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Coroutines support libraries for Kotlin
/*
* Copyright 2016-2021 JetBrains s.r.o. Use of this source code is governed by the Apache 2.0 license.
*/
package kotlinx.coroutines.channels
import kotlinx.coroutines.*
import kotlinx.coroutines.internal.*
import kotlinx.coroutines.selects.*
import kotlin.math.*
/**
* Channel with array buffer of a fixed [capacity].
* Sender suspends only when buffer is full and receiver suspends only when buffer is empty.
*
* This channel is created by `Channel(capacity)` factory function invocation.
*
* This implementation uses lock to protect the buffer, which is held only during very short buffer-update operations.
* The lists of suspended senders or receivers are lock-free.
**/
internal open class ArrayChannel(
/**
* Buffer capacity.
*/
private val capacity: Int,
private val onBufferOverflow: BufferOverflow,
onUndeliveredElement: OnUndeliveredElement?
) : AbstractChannel(onUndeliveredElement) {
init {
// This check is actually used by the Channel(...) constructor function which checks only for known
// capacities and calls ArrayChannel constructor for everything else.
require(capacity >= 1) { "ArrayChannel capacity must be at least 1, but $capacity was specified" }
}
/*
* Allocate minimum of capacity and 8 to avoid excess memory pressure for large channels when it's not necessary.
*/
private val state = ArrayChannelState(min(capacity, 8))
protected final override val isBufferAlwaysEmpty: Boolean get() = false
protected final override val isBufferEmpty: Boolean get() = state.size == 0
protected final override val isBufferAlwaysFull: Boolean get() = false
protected final override val isBufferFull: Boolean get() = state.size == capacity
override val isEmpty: Boolean get() = state.withLock { isEmptyImpl }
override val isClosedForReceive: Boolean get() = state.withLock { super.isClosedForReceive }
// result is `OFFER_SUCCESS | OFFER_FAILED | Closed`
protected override fun offerInternal(element: E): Any {
var receive: ReceiveOrClosed? = null
state.withLock {
val size = state.size
closedForSend?.let { return it }
// update size before checking queue (!!!)
updateBufferSize(size)?.let { return it }
// check for receivers that were waiting on empty queue
if (size == 0) {
loop@ while (true) {
receive = takeFirstReceiveOrPeekClosed() ?: break@loop // break when no receivers queued
if (receive is Closed) {
state.size = size // restore size
return receive!!
}
val token = receive!!.tryResumeReceive(element, null)
if (token != null) {
assert { token === RESUME_TOKEN }
state.size = size // restore size
return@withLock
}
}
}
enqueueElement(size, element)
return OFFER_SUCCESS
}
// breaks here if offer meets receiver
receive!!.completeResumeReceive(element)
return receive!!.offerResult
}
// result is `ALREADY_SELECTED | OFFER_SUCCESS | OFFER_FAILED | Closed`
protected override fun offerSelectInternal(element: E, select: SelectInstance<*>): Any {
var receive: ReceiveOrClosed? = null
state.withLock {
val size = state.size
closedForSend?.let { return it }
// update size before checking queue (!!!)
updateBufferSize(size)?.let { return it }
// check for receivers that were waiting on empty queue
if (size == 0) {
loop@ while (true) {
val offerOp = describeTryOffer(element)
val failure = select.performAtomicTrySelect(offerOp)
when {
failure == null -> { // offered successfully
state.size = size // restore size
receive = offerOp.result
return@withLock
}
failure === OFFER_FAILED -> break@loop // cannot offer -> Ok to queue to buffer
failure === RETRY_ATOMIC -> {} // retry
failure === ALREADY_SELECTED || failure is Closed<*> -> {
state.size = size // restore size
return failure
}
else -> error("performAtomicTrySelect(describeTryOffer) returned $failure")
}
}
}
// let's try to select sending this element to buffer
if (!select.trySelect()) { // :todo: move trySelect completion outside of lock
state.size = size // restore size
return ALREADY_SELECTED
}
enqueueElement(size, element)
return OFFER_SUCCESS
}
// breaks here if offer meets receiver
receive!!.completeResumeReceive(element)
return receive!!.offerResult
}
override fun enqueueSend(send: Send): Any? = state.withLock {
super.enqueueSend(send)
}
// Guarded by lock
// Result is `OFFER_SUCCESS | OFFER_FAILED | null`
private fun updateBufferSize(currentSize: Int): Symbol? {
if (currentSize < capacity) {
state.size = currentSize + 1 // tentatively put it into the buffer
return null // proceed
}
// buffer is full
return when (onBufferOverflow) {
BufferOverflow.SUSPEND -> OFFER_FAILED
BufferOverflow.DROP_LATEST -> OFFER_SUCCESS
BufferOverflow.DROP_OLDEST -> null // proceed, will drop oldest in enqueueElement
}
}
// Guarded by lock
private fun enqueueElement(currentSize: Int, element: E) {
if (currentSize < capacity) {
state.ensureCapacity(currentSize, capacity)
state.setBufferAt((state.head + currentSize) % state.bufferSize, element) // actually queue element
} else {
// buffer is full
assert { onBufferOverflow == BufferOverflow.DROP_OLDEST } // the only way we can get here
state.setBufferAt(state.head % state.bufferSize, null) // drop oldest element
state.setBufferAt((state.head + currentSize) % state.bufferSize, element) // actually queue element
// actually queue element
state.head = (state.head + 1) % state.bufferSize
}
}
// result is `E | POLL_FAILED | Closed`
protected override fun pollInternal(): Any? {
var send: Send? = null
var resumed = false
var result: Any? = null
state.withLock {
val size = state.size
if (size == 0) return closedForSend ?: POLL_FAILED // when nothing can be read from buffer
// size > 0: not empty -- retrieve element
result = state.getBufferAt(state.head)
state.setBufferAt(state.head, null)
state.size = size - 1 // update size before checking queue (!!!)
