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Coroutines support libraries for Kotlin
/*
* Copyright 2016-2021 JetBrains s.r.o. Use of this source code is governed by the Apache 2.0 license.
*/
package kotlinx.coroutines.sync
import kotlinx.atomicfu.*
import kotlinx.coroutines.*
import kotlinx.coroutines.internal.*
import kotlinx.coroutines.selects.*
import kotlin.contracts.*
import kotlin.js.*
import kotlin.math.*
/**
* A counting semaphore for coroutines that logically maintains a number of available permits.
* Each [acquire] takes a single permit or suspends until it is available.
* Each [release] adds a permit, potentially releasing a suspended acquirer.
* Semaphore is fair and maintains a FIFO order of acquirers.
*
* Semaphores are mostly used to limit the number of coroutines that have access to particular resource.
* Semaphore with `permits = 1` is essentially a [Mutex].
**/
public interface Semaphore {
/**
* Returns the current number of permits available in this semaphore.
*/
public val availablePermits: Int
/**
* Acquires a permit from this semaphore, suspending until one is available.
* All suspending acquirers are processed in first-in-first-out (FIFO) order.
*
* This suspending function is cancellable. If the [Job] of the current coroutine is cancelled or completed while this
* function is suspended, this function immediately resumes with [CancellationException].
* There is a **prompt cancellation guarantee**. If the job was cancelled while this function was
* suspended, it will not resume successfully. See [suspendCancellableCoroutine] documentation for low-level details.
* This function releases the semaphore if it was already acquired by this function before the [CancellationException]
* was thrown.
*
* Note, that this function does not check for cancellation when it does not suspend.
* Use [CoroutineScope.isActive] or [CoroutineScope.ensureActive] to periodically
* check for cancellation in tight loops if needed.
*
* Use [tryAcquire] to try to acquire a permit of this semaphore without suspension.
*/
public suspend fun acquire()
/**
* Tries to acquire a permit from this semaphore without suspension.
*
* @return `true` if a permit was acquired, `false` otherwise.
*/
public fun tryAcquire(): Boolean
/**
* Releases a permit, returning it into this semaphore. Resumes the first
* suspending acquirer if there is one at the point of invocation.
* Throws [IllegalStateException] if the number of [release] invocations is greater than the number of preceding [acquire].
*/
public fun release()
}
/**
* Creates new [Semaphore] instance.
* @param permits the number of permits available in this semaphore.
* @param acquiredPermits the number of already acquired permits,
* should be between `0` and `permits` (inclusively).
*/
@Suppress("FunctionName")
public fun Semaphore(permits: Int, acquiredPermits: Int = 0): Semaphore = SemaphoreImpl(permits, acquiredPermits)
/**
* Executes the given [action], acquiring a permit from this semaphore at the beginning
* and releasing it after the [action] is completed.
*
* @return the return value of the [action].
*/
@OptIn(ExperimentalContracts::class)
public suspend inline fun Semaphore.withPermit(action: () -> T): T {
contract {
callsInPlace(action, InvocationKind.EXACTLY_ONCE)
}
acquire()
try {
return action()
} finally {
release()
}
}
@Suppress("UNCHECKED_CAST")
internal open class SemaphoreImpl(private val permits: Int, acquiredPermits: Int) : Semaphore {
/*
The queue of waiting acquirers is essentially an infinite array based on the list of segments
(see `SemaphoreSegment`); each segment contains a fixed number of slots. To determine a slot for each enqueue
and dequeue operation, we increment the corresponding counter at the beginning of the operation
and use the value before the increment as a slot number. This way, each enqueue-dequeue pair
works with an individual cell. We use the corresponding segment pointers to find the required ones.
Here is a state machine for cells. Note that only one `acquire` and at most one `release` operation
can deal with each cell, and that `release` uses `getAndSet(PERMIT)` to perform transitions for performance reasons
so that the state `PERMIT` represents different logical states.
+------+ `acquire` suspends +------+ `release` tries +--------+ // if `cont.tryResume(..)` succeeds, then
| NULL | -------------------> | cont | -------------------> | PERMIT | (cont RETRIEVED) // the corresponding `acquire` operation gets
+------+ +------+ to resume `cont` +--------+ // a permit and the `release` one completes.
| |
| | `acquire` request is cancelled and the continuation is
| `release` comes | replaced with a special `CANCEL` token to avoid memory leaks
| to the slot before V
| `acquire` and puts +-----------+ `release` has +--------+
| a permit into the | CANCELLED | -----------------> | PERMIT | (RElEASE FAILED)
| slot, waiting for +-----------+ failed +--------+
| `acquire` after
| that.
|
| `acquire` gets +-------+
| +-----------------> | TAKEN | (ELIMINATION HAPPENED)
V | the permit +-------+
+--------+ |
| PERMIT | -<
+--------+ |
| `release` has waited a bounded time, +--------+
+---------------------------------------> | BROKEN | (BOTH RELEASE AND ACQUIRE FAILED)
but `acquire` has not come +--------+
*/
private val head: AtomicRef
private val deqIdx = atomic(0L)
private val tail: AtomicRef
private val enqIdx = atomic(0L)
init {
require(permits > 0) { "Semaphore should have at least 1 permit, but had $permits" }
require(acquiredPermits in 0..permits) { "The number of acquired permits should be in 0..$permits" }
val s = SemaphoreSegment(0, null, 2)
head = atomic(s)
tail = atomic(s)
}
/**
* This counter indicates the number of available permits if it is positive,
* or the negated number of waiters on this semaphore otherwise.
