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/*
* Copyright 2010-2017 JetBrains s.r.o.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// Auto-generated file. DO NOT EDIT!
package kotlin.ranges
import kotlin.internal.getProgressionLastElement
/**
* A progression of values of type `Char`.
*/
public open class CharProgression
internal constructor
(
start: Char,
endInclusive: Char,
step: Int
) : Iterable {
init {
if (step == 0) throw kotlin.IllegalArgumentException("Step must be non-zero")
}
/**
* The first element in the progression.
*/
public val first: Char = start
/**
* The last element in the progression.
*/
public val last: Char = getProgressionLastElement(start.toInt(), endInclusive.toInt(), step).toChar()
/**
* The step of the progression.
*/
public val step: Int = step
override fun iterator(): CharIterator = CharProgressionIterator(first, last, step)
/** Checks if the progression is empty. */
public open fun isEmpty(): Boolean = if (step > 0) first > last else first < last
override fun equals(other: Any?): Boolean =
other is CharProgression && (isEmpty() && other.isEmpty() ||
first == other.first && last == other.last && step == other.step)
override fun hashCode(): Int =
if (isEmpty()) -1 else (31 * (31 * first.toInt() + last.toInt()) + step)
override fun toString(): String = if (step > 0) "$first..$last step $step" else "$first downTo $last step ${-step}"
companion object {
/**
* Creates CharProgression within the specified bounds of a closed range.
* The progression starts with the [rangeStart] value and goes toward the [rangeEnd] value not excluding it, with the specified [step].
* In order to go backwards the [step] must be negative.
*/
public fun fromClosedRange(rangeStart: Char, rangeEnd: Char, step: Int): CharProgression = CharProgression(rangeStart, rangeEnd, step)
}
}
/**
* A progression of values of type `Int`.
*/
public open class IntProgression
internal constructor
(
start: Int,
endInclusive: Int,
step: Int
) : Iterable {
init {
if (step == 0) throw kotlin.IllegalArgumentException("Step must be non-zero")
}
/**
* The first element in the progression.
*/
public val first: Int = start
/**
* The last element in the progression.
*/
public val last: Int = getProgressionLastElement(start.toInt(), endInclusive.toInt(), step).toInt()
/**
* The step of the progression.
*/
public val step: Int = step
override fun iterator(): IntIterator = IntProgressionIterator(first, last, step)
/** Checks if the progression is empty. */
public open fun isEmpty(): Boolean = if (step > 0) first > last else first < last
override fun equals(other: Any?): Boolean =
other is IntProgression && (isEmpty() && other.isEmpty() ||
first == other.first && last == other.last && step == other.step)
override fun hashCode(): Int =
if (isEmpty()) -1 else (31 * (31 * first + last) + step)
override fun toString(): String = if (step > 0) "$first..$last step $step" else "$first downTo $last step ${-step}"
companion object {
/**
* Creates IntProgression within the specified bounds of a closed range.
* The progression starts with the [rangeStart] value and goes toward the [rangeEnd] value not excluding it, with the specified [step].
* In order to go backwards the [step] must be negative.
*/
public fun fromClosedRange(rangeStart: Int, rangeEnd: Int, step: Int): IntProgression = IntProgression(rangeStart, rangeEnd, step)
}
}
/**
* A progression of values of type `Long`.
*/
public open class LongProgression
internal constructor
(
start: Long,
endInclusive: Long,
step: Long
) : Iterable {
init {
if (step == 0L) throw kotlin.IllegalArgumentException("Step must be non-zero")
}
/**
* The first element in the progression.
*/
public val first: Long = start
/**
* The last element in the progression.
*/
public val last: Long = getProgressionLastElement(start.toLong(), endInclusive.toLong(), step).toLong()
/**
* The step of the progression.
*/
public val step: Long = step
override fun iterator(): LongIterator = LongProgressionIterator(first, last, step)
/** Checks if the progression is empty. */
public open fun isEmpty(): Boolean = if (step > 0) first > last else first < last
override fun equals(other: Any?): Boolean =
other is LongProgression && (isEmpty() && other.isEmpty() ||
first == other.first && last == other.last && step == other.step)
override fun hashCode(): Int =
if (isEmpty()) -1 else (31 * (31 * (first xor (first ushr 32)) + (last xor (last ushr 32))) + (step xor (step ushr 32))).toInt()
override fun toString(): String = if (step > 0) "$first..$last step $step" else "$first downTo $last step ${-step}"
companion object {
/**
* Creates LongProgression within the specified bounds of a closed range.
* The progression starts with the [rangeStart] value and goes toward the [rangeEnd] value not excluding it, with the specified [step].
* In order to go backwards the [step] must be negative.
*/
public fun fromClosedRange(rangeStart: Long, rangeEnd: Long, step: Long): LongProgression = LongProgression(rangeStart, rangeEnd, step)
}
}