidx.compose.ui.input.key
/**
* Represents keys on a keyboard.
*
* @param keyCode a Long value representing the key pressed. Note: This keycode can be used to
* uniquely identify a hardware key. It is different from the native keycode.
* @sample androidx.compose.ui.samples.KeyEventIsAltPressedSample
*/
@kotlin.jvm.JvmInline
expect value class Key(val keyCode: Long) {
companion object {
/** Unknown key. */
val Unknown: Key
/**
* Soft Left key.
*
* Usually situated below the display on phones and used as a multi-function feature key for
* selecting a software defined function shown on the bottom left of the display.
*/
val SoftLeft: Key
/**
* Soft Right key.
*
* Usually situated below the display on phones and used as a multi-function feature key for
* selecting a software defined function shown on the bottom right of the display.
*/
val SoftRight: Key
/**
* Home key.
*
* This key is handled by the framework and is never delivered to applications.
*/
val Home: Key
/** Back key. */
val Back: Key
/** Help key. */
val Help: Key
/**
* Navigate to previous key.
*
* Goes backward by one item in an ordered collection of items.
*/
val NavigatePrevious: Key
/**
* Navigate to next key.
*
* Advances to the next item in an ordered collection of items.
*/
val NavigateNext: Key
/**
* Navigate in key.
*
* Activates the item that currently has focus or expands to the next level of a navigation
* hierarchy.
*/
val NavigateIn: Key
/**
* Navigate out key.
*
* Backs out one level of a navigation hierarchy or collapses the item that currently has
* focus.
*/
val NavigateOut: Key
/** Consumed by the system for navigation up. */
val SystemNavigationUp: Key
/** Consumed by the system for navigation down. */
val SystemNavigationDown: Key
/** Consumed by the system for navigation left. */
val SystemNavigationLeft: Key
/** Consumed by the system for navigation right. */
val SystemNavigationRight: Key
/** Call key. */
val Call: Key
/** End Call key. */
val EndCall: Key
/**
* Up Arrow Key / Directional Pad Up key.
*
* May also be synthesized from trackball motions.
*/
val DirectionUp: Key
/**
* Down Arrow Key / Directional Pad Down key.
*
* May also be synthesized from trackball motions.
*/
val DirectionDown: Key
/**
* Left Arrow Key / Directional Pad Left key.
*
* May also be synthesized from trackball motions.
*/
val DirectionLeft: Key
/**
* Right Arrow Key / Directional Pad Right key.
*
* May also be synthesized from trackball motions.
*/
val DirectionRight: Key
/**
* Center Arrow Key / Directional Pad Center key.
*
* May also be synthesized from trackball motions.
*/
val DirectionCenter: Key
/** Directional Pad Up-Left. */
val DirectionUpLeft: Key
/** Directional Pad Down-Left. */
val DirectionDownLeft: Key
/** Directional Pad Up-Right. */
val DirectionUpRight: Key
/** Directional Pad Down-Right. */
val DirectionDownRight: Key
/**
* Volume Up key.
*
* Adjusts the speaker volume up.
*/
val VolumeUp: Key
/**
* Volume Down key.
*
* Adjusts the speaker volume down.
*/
val VolumeDown: Key
/** Power key. */
val Power: Key
/**
* Camera key.
*
* Used to launch a camera application or take pictures.