* Note, that 32-bit counter is enough here since the maximal number of available
* permits is [permits] which is [Int], and the maximum number of waiting acquirers
* cannot be greater than 2^31 in any real application.
*/
private val _availablePermits = atomic(permits - acquiredPermits)
override val availablePermits: Int get() = max(_availablePermits.value, 0)
private val onCancellationRelease = { _: Throwable -> release() }
override fun tryAcquire(): Boolean {
while (true) {
// Get the current number of available permits.
val p = _availablePermits.value
// Is the number of available permits greater
// than the maximal one because of an incorrect
// `release()` call without a preceding `acquire()`?
// Change it to `permits` and start from the beginning.
if (p > permits) {
coerceAvailablePermitsAtMaximum()
continue
}
// Try to decrement the number of available
// permits if it is greater than zero.
if (p <= 0) return false
if (_availablePermits.compareAndSet(p, p - 1)) return true
}
}
override suspend fun acquire() {
// Decrement the number of available permits.
val p = decPermits()
// Is the permit acquired?
if (p > 0) return // permit acquired
// Try to suspend otherwise.
// While it looks better when the following function is inlined,
// it is important to make `suspend` function invocations in a way
// so that the tail-call optimization can be applied here.
acquireSlowPath()
}
private suspend fun acquireSlowPath() = suspendCancellableCoroutineReusable sc@ { cont ->
// Try to suspend.
if (addAcquireToQueue(cont)) return@sc
// The suspension has been failed
// due to the synchronous resumption mode.
// Restart the whole `acquire`.
acquire(cont)
}
@JsName("acquireCont")
protected fun acquire(waiter: CancellableContinuation) = acquire(
waiter = waiter,
suspend = { cont -> addAcquireToQueue(cont as Waiter) },
onAcquired = { cont -> cont.resume(Unit, onCancellationRelease) }
)
@JsName("acquireInternal")
private inline fun acquire(waiter: W, suspend: (waiter: W) -> Boolean, onAcquired: (waiter: W) -> Unit) {
while (true) {
// Decrement the number of available permits at first.
val p = decPermits()
// Is the permit acquired?
if (p > 0) {
onAcquired(waiter)
return
}
// Permit has not been acquired, try to suspend.
if (suspend(waiter)) return
}
}
// We do not fully support `onAcquire` as it is needed only for `Mutex.onLock`.
@Suppress("UNUSED_PARAMETER")
protected fun onAcquireRegFunction(select: SelectInstance<*>, ignoredParam: Any?) =
acquire(
waiter = select,
suspend = { s -> addAcquireToQueue(s as Waiter) },
onAcquired = { s -> s.selectInRegistrationPhase(Unit) }
)
/**
* Decrements the number of available permits
* and ensures that it is not greater than [permits]
* at the point of decrement. The last may happen
* due to an incorrect `release()` call without
* a preceding `acquire()`.
*/
private fun decPermits(): Int {
while (true) {
// Decrement the number of available permits.
val p = _availablePermits.getAndDecrement()
// Is the number of available permits greater
// than the maximal one due to an incorrect
// `release()` call without a preceding `acquire()`?
if (p > permits) continue
// The number of permits is correct, return it.
return p
}
}
override fun release() {
while (true) {
// Increment the number of available permits.
val p = _availablePermits.getAndIncrement()
// Is this `release` call correct and does not
// exceed the maximal number of permits?
if (p >= permits) {
// Revert the number of available permits
// back to the correct one and fail with error.
coerceAvailablePermitsAtMaximum()
error("The number of released permits cannot be greater than $permits")
}
// Is there a waiter that should be resumed?
if (p >= 0) return
// Try to resume the first waiter, and
// restart the operation if either this
// first waiter is cancelled or
// due to `SYNC` resumption mode.
if (tryResumeNextFromQueue()) return
}
}
/**
* Changes the number of available permits to
* [permits] if it became greater due to an
* incorrect [release] call.
*/
private fun coerceAvailablePermitsAtMaximum() {
while (true) {
val cur = _availablePermits.value
if (cur <= permits) break
if (_availablePermits.compareAndSet(cur, permits)) break
}
}
/**
* Returns `false` if the received permit cannot be used and the calling operation should restart.
