
jsMain.web.canvas.OffscreenCanvas.kt Maven / Gradle / Ivy
// Automatically generated - do not modify!
package web.canvas
import web.buffer.Blob
import web.events.Event
import web.events.EventHandler
import web.events.EventTarget
import webgl.WebGL2RenderingContext
import webgl.WebGLRenderingContext
import kotlin.js.Promise
external class OffscreenCanvas(
width: Number,
height: Number,
) : EventTarget {
/**
* These attributes return the dimensions of the OffscreenCanvas object's bitmap.
*
* They can be set, to replace the bitmap with a new, transparent black bitmap of the specified dimensions (effectively resizing it).
*/
var height: Double
var oncontextlost: EventHandler?
var oncontextrestored: EventHandler?
/**
* These attributes return the dimensions of the OffscreenCanvas object's bitmap.
*
* They can be set, to replace the bitmap with a new, transparent black bitmap of the specified dimensions (effectively resizing it).
*/
var width: Double
/**
* Returns a promise that will fulfill with a new Blob object representing a file containing the image in the OffscreenCanvas object.
*
* The argument, if provided, is a dictionary that controls the encoding options of the image file to be created. The type field specifies the file format and has a default value of "image/png"; that type is also used if the requested type isn't supported. If the image format supports variable quality (such as "image/jpeg"), then the quality field is a number in the range 0.0 to 1.0 inclusive indicating the desired quality level for the resulting image.
*/
fun convertToBlob(options: ImageEncodeOptions = definedExternally): Promise
/**
* Returns an object that exposes an API for drawing on the OffscreenCanvas object. contextId specifies the desired API: "2d", "bitmaprenderer", "webgl", or "webgl2". options is handled by that API.
*
* This specification defines the "2d" context below, which is similar but distinct from the "2d" context that is created from a canvas element. The WebGL specifications define the "webgl" and "webgl2" contexts. [WEBGL]
*
* Returns null if the canvas has already been initialized with another context type (e.g., trying to get a "2d" context after getting a "webgl" context).
*/
fun getContext(
contextId: RenderingContextId.canvas,
options: Any? = definedExternally,
): OffscreenCanvasRenderingContext2D?
fun getContext(
contextId: RenderingContextId.bitmaprenderer,
options: Any? = definedExternally,
): ImageBitmapRenderingContext?
fun getContext(
contextId: RenderingContextId.webgl,
options: Any? = definedExternally,
): WebGLRenderingContext?
fun getContext(
contextId: RenderingContextId.webgl2,
options: Any? = definedExternally,
): WebGL2RenderingContext?
fun getContext(
contextId: OffscreenRenderingContextId,
options: Any? = definedExternally,
): Any /* OffscreenRenderingContext */?
/** Returns a newly created ImageBitmap object with the image in the OffscreenCanvas object. The image in the OffscreenCanvas object is replaced with a new blank image. */
fun transferToImageBitmap(): ImageBitmap
}
© 2015 - 2025 Weber Informatics LLC | Privacy Policy