*/
val Camera: Key
/** Clear key. */
val Clear: Key
/** '0' key. */
val Zero: Key
/** '1' key. */
val One: Key
/** '2' key. */
val Two: Key
/** '3' key. */
val Three: Key
/** '4' key. */
val Four: Key
/** '5' key. */
val Five: Key
/** '6' key. */
val Six: Key
/** '7' key. */
val Seven: Key
/** '8' key. */
val Eight: Key
/** '9' key. */
val Nine: Key
/** '+' key. */
val Plus: Key
/** '-' key. */
val Minus: Key
/** '*' key. */
val Multiply: Key
/** '=' key. */
val Equals: Key
/** '#' key. */
val Pound: Key
/** 'A' key. */
val A: Key
/** 'B' key. */
val B: Key
/** 'C' key. */
val C: Key
/** 'D' key. */
val D: Key
/** 'E' key. */
val E: Key
/** 'F' key. */
val F: Key
/** 'G' key. */
val G: Key
/** 'H' key. */
val H: Key
/** 'I' key. */
val I: Key
/** 'J' key. */
val J: Key
/** 'K' key. */
val K: Key
/** 'L' key. */
val L: Key
/** 'M' key. */
val M: Key
/** 'N' key. */
val N: Key
/** 'O' key. */
val O: Key
/** 'P' key. */
val P: Key
/** 'Q' key. */
val Q: Key
/** 'R' key. */
val R: Key
/** 'S' key. */
val S: Key
/** 'T' key. */
val T: Key
/** 'U' key. */
val U: Key
/** 'V' key. */
val V: Key
/** 'W' key. */
val W: Key
/** 'X' key. */
val X: Key
/** 'Y' key. */
val Y: Key
/** 'Z' key. */
val Z: Key
/** ',' key. */
val Comma: Key
/** '.' key. */
val Period: Key
/** Left Alt modifier key. */
val AltLeft: Key
/** Right Alt modifier key. */
val AltRight: Key
/** Left Shift modifier key. */
val ShiftLeft: Key
/** Right Shift modifier key. */
val ShiftRight: Key
/** Tab key. */
val Tab: Key
/** Space key. */
val Spacebar: Key
/**
* Symbol modifier key.
*
* Used to enter alternate symbols.
*/
val Symbol: Key
/**
* Browser special function key.
*
* Used to launch a browser application.
*/
val Browser: Key
/**
* Envelope special function key.
*
* Used to launch a mail application.
*/
val Envelope: Key
/** Enter key. */
val Enter: Key
/**
* Backspace key.
*
* Deletes characters before the insertion point, unlike [Delete].
*/
val Backspace: Key
/**
* Delete key.
*
* Deletes characters ahead of the insertion point, unlike [Backspace].
*/
val Delete: Key
/** Escape key. */
val Escape: Key
/** Left Control modifier key. */
val CtrlLeft: Key
/** Right Control modifier key. */
val CtrlRight: Key
/** Caps Lock key. */
val CapsLock: Key
/** Scroll Lock key. */
val ScrollLock: Key
/** Left Meta modifier key. */
val MetaLeft: Key
/** Right Meta modifier key. */
val MetaRight: Key
/** Function modifier key. */
val Function: Key
/** System Request / Print Screen key. */
val PrintScreen: Key
/** Break / Pause key. */
val Break: Key
/**
* Home Movement key.
*
* Used for scrolling or moving the cursor around to the start of a line or to the top of a
* list.
*/
val MoveHome: Key
/**
* End Movement key.
*
* Used for scrolling or moving the cursor around to the end of a line or to the bottom of a
* list.
*/
val MoveEnd: Key
/**
* Insert key.
*
* Toggles insert / overwrite edit mode.
*/
val Insert: Key
/** Cut key. */
val Cut: Key
/** Copy key. */
val Copy: Key
/** Paste key. */
val Paste: Key
/** '`' (backtick) key. */
val Grave: Key
/** '[' key. */
val LeftBracket: Key
/** ']' key. */
val RightBracket: Key
/** '/' key. */
val Slash: Key
/** '\' key. */
val Backslash: Key
/** ';' key. */
val Semicolon: Key
/** ''' (apostrophe) key. */
val Apostrophe: Key
/** '@' key. */
val At: Key
/**
* Number modifier key.
*
* Used to enter numeric symbols. This key is not Num Lock; it is more like [AltLeft].
*/
val Number: Key
/**
* Headset Hook key.
*
* Used to hang up calls and stop media.
*/
val HeadsetHook: Key
/**
* Camera Focus key.
*
* Used to focus the camera.
*/
val Focus: Key
/** Menu key. */
val Menu: Key
/** Notification key. */
val Notification: Key
/** Search key. */
val Search: Key
/** Page Up key. */
val PageUp: Key
/** Page Down key. */
val PageDown: Key
/**
* Picture Symbols modifier key.
*
* Used to switch symbol sets (Emoji, Kao-moji).
*/
val PictureSymbols: Key
/**
* Switch Charset modifier key.
*
* Used to switch character sets (Kanji, Katakana).
*/
val SwitchCharset: Key
/**
* A Button key.
*
* On a game controller, the A button should be either the button labeled A or the first
* button on the bottom row of controller buttons.
