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Lets-Plot Kotlin API without dependencies.
/*
* Copyright (c) 2022. JetBrains s.r.o.
* Use of this source code is governed by the MIT license that can be found in the LICENSE file.
*/
@file:Suppress("unused")
package org.jetbrains.letsPlot.pos
import org.jetbrains.letsPlot.core.spec.Option
import org.jetbrains.letsPlot.intern.Options
import org.jetbrains.letsPlot.intern.PosKind
import org.jetbrains.letsPlot.intern.layer.PosOptions
val positionIdentity = PosOptions(PosKind.IDENTITY)
/**
* Adjusts position by dodging overlaps to the side.
*
* ## Examples
*
* - [error_bars.ipynb](https://nbviewer.jupyter.org/github/JetBrains/lets-plot-kotlin/blob/master/docs/examples/jupyter-notebooks/error_bars.ipynb)
*
* @param width Dodging width, when different to the width of the individual elements. This is useful when you want to align narrow geoms with wider geoms.
* The value of width is relative and typically ranges between 0 and 1. Values that are greater than 1 lead to overlapping of the objects.
*/
fun positionDodge(width: Number? = null) =
PosOptions(
PosKind.DODGE,
Options.of(Option.Pos.Dodge.WIDTH to width)
)
/**
* Adjusts position by dodging overlaps to the side.
*
* ## Examples
*
* - [horizontal_error_bars.ipynb](https://nbviewer.jupyter.org/github/JetBrains/lets-plot-kotlin/blob/master/docs/examples/jupyter-notebooks/f-4.4.0/horizontal_error_bars.ipynb)
*
* @param height Dodging height, when different to the height of the individual elements. This is useful when you want to align narrow geoms with taller geoms.
* The value of height is relative and typically ranges between 0 and 1. Values that are greater than 1 lead to overlapping of the objects.
*/
fun positionDodgeV(height: Number? = null) =
PosOptions(
PosKind.DODGE_V,
Options.of(Option.Pos.DodgeV.HEIGHT to height)
)
/**
* Adjusts position by assigning random noise to points. Better for discrete values.
*
* ## Examples
*
* - [scatter_plot.ipynb](https://nbviewer.jupyter.org/github/JetBrains/lets-plot-kotlin/blob/master/docs/examples/jupyter-notebooks/scatter_plot.ipynb)
*
* @param width Jittering width. The value of width is relative and typically ranges between 0 and 0.5.
* Values that are greater than 0.5 lead to overlapping of the points.
* @param height Jittering height. The value of height is relative and typically ranges between 0 and 0.5.
* Values that are greater than 0.5 lead to overlapping of the points.
* @param seed A random seed to make the jitter reproducible.
* If null (the default value), the seed is initialised with a random value.
*/
fun positionJitter(width: Number? = null, height: Number? = null, seed: Int? = null) =
PosOptions(
PosKind.JITTER,
Options.of(
Option.Pos.Jitter.WIDTH to width,
Option.Pos.Jitter.HEIGHT to height,
Option.Pos.Jitter.SEED to seed
)
)
/**
* Adjusts position by nudging a given offset.
*
* @param x Nudging width.
* @param y Nudging height.
*/
fun positionNudge(x: Number? = null, y: Number? = null) =
PosOptions(
PosKind.NUDGE,
Options.of(
Option.Pos.Nudge.WIDTH to x,
Option.Pos.Nudge.HEIGHT to y
)
)
/**
* This is primarily used for aligning points generated through `geomPoint()`
* with dodged boxplots (e.g., a `geomBoxplot()` with a fill aesthetic supplied).
*
* @param dodgeWidth Bin width.
* The value is relative and typically ranges between 0 and 1.
* Values of `dodgeWidth` that are greater than 1 lead to overlapping of the objects.
* @param jitterWidth Jittering width. The value of `jitterWidth` is relative and typically ranges between 0 and 0.5.
* Values that are greater than 0.5 lead to overlapping of the points.
* @param jitterHeight Jittering height. The value of `jitterHeight` is relative and typically ranges between 0 and 0.5.
* Values that are greater than 0.5 lead to overlapping of the points.
* @param seed A random seed to make the jitter reproducible.
* If null (the default value), the seed is initialised with a random value.
*/
fun positionJitterDodge(
dodgeWidth: Number? = null,
jitterWidth: Number? = null,
jitterHeight: Number? = null,
seed: Int? = null,
) = PosOptions(
PosKind.JITTER_DODGE,
Options.of(
Option.Pos.JitterDodge.DODGE_WIDTH to dodgeWidth,
Option.Pos.JitterDodge.JITTER_WIDTH to jitterWidth,
Option.Pos.JitterDodge.JITTER_HEIGHT to jitterHeight,
Option.Pos.JitterDodge.SEED to seed
)
)
/**
* Adjusts position by stacking overlapping objects on top of each other.
*
* ## Examples
*
* - [position_stack.ipynb](https://nbviewer.jupyter.org/github/JetBrains/lets-plot-kotlin/blob/master/docs/examples/jupyter-notebooks/position_stack.ipynb)
*
* - [position_stack.ipynb](https://nbviewer.jupyter.org/github/JetBrains/lets-plot-kotlin/blob/master/docs/examples/jupyter-notebooks/f-4.3.0/position_stack.ipynb)
*
* @param vjust Vertical adjustment for geoms that have a position (like points or lines), not a dimension (like bars or areas).
* Set to 0 to align with the bottom, 0.5 for the middle, and 1 for the top.
* @param mode default = "groups" ("groups", "all").
* If "groups", objects inside one group are positioned as in `position = positionIdentity`,
* but each group is shifted to sum of heights of previous groups
* (where height of a group is a maximum of it's y values).
* If "all", each object will be shifted.
*
*/
fun positionStack(vjust: Number? = null, mode: String? = null) =
PosOptions(
PosKind.STACK,
Options.of(
Option.Pos.Stack.VJUST to vjust,
Option.Pos.Stack.MODE to mode
),
)
/**
* Adjusts position by stacking overlapping objects on top of each other
* and standardise each stack to have constant height.
*
* ## Examples
*
* - [position_stack.ipynb](https://nbviewer.jupyter.org/github/JetBrains/lets-plot-kotlin/blob/master/docs/examples/jupyter-notebooks/position_stack.ipynb)
*
* - [position_stack.ipynb](https://nbviewer.jupyter.org/github/JetBrains/lets-plot-kotlin/blob/master/docs/examples/jupyter-notebooks/f-4.3.0/position_stack.ipynb)
*
* @param vjust Vertical adjustment for geoms that have a position (like points or lines), not a dimension (like bars or areas).
* Set to 0 to align with the bottom, 0.5 for the middle, and 1 for the top.
* If "groups", objects inside one group are positioned as in `position = positionIdentity`,
* but each group is shifted to sum of heights of previous groups
* (where height of a group is a maximum of it's y values).
* If "all", each object will be shifted.
*
*/
fun positionFill(vjust: Number? = null, mode: String? = null) =
PosOptions(
PosKind.FILL,
Options.of(
Option.Pos.Fill.VJUST to vjust,
Option.Pos.Fill.MODE to mode
)
)