org.jetbrains.kotlin.fir.declarations.FirResolveState.kt Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of kotlin-compiler-embeddable Show documentation
Show all versions of kotlin-compiler-embeddable Show documentation
the Kotlin compiler embeddable
/*
* Copyright 2010-2024 JetBrains s.r.o. and Kotlin Programming Language contributors.
* Use of this source code is governed by the Apache 2.0 license that can be found in the license/LICENSE.txt file.
*/
package org.jetbrains.kotlin.fir.declarations
import org.jetbrains.kotlin.fir.FirElementWithResolveState
import org.jetbrains.kotlin.fir.declarations.synthetic.FirSyntheticProperty
import org.jetbrains.kotlin.fir.declarations.synthetic.FirSyntheticPropertyAccessor
import java.util.concurrent.CountDownLatch
/**
* The current lazy resolve state of some [org.jetbrains.kotlin.fir.FirElementWithResolveState].
*/
sealed class FirResolveState {
/**
* The [FirResolvePhase] in which the [org.jetbrains.kotlin.fir.FirElementWithResolveState] is definitely resolved to
*
* Two cases is possible here:
* - the [org.jetbrains.kotlin.fir.FirElementWithResolveState] is resolved to [resolvePhase] and no thread currently is resolving it
* - the [org.jetbrains.kotlin.fir.FirElementWithResolveState] being is resolved to `resolvePhase + 1`, so the current state is [resolvePhase]
*/
abstract val resolvePhase: FirResolvePhase
abstract override fun toString(): String
}
@RequiresOptIn
annotation class ResolveStateAccess
/**
* The [FirResolveState] representing the lazy resolve state of some [org.jetbrains.kotlin.fir.FirElementWithResolveState] in a case where no thread currently is resolving it
*
* @see FirResolveState
*/
class FirResolvedToPhaseState private constructor(
override val resolvePhase: FirResolvePhase
) : FirResolveState() {
companion object {
private val phases: List = FirResolvePhase.entries.map(::FirResolvedToPhaseState)
operator fun invoke(phase: FirResolvePhase): FirResolvedToPhaseState = phases[phase.ordinal]
}
override fun toString(): String = "ResolvedTo($resolvePhase)"
}
fun FirResolvePhase.asResolveState(): FirResolvedToPhaseState = FirResolvedToPhaseState(this)
@OptIn(ResolveStateAccess::class)
val FirElementWithResolveState.resolvePhase: FirResolvePhase
get() = when (this) {
is FirSyntheticProperty -> setter?.resolvePhase?.let { minOf(it, getter.resolvePhase) } ?: getter.resolvePhase
is FirSyntheticPropertyAccessor -> delegate.resolvePhase
else -> resolveState.resolvePhase
}
/**
* The [FirResolveState] representing the lazy resolve state of some [org.jetbrains.kotlin.fir.FirElementWithResolveState] in a case when some thread is resolving it from [resolvePhase] to [resolvingTo].
*
* @see FirResolveState
*/
sealed class FirInProcessOfResolvingToPhaseState : FirResolveState() {
abstract val resolvingTo: FirResolvePhase
override val resolvePhase: FirResolvePhase get() = resolvingTo.previous
}
/**
* The [FirResolveState] representing the lazy resolve state of some [org.jetbrains.kotlin.fir.FirElementWithResolveState] in a case when some thread is resolving it from [resolvePhase] to [resolvingTo] and no other thread is awaiting the resolution results.
*
* @see FirResolveState
*/
class FirInProcessOfResolvingToPhaseStateWithoutBarrier private constructor(
override val resolvingTo: FirResolvePhase
) : FirInProcessOfResolvingToPhaseState() {
companion object {
private val phases: List = FirResolvePhase.entries
.drop(1) // drop FirResolvePhase.RAW_FIR phase
.map(::FirInProcessOfResolvingToPhaseStateWithoutBarrier)
operator fun invoke(phase: FirResolvePhase): FirInProcessOfResolvingToPhaseState {
require(phase != FirResolvePhase.RAW_FIR) {
"Cannot resolve to ${FirResolvePhase.RAW_FIR} as it's a first phase"
}
return phases[phase.ordinal - 1]
}
}
override fun toString(): String = "ResolvingTo($resolvingTo)"
}
/**
* The [FirResolveState] representing the lazy resolve state of some [org.jetbrains.kotlin.fir.FirElementWithResolveState] in a case when some thread is resolving it from [resolvePhase] to [resolvingTo] and other threads are awaiting the resolution results.
*
* Some other threads are waiting on a [barrier]
*
* @see FirResolveState
*/
class FirInProcessOfResolvingToPhaseStateWithBarrier(override val resolvingTo: FirResolvePhase) : FirInProcessOfResolvingToPhaseState() {
val barrier: CountDownLatch = CountDownLatch(1)
init {
require(resolvingTo != FirResolvePhase.RAW_FIR) {
"Cannot resolve to ${FirResolvePhase.RAW_FIR} as it's a first phase"
}
}
override fun toString(): String = "ResolvingToWithBarrier($resolvingTo)"
}
/**
* The class representing the lazy resolve state of some [FirElementWithResolveState] in a case
* when some thread is resolving it from [resolvePhase] to [resolvingTo] and potentially can have a cycle
* between threads.
*
* Some other threads can wait on a [latch].
*
* [waitingFor] shows that the current state is waining for the result of another [FirElementWithResolveState] element.
* This another element can be in the process of resolution as from the same thread and also from another thread.
* In the second case the current thread will wait on the corresponding [latch].
*
* @see FirResolveState
*/
class FirInProcessOfResolvingToJumpingPhaseState(override val resolvingTo: FirResolvePhase) : FirInProcessOfResolvingToPhaseState() {
val latch: CountDownLatch = CountDownLatch(1)
@Volatile
var waitingFor: FirInProcessOfResolvingToJumpingPhaseState? = null
override fun toString(): String = "ResolvingJumpingTo($resolvingTo)"
}