// check for senders that were waiting on full queue
var replacement: Any? = POLL_FAILED
if (size == capacity) {
loop@ while (true) {
send = takeFirstSendOrPeekClosed() ?: break
disposeQueue { send as? Closed<*> }
val token = send!!.tryResumeSend(null)
if (token != null) {
assert { token === RESUME_TOKEN }
resumed = true
replacement = send!!.pollResult
break@loop
}
// too late, already cancelled, but we removed it from the queue and need to notify on undelivered element
send!!.undeliveredElement()
}
}
if (replacement !== POLL_FAILED && replacement !is Closed<*>) {
state.size = size // restore size
state.setBufferAt((state.head + size) % state.bufferSize, replacement)
}
state.head = (state.head + 1) % state.bufferSize
}
// complete send the we're taken replacement from
if (resumed)
send!!.completeResumeSend()
return result
}
// result is `ALREADY_SELECTED | E | POLL_FAILED | Closed`
protected override fun pollSelectInternal(select: SelectInstance<*>): Any? {
var send: Send? = null
var success = false
var result: Any? = null
state.withLock {
val size = state.size
if (size == 0) return closedForSend ?: POLL_FAILED
// size > 0: not empty -- retrieve element
result = state.getBufferAt(state.head)
state.setBufferAt(state.head, null)
state.size = size - 1 // update size before checking queue (!!!)
// check for senders that were waiting on full queue
var replacement: Any? = POLL_FAILED
if (size == capacity) {
loop@ while (true) {
val pollOp = describeTryPoll()
val failure = select.performAtomicTrySelect(pollOp)
when {
failure == null -> { // polled successfully
send = pollOp.result
success = true
replacement = send!!.pollResult
break@loop
}
failure === POLL_FAILED -> break@loop // cannot poll -> Ok to take from buffer
failure === RETRY_ATOMIC -> {} // retry
failure === ALREADY_SELECTED -> {
state.size = size // restore size
state.setBufferAt(state.head, result) // restore head
return failure
}
failure is Closed<*> -> {
send = failure
success = true
replacement = failure
break@loop
}
else -> error("performAtomicTrySelect(describeTryOffer) returned $failure")
}
}
}
if (replacement !== POLL_FAILED && replacement !is Closed<*>) {
state.size = size // restore size
state.setBufferAt((state.head + size) % state.bufferSize, replacement)
} else {
// failed to poll or is already closed --> let's try to select receiving this element from buffer
if (!select.trySelect()) { // :todo: move trySelect completion outside of lock
state.size = size // restore size
state.setBufferAt(state.head, result) // restore head
return ALREADY_SELECTED
}
}
state.head = (state.head + 1) % state.bufferSize
}
// complete send the we're taken replacement from
if (success)
send!!.completeResumeSend()
return result
}
override fun enqueueReceiveInternal(receive: Receive): Boolean = state.withLock {
super.enqueueReceiveInternal(receive)
}
// Note: this function is invoked when channel is already closed
override fun onCancelIdempotent(wasClosed: Boolean) {
// clear buffer first, but do not wait for it in helpers
val onUndeliveredElement = onUndeliveredElement
var undeliveredElementException: UndeliveredElementException? = null // first cancel exception, others suppressed
state.withLock {
repeat(state.size) {
val value = state.getBufferAt(state.head)
if (onUndeliveredElement != null && value !== EMPTY) {
@Suppress("UNCHECKED_CAST")
undeliveredElementException = onUndeliveredElement.callUndeliveredElementCatchingException(value as E, undeliveredElementException)
}
state.setBufferAt(state.head, null)
state.head = (state.head + 1) % state.bufferSize
}
state.size = 0
}
// then clean all queued senders
super.onCancelIdempotent(wasClosed)
undeliveredElementException?.let { throw it } // throw UndeliveredElementException at the end if there was one
}
// ------ debug ------
override val bufferDebugString: String
get() = state.withLock {
"(buffer:capacity=$capacity,size=${state.size})"
}
}
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