*/
private fun addAcquireToQueue(waiter: Waiter): Boolean {
val curTail = this.tail.value
val enqIdx = enqIdx.getAndIncrement()
val createNewSegment = ::createSegment
val segment = this.tail.findSegmentAndMoveForward(id = enqIdx / SEGMENT_SIZE, startFrom = curTail,
createNewSegment = createNewSegment).segment // cannot be closed
val i = (enqIdx % SEGMENT_SIZE).toInt()
// the regular (fast) path -- if the cell is empty, try to install continuation
if (segment.cas(i, null, waiter)) { // installed continuation successfully
waiter.invokeOnCancellation(segment, i)
return true
}
// On CAS failure -- the cell must be either PERMIT or BROKEN
// If the cell already has PERMIT from tryResumeNextFromQueue, try to grab it
if (segment.cas(i, PERMIT, TAKEN)) { // took permit thus eliminating acquire/release pair
/// This continuation is not yet published, but still can be cancelled via outer job
when (waiter) {
is CancellableContinuation<*> -> {
waiter as CancellableContinuation
waiter.resume(Unit, onCancellationRelease)
}
is SelectInstance<*> -> {
waiter.selectInRegistrationPhase(Unit)
}
else -> error("unexpected: $waiter")
}
return true
}
assert { segment.get(i) === BROKEN } // it must be broken in this case, no other way around it
return false // broken cell, need to retry on a different cell
}
@Suppress("UNCHECKED_CAST")
private fun tryResumeNextFromQueue(): Boolean {
val curHead = this.head.value
val deqIdx = deqIdx.getAndIncrement()
val id = deqIdx / SEGMENT_SIZE
val createNewSegment = ::createSegment
val segment = this.head.findSegmentAndMoveForward(id, startFrom = curHead,
createNewSegment = createNewSegment).segment // cannot be closed
segment.cleanPrev()
if (segment.id > id) return false
val i = (deqIdx % SEGMENT_SIZE).toInt()
val cellState = segment.getAndSet(i, PERMIT) // set PERMIT and retrieve the prev cell state
when {
cellState === null -> {
// Acquire has not touched this cell yet, wait until it comes for a bounded time
// The cell state can only transition from PERMIT to TAKEN by addAcquireToQueue
repeat(MAX_SPIN_CYCLES) {
if (segment.get(i) === TAKEN) return true
}
// Try to break the slot in order not to wait
return !segment.cas(i, PERMIT, BROKEN)
}
cellState === CANCELLED -> return false // the acquirer has already been cancelled
else -> return cellState.tryResumeAcquire()
}
}
private fun Any.tryResumeAcquire(): Boolean = when(this) {
is CancellableContinuation<*> -> {
this as CancellableContinuation
val token = tryResume(Unit, null, onCancellationRelease)
if (token != null) {
completeResume(token)
true
} else false
}
is SelectInstance<*> -> {
trySelect(this@SemaphoreImpl, Unit)
}
else -> error("unexpected: $this")
}
}
private fun createSegment(id: Long, prev: SemaphoreSegment?) = SemaphoreSegment(id, prev, 0)
private class SemaphoreSegment(id: Long, prev: SemaphoreSegment?, pointers: Int) : Segment(id, prev, pointers) {
val acquirers = atomicArrayOfNulls(SEGMENT_SIZE)
override val numberOfSlots: Int get() = SEGMENT_SIZE
@Suppress("NOTHING_TO_INLINE")
inline fun get(index: Int): Any? = acquirers[index].value
@Suppress("NOTHING_TO_INLINE")
inline fun set(index: Int, value: Any?) {
acquirers[index].value = value
}
@Suppress("NOTHING_TO_INLINE")
inline fun cas(index: Int, expected: Any?, value: Any?): Boolean = acquirers[index].compareAndSet(expected, value)
@Suppress("NOTHING_TO_INLINE")
inline fun getAndSet(index: Int, value: Any?) = acquirers[index].getAndSet(value)
// Cleans the acquirer slot located by the specified index
// and removes this segment physically if all slots are cleaned.
override fun onCancellation(index: Int, cause: Throwable?) {
// Clean the slot
set(index, CANCELLED)
// Remove this segment if needed
onSlotCleaned()
}
override fun toString() = "SemaphoreSegment[id=$id, hashCode=${hashCode()}]"
}
private val MAX_SPIN_CYCLES = systemProp("kotlinx.coroutines.semaphore.maxSpinCycles", 100)
private val PERMIT = Symbol("PERMIT")
private val TAKEN = Symbol("TAKEN")
private val BROKEN = Symbol("BROKEN")
private val CANCELLED = Symbol("CANCELLED")
private val SEGMENT_SIZE = systemProp("kotlinx.coroutines.semaphore.segmentSize", 16)