*/
val ButtonA: Key
/**
* B Button key.
*
* On a game controller, the B button should be either the button labeled B or the second
* button on the bottom row of controller buttons.
*/
val ButtonB: Key
/**
* C Button key.
*
* On a game controller, the C button should be either the button labeled C or the third
* button on the bottom row of controller buttons.
*/
val ButtonC: Key
/**
* X Button key.
*
* On a game controller, the X button should be either the button labeled X or the first
* button on the upper row of controller buttons.
*/
val ButtonX: Key
/**
* Y Button key.
*
* On a game controller, the Y button should be either the button labeled Y or the second
* button on the upper row of controller buttons.
*/
val ButtonY: Key
/**
* Z Button key.
*
* On a game controller, the Z button should be either the button labeled Z or the third
* button on the upper row of controller buttons.
*/
val ButtonZ: Key
/**
* L1 Button key.
*
* On a game controller, the L1 button should be either the button labeled L1 (or L) or the
* top left trigger button.
*/
val ButtonL1: Key
/**
* R1 Button key.
*
* On a game controller, the R1 button should be either the button labeled R1 (or R) or the
* top right trigger button.
*/
val ButtonR1: Key
/**
* L2 Button key.
*
* On a game controller, the L2 button should be either the button labeled L2 or the bottom
* left trigger button.
*/
val ButtonL2: Key
/**
* R2 Button key.
*
* On a game controller, the R2 button should be either the button labeled R2 or the bottom
* right trigger button.
*/
val ButtonR2: Key
/**
* Left Thumb Button key.
*
* On a game controller, the left thumb button indicates that the left (or only) joystick is
* pressed.
*/
val ButtonThumbLeft: Key
/**
* Right Thumb Button key.
*
* On a game controller, the right thumb button indicates that the right joystick is
* pressed.
*/
val ButtonThumbRight: Key
/**
* Start Button key.
*
* On a game controller, the button labeled Start.
*/
val ButtonStart: Key
/**
* Select Button key.
*
* On a game controller, the button labeled Select.
*/
val ButtonSelect: Key
/**
* Mode Button key.
*
* On a game controller, the button labeled Mode.
*/
val ButtonMode: Key
/** Generic Game Pad Button #1. */
val Button1: Key
/** Generic Game Pad Button #2. */
val Button2: Key
/** Generic Game Pad Button #3. */
val Button3: Key
/** Generic Game Pad Button #4. */
val Button4: Key
/** Generic Game Pad Button #5. */
val Button5: Key
/** Generic Game Pad Button #6. */
val Button6: Key
/** Generic Game Pad Button #7. */
val Button7: Key
/** Generic Game Pad Button #8. */
val Button8: Key
/** Generic Game Pad Button #9. */
val Button9: Key
/** Generic Game Pad Button #10. */
val Button10: Key
/** Generic Game Pad Button #11. */
val Button11: Key
/** Generic Game Pad Button #12. */
val Button12: Key
/** Generic Game Pad Button #13. */
val Button13: Key
/** Generic Game Pad Button #14. */
val Button14: Key
/** Generic Game Pad Button #15. */
val Button15: Key
/** Generic Game Pad Button #16. */
val Button16: Key
/**
* Forward key.
*
* Navigates forward in the history stack. Complement of [Back].
*/
val Forward: Key
/** F1 key. */
val F1: Key
/** F2 key. */
val F2: Key
/** F3 key. */
val F3: Key
/** F4 key. */
val F4: Key
/** F5 key. */
val F5: Key
/** F6 key. */
val F6: Key
/** F7 key. */
val F7: Key
/** F8 key. */
val F8: Key
/** F9 key. */
val F9: Key
/** F10 key. */
val F10: Key
/** F11 key. */
val F11: Key
/** F12 key. */
val F12: Key
/**
* Num Lock key.
*
* This is the Num Lock key; it is different from [Number]. This key alters the behavior of
* other keys on the numeric keypad.
