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Coroutines support libraries for Kotlin
/*
* Copyright 2016-2018 JetBrains s.r.o. Use of this source code is governed by the Apache 2.0 license.
*/
package kotlinx.coroutines
import kotlin.coroutines.*
/**
* Groups various implementations of [CoroutineDispatcher].
*/
public expect object Dispatchers {
/**
* The default [CoroutineDispatcher] that is used by all standard builders like
* [launch][CoroutineScope.launch], [async][CoroutineScope.async], etc
* if neither a dispatcher nor any other [ContinuationInterceptor] is specified in their context.
*
* It is backed by a shared pool of threads on JVM. By default, the maximum number of threads used
* by this dispatcher is equal to the number of CPU cores, but is at least two.
*/
public val Default: CoroutineDispatcher
/**
* A coroutine dispatcher that is confined to the Main thread operating with UI objects.
* Usually such dispatchers are single-threaded.
*
* Access to this property may throw an [IllegalStateException] if no main dispatchers are present in the classpath.
*
* Depending on platform and classpath it can be mapped to different dispatchers:
* - On JS and Native it is equivalent to the [Default] dispatcher.
* - On JVM it either the Android main thread dispatcher, JavaFx or Swing EDT dispatcher. It is chosen by the
* [`ServiceLoader`](https://docs.oracle.com/javase/8/docs/api/java/util/ServiceLoader.html).
*
* In order to work with the `Main` dispatcher, the following artifact should be added to the project runtime dependencies:
* - `kotlinx-coroutines-android` — for Android Main thread dispatcher
* - `kotlinx-coroutines-javafx` — for JavaFx Application thread dispatcher
* - `kotlinx-coroutines-swing` — for Swing EDT dispatcher
*
* Implementation note: [MainCoroutineDispatcher.immediate] is not supported on the Native and JS platforms.
*/
public val Main: MainCoroutineDispatcher
/**
* A coroutine dispatcher that is not confined to any specific thread.
* It executes the initial continuation of a coroutine in the current call-frame
* and lets the coroutine resume in whatever thread that is used by the corresponding suspending function, without
* mandating any specific threading policy. Nested coroutines launched in this dispatcher form an event-loop to avoid
* stack overflows.
*
* ### Event loop
* Event loop semantics is a purely internal concept and have no guarantees on the order of execution
* except that all queued coroutines will be executed on the current thread in the lexical scope of the outermost
* unconfined coroutine.
*
* For example, the following code:
* ```
* withContext(Dispatcher.Unconfined) {
* println(1)
* withContext(Dispatcher.Unconfined) { // Nested unconfined
* println(2)
* }
* println(3)
* }
* println("Done")
* ```
* Can print both "1 2 3" and "1 3 2", this is an implementation detail that can be changed.
* But it is guaranteed that "Done" will be printed only when both `withContext` calls are completed.
*
* Note that if you need your coroutine to be confined to a particular thread or a thread-pool after resumption,
* but still want to execute it in the current call-frame until its first suspension, then you can use
* an optional [CoroutineStart] parameter in coroutine builders like
* [launch][CoroutineScope.launch] and [async][CoroutineScope.async] setting it to
* the value of [CoroutineStart.UNDISPATCHED].
*/
public val Unconfined: CoroutineDispatcher
}