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package org.jetbrains.skia.paragraph
import org.jetbrains.skia.Point
import org.jetbrains.skia.impl.InteropPointer
import org.jetbrains.skia.impl.InteropScope
import org.jetbrains.skia.impl.withResult
class Shadow(val color: Int, val offsetX: Float, val offsetY: Float, val blurSigma: Double) {
constructor(color: Int, offset: Point, blurSigma: Double) : this(color, offset.x, offset.y, blurSigma)
val offset: Point
get() = Point(offsetX, offsetY)
override fun equals(other: Any?): Boolean {
if (other === this) return true
if (other !is Shadow) return false
if (color != other.color) return false
if (offsetX.compareTo(other.offsetX) != 0) return false
if (offsetY.compareTo(other.offsetY) != 0) return false
return blurSigma.compareTo(other.blurSigma) == 0
}
override fun hashCode(): Int {
val PRIME = 59
var result = 1
result = result * PRIME + color
result = result * PRIME + offsetX.toBits()
result = result * PRIME + offsetY.toBits()
val blurSigma = blurSigma.toBits()
result = result * PRIME + (blurSigma ushr 32 xor blurSigma).toInt()
return result
}
override fun toString(): String {
return "Shadow(_color=$color, _offsetX=$offsetX, _offsetY=$offsetY, _blurSigma=$blurSigma)"
}
fun withColor(_color: Int): Shadow {
return if (color == _color) this else Shadow(_color, offsetX, offsetY, blurSigma)
}
fun withOffsetX(_offsetX: Float): Shadow {
return if (offsetX == _offsetX) this else Shadow(color, _offsetX, offsetY, blurSigma)
}
fun withOffsetY(_offsetY: Float): Shadow {
return if (offsetY == _offsetY) this else Shadow(color, offsetX, _offsetY, blurSigma)
}
fun withBlurSigma(_blurSigma: Double): Shadow {
return if (blurSigma == _blurSigma) this else Shadow(color, offsetX, offsetY, _blurSigma)
}
companion object
}
fun Shadow.Companion.fromInteropPointer(shadowsCount: Int, block: InteropScope.(InteropPointer) -> Unit): Array {
return withResult(IntArray(shadowsCount * 5), block).toList().chunked(5).map { (color, offsetX, offsetY, blurSigmaA, blurSigmaB) ->
val blurSigma = (blurSigmaA.toLong() shl 32) or (blurSigmaB.toLong() and 0xFFFFFFFFL)
Shadow(color, Float.fromBits(offsetX), Float.fromBits(offsetY), Double.fromBits(blurSigma))
}.toTypedArray()
}