*/
val NumLock: Key
/** Numeric keypad '0' key. */
val NumPad0: Key
/** Numeric keypad '1' key. */
val NumPad1: Key
/** Numeric keypad '2' key. */
val NumPad2: Key
/** Numeric keypad '3' key. */
val NumPad3: Key
/** Numeric keypad '4' key. */
val NumPad4: Key
/** Numeric keypad '5' key. */
val NumPad5: Key
/** Numeric keypad '6' key. */
val NumPad6: Key
/** Numeric keypad '7' key. */
val NumPad7: Key
/** Numeric keypad '8' key. */
val NumPad8: Key
/** Numeric keypad '9' key. */
val NumPad9: Key
/** Numeric keypad '/' key (for division). */
val NumPadDivide: Key
/** Numeric keypad '*' key (for multiplication). */
val NumPadMultiply: Key
/** Numeric keypad '-' key (for subtraction). */
val NumPadSubtract: Key
/** Numeric keypad '+' key (for addition). */
val NumPadAdd: Key
/** Numeric keypad '.' key (for decimals or digit grouping). */
val NumPadDot: Key
/** Numeric keypad ',' key (for decimals or digit grouping). */
val NumPadComma: Key
/** Numeric keypad Enter key. */
val NumPadEnter: Key
/** Numeric keypad '=' key. */
val NumPadEquals: Key
/** Numeric keypad '(' key. */
val NumPadLeftParenthesis: Key
/** Numeric keypad ')' key. */
val NumPadRightParenthesis: Key
/** Play media key. */
val MediaPlay: Key
/** Pause media key. */
val MediaPause: Key
/** Play/Pause media key. */
val MediaPlayPause: Key
/** Stop media key. */
val MediaStop: Key
/** Record media key. */
val MediaRecord: Key
/** Play Next media key. */
val MediaNext: Key
/** Play Previous media key. */
val MediaPrevious: Key
/** Rewind media key. */
val MediaRewind: Key
/** Fast Forward media key. */
val MediaFastForward: Key
/**
* Close media key.
*
* May be used to close a CD tray, for example.
*/
val MediaClose: Key
/**
* Audio Track key.
*
* Switches the audio tracks.
*/
val MediaAudioTrack: Key
/**
* Eject media key.
*
* May be used to eject a CD tray, for example.
*/
val MediaEject: Key
/**
* Media Top Menu key.
*
* Goes to the top of media menu.
*/
val MediaTopMenu: Key
/** Skip forward media key. */
val MediaSkipForward: Key
/** Skip backward media key. */
val MediaSkipBackward: Key
/**
* Step forward media key.
*
* Steps media forward, one frame at a time.
*/
val MediaStepForward: Key
/**
* Step backward media key.
*
* Steps media backward, one frame at a time.
*/
val MediaStepBackward: Key
/**
* Mute key.
*
* Mutes the microphone, unlike [VolumeMute].
*/
val MicrophoneMute: Key
/**
* Volume Mute key.
*
* Mutes the speaker, unlike [MicrophoneMute].
*
* This key should normally be implemented as a toggle such that the first press mutes the
* speaker and the second press restores the original volume.
*/
val VolumeMute: Key
/**
* Info key.
*
* Common on TV remotes to show additional information related to what is currently being
* viewed.
*/
val Info: Key
/**
* Channel up key.
*
* On TV remotes, increments the television channel.
*/
val ChannelUp: Key
/**
* Channel down key.
*
* On TV remotes, decrements the television channel.
*/
val ChannelDown: Key
/** Zoom in key. */
val ZoomIn: Key
/** Zoom out key. */
val ZoomOut: Key
/**
* TV key.
*
* On TV remotes, switches to viewing live TV.
*/
val Tv: Key
/**
* Window key.
*
* On TV remotes, toggles picture-in-picture mode or other windowing functions. On Android
* Wear devices, triggers a display offset.
*/
val Window: Key
/**
* Guide key.
*
* On TV remotes, shows a programming guide.
*/
val Guide: Key
/**
* DVR key.
*
* On some TV remotes, switches to a DVR mode for recorded shows.
*/
val Dvr: Key
/**
* Bookmark key.
*
* On some TV remotes, bookmarks content or web pages.
*/
val Bookmark: Key
/**
* Toggle captions key.
*
* Switches the mode for closed-captioning text, for example during television shows.
*/
val Captions: Key
/**
* Settings key.
*
* Starts the system settings activity.
*/
val Settings: Key
/**
* TV power key.
*
* On TV remotes, toggles the power on a television screen.
*/
val TvPower: Key
/**
* TV input key.
*
* On TV remotes, switches the input on a television screen.
*/
val TvInput: Key
/**
* Set-top-box power key.
*
* On TV remotes, toggles the power on an external Set-top-box.
*/
val SetTopBoxPower: Key
/**
* Set-top-box input key.
*
* On TV remotes, switches the input mode on an external Set-top-box.
*/
val SetTopBoxInput: Key
/**
* A/V Receiver power key.
*
* On TV remotes, toggles the power on an external A/V Receiver.
*/
val AvReceiverPower: Key
/**
* A/V Receiver input key.
*
* On TV remotes, switches the input mode on an external A/V Receiver.
*/
val AvReceiverInput: Key
/**
* Red "programmable" key.
*
* On TV remotes, acts as a contextual/programmable key.
*/
val ProgramRed: Key
/**
* Green "programmable" key.
*
* On TV remotes, acts as a contextual/programmable key.
*/
val ProgramGreen: Key
/**
* Yellow "programmable" key.
*
* On TV remotes, acts as a contextual/programmable key.
*/
val ProgramYellow: Key
/**
* Blue "programmable" key.
*
* On TV remotes, acts as a contextual/programmable key.
*/
val ProgramBlue: Key
/**
* App switch key.
*
* Should bring up the application switcher dialog.
*/
val AppSwitch: Key
/**
* Language Switch key.
*
* Toggles the current input language such as switching between English and Japanese on a
* QWERTY keyboard. On some devices, the same function may be performed by pressing
* Shift+Space.
*/
val LanguageSwitch: Key
/**
* Manner Mode key.
*
* Toggles silent or vibrate mode on and off to make the device behave more politely in
* certain settings such as on a crowded train. On some devices, the key may only operate
* when long-pressed.
*/
val MannerMode: Key
/**
* 3D Mode key.
*
* Toggles the display between 2D and 3D mode.
*/
val Toggle2D3D: Key
/**
* Contacts special function key.
*
* Used to launch an address book application.
*/
val Contacts: Key
/**
* Calendar special function key.
*
* Used to launch a calendar application.
*/
val Calendar: Key
/**
* Music special function key.
*
* Used to launch a music player application.
*/
val Music: Key
/**
* Calculator special function key.
*
* Used to launch a calculator application.
*/
val Calculator: Key
/** Japanese full-width / half-width key. */
val ZenkakuHankaru: Key
/** Japanese alphanumeric key. */
val Eisu: Key
/** Japanese non-conversion key. */
val Muhenkan: Key
/** Japanese conversion key. */
val Henkan: Key
/** Japanese katakana / hiragana key. */
val KatakanaHiragana: Key
/** Japanese Yen key. */
val Yen: Key
/** Japanese Ro key. */
val Ro: Key
/** Japanese kana key. */
val Kana: Key
/**
* Assist key.
*
* Launches the global assist activity. Not delivered to applications.
*/
val Assist: Key
/**
* Brightness Down key.
*
* Adjusts the screen brightness down.
*/
val BrightnessDown: Key
/**
* Brightness Up key.
*
* Adjusts the screen brightness up.
*/
val BrightnessUp: Key
/**
* Sleep key.
*
* Puts the device to sleep. Behaves somewhat like [Power] but it has no effect if the
* device is already asleep.
*/
val Sleep: Key
/**
* Wakeup key.
*
* Wakes up the device. Behaves somewhat like [Power] but it has no effect if the device is
* already awake.
*/
val WakeUp: Key
/** Put device to sleep unless a wakelock is held. */
val SoftSleep: Key
/**
* Pairing key.
*
* Initiates peripheral pairing mode. Useful for pairing remote control devices or game
* controllers, especially if no other input mode is available.
*/
val Pairing: Key
/**
* Last Channel key.
*
* Goes to the last viewed channel.
*/
val LastChannel: Key
/**
* TV data service key.
*
* Displays data services like weather, sports.
*/
val TvDataService: Key
/**
* Voice Assist key.
*
* Launches the global voice assist activity. Not delivered to applications.
*/
val VoiceAssist: Key
/**
* Radio key.
*
* Toggles TV service / Radio service.
*/
val TvRadioService: Key
/**
* Teletext key.
*
* Displays Teletext service.
*/
val TvTeletext: Key
/**
* Number entry key.
*
* Initiates to enter multi-digit channel number when each digit key is assigned for
* selecting separate channel. Corresponds to Number Entry Mode (0x1D) of CEC User Control
* Code.
*/
val TvNumberEntry: Key
/**
* Analog Terrestrial key.
*
* Switches to analog terrestrial broadcast service.
*/
val TvTerrestrialAnalog: Key
/**
* Digital Terrestrial key.
*
* Switches to digital terrestrial broadcast service.
*/
val TvTerrestrialDigital: Key
/**
* Satellite key.
*
* Switches to digital satellite broadcast service.
*/
val TvSatellite: Key
/**
* BS key.
*
* Switches to BS digital satellite broadcasting service available in Japan.
*/
val TvSatelliteBs: Key
/**
* CS key.
*
* Switches to CS digital satellite broadcasting service available in Japan.
*/
val TvSatelliteCs: Key
/**
* BS/CS key.
*
* Toggles between BS and CS digital satellite services.
*/
val TvSatelliteService: Key
/**
* Toggle Network key.
*
* Toggles selecting broadcast services.
*/
val TvNetwork: Key
/**
* Antenna/Cable key.
*
* Toggles broadcast input source between antenna and cable.
*/
val TvAntennaCable: Key
/**
* HDMI #1 key.
*
* Switches to HDMI input #1.
*/
val TvInputHdmi1: Key
/**
* HDMI #2 key.
*
* Switches to HDMI input #2.
*/
val TvInputHdmi2: Key
/**
* HDMI #3 key.
*
* Switches to HDMI input #3.
*/
val TvInputHdmi3: Key
/**
* HDMI #4 key.
*
* Switches to HDMI input #4.
*/
val TvInputHdmi4: Key
/**
* Composite #1 key.
*
* Switches to composite video input #1.
*/
val TvInputComposite1: Key
/**
* Composite #2 key.
*
* Switches to composite video input #2.
*/
val TvInputComposite2: Key
/**
* Component #1 key.
*
* Switches to component video input #1.
*/
val TvInputComponent1: Key
/**
* Component #2 key.
*
* Switches to component video input #2.
*/
val TvInputComponent2: Key
/**
* VGA #1 key.
*
* Switches to VGA (analog RGB) input #1.
*/
val TvInputVga1: Key
/**
* Audio description key.
*
* Toggles audio description off / on.
*/
val TvAudioDescription: Key
/**
* Audio description mixing volume up key.
*
* Increase the audio description volume as compared with normal audio volume.
*/
val TvAudioDescriptionMixingVolumeUp: Key
/**
* Audio description mixing volume down key.
*
* Lessen audio description volume as compared with normal audio volume.
*/
val TvAudioDescriptionMixingVolumeDown: Key
/**
* Zoom mode key.
*
* Changes Zoom mode (Normal, Full, Zoom, Wide-zoom, etc.)
*/
val TvZoomMode: Key
/**
* Contents menu key.
*
* Goes to the title list. Corresponds to Contents Menu (0x0B) of CEC User Control Code
*/
val TvContentsMenu: Key
/**
* Media context menu key.
*
* Goes to the context menu of media contents. Corresponds to Media Context-sensitive Menu
* (0x11) of CEC User Control Code.
*/
val TvMediaContextMenu: Key
/**
* Timer programming key.
*
* Goes to the timer recording menu. Corresponds to Timer Programming (0x54) of CEC User
* Control Code.
*/
val TvTimerProgramming: Key
/**
* Primary stem key for Wearables.
*
* Main power/reset button.
*/
val StemPrimary: Key
/** Generic stem key 1 for Wearables. */
val Stem1: Key
/** Generic stem key 2 for Wearables. */
val Stem2: Key
/** Generic stem key 3 for Wearables. */
val Stem3: Key
/** Show all apps. */
val AllApps: Key
/** Refresh key. */
val Refresh: Key
/** Thumbs up key. Apps can use this to let user up-vote content. */
val ThumbsUp: Key
/** Thumbs down key. Apps can use this to let user down-vote content. */
val ThumbsDown: Key
/**
* Used to switch current [account][android.accounts.Account] that is consuming content. May
* be consumed by system to set account globally.
*/
val ProfileSwitch: Key
}
override fun toString(): String
}
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