com.sun.marlin.DRendererContext Maven / Gradle / Ivy
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
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package com.sun.marlin;
import java.lang.ref.WeakReference;
import java.util.concurrent.atomic.AtomicInteger;
import com.sun.javafx.geom.Path2D;
import com.sun.javafx.geom.Rectangle;
import com.sun.marlin.ArrayCacheConst.CacheStats;
import com.sun.marlin.DTransformingPathConsumer2D.CurveBasicMonotonizer;
import com.sun.marlin.DTransformingPathConsumer2D.CurveClipSplitter;
import com.sun.util.reentrant.ReentrantContext;
/**
* This class is a renderer context dedicated to a single thread
*/
public final class DRendererContext extends ReentrantContext implements MarlinConst {
// RendererContext creation counter
private static final AtomicInteger CTX_COUNT = new AtomicInteger(1);
/**
* Create a new renderer context
*
* @return new RendererContext instance
*/
public static DRendererContext createContext() {
return new DRendererContext("ctx"
+ Integer.toString(CTX_COUNT.getAndIncrement()));
}
// Smallest object used as Cleaner's parent reference
private final Object cleanerObj;
// dirty flag indicating an exception occured during pipeline in pathTo()
public boolean dirty = false;
// shared data
public final float[] float6 = new float[6];
// shared curve (dirty) (Renderer / Stroker)
final DCurve curve = new DCurve();
// MarlinRenderingEngine.TransformingPathConsumer2D
public final DTransformingPathConsumer2D transformerPC2D;
// recycled Path2D instance (weak)
private WeakReference refPath2D = null;
public final DRenderer renderer;
public final DStroker stroker;
// Simplifies out collinear lines
public final DCollinearSimplifier simplifier = new DCollinearSimplifier();
// Simplifies path
public final DPathSimplifier pathSimplifier = new DPathSimplifier();
public final DDasher dasher;
// flag indicating the shape is stroked (1) or filled (0)
int stroking = 0;
// flag indicating to clip the shape
public boolean doClip = false;
// flag indicating if the path is closed or not (in advance) to handle properly caps
boolean closedPath = false;
// clip rectangle (ymin, ymax, xmin, xmax):
public final double[] clipRect = new double[4];
// clip inverse scale (mean) to adjust length checks
public double clipInvScale = 0.0d;
// CurveBasicMonotonizer instance
public final CurveBasicMonotonizer monotonizer;
// CurveClipSplitter instance
final CurveClipSplitter curveClipSplitter;
// MarlinFX specific:
// shared memory between renderer instances:
final DRendererSharedMemory rdrMem;
private DRendererNoAA rendererNoAA = null;
// dirty bbox rectangle
public final Rectangle clip = new Rectangle();
// dirty MaskMarlinAlphaConsumer
public MaskMarlinAlphaConsumer consumer = null;
// Array caches:
/* clean int[] cache (zero-filled) = 5 refs */
private final IntArrayCache cleanIntCache = new IntArrayCache(true, 5);
/* dirty int[] cache = 5 refs */
private final IntArrayCache dirtyIntCache = new IntArrayCache(false, 5);
/* dirty double[] cache = 4 refs (2 polystack) */
private final DoubleArrayCache dirtyDoubleCache = new DoubleArrayCache(false, 4);
/* dirty byte[] cache = 2 ref (2 polystack) */
private final ByteArrayCache dirtyByteCache = new ByteArrayCache(false, 2);
// RendererContext statistics
final RendererStats stats;
/**
* Constructor
*
* @param name context name (debugging)
*/
DRendererContext(final String name) {
if (LOG_CREATE_CONTEXT) {
MarlinUtils.logInfo("new RendererContext = " + name);
}
this.cleanerObj = new Object();
// create first stats (needed by newOffHeapArray):
if (DO_STATS || DO_MONITORS) {
stats = RendererStats.createInstance(cleanerObj, name);
// push cache stats:
stats.cacheStats = new CacheStats[] { cleanIntCache.stats,
dirtyIntCache.stats, dirtyDoubleCache.stats, dirtyByteCache.stats
};
} else {
stats = null;
}
// curve monotonizer & clip subdivider (before transformerPC2D init)
monotonizer = new CurveBasicMonotonizer(this);
curveClipSplitter = new CurveClipSplitter(this);
// MarlinRenderingEngine.TransformingPathConsumer2D
transformerPC2D = new DTransformingPathConsumer2D(this);
// Renderer shared memory:
rdrMem = new DRendererSharedMemory(this);
// Renderer:
renderer = new DRenderer(this);
stroker = new DStroker(this);
dasher = new DDasher(this);
}
/**
* Disposes this renderer context:
* clean up before reusing this context
*/
public void dispose() {
if (DO_STATS) {
if (stats.totalOffHeap > stats.totalOffHeapMax) {
stats.totalOffHeapMax = stats.totalOffHeap;
}
stats.totalOffHeap = 0L;
}
stroking = 0;
doClip = false;
closedPath = false;
clipInvScale = 0.0d;
// if context is maked as DIRTY:
if (dirty) {
// may happen if an exception if thrown in the pipeline processing:
// force cleanup of all possible pipelined blocks (except Renderer):
// Dasher:
this.dasher.dispose();
// Stroker:
this.stroker.dispose();
// mark context as CLEAN:
dirty = false;
}
}
public Path2D getPath2D() {
// resolve reference:
Path2D p2d = (refPath2D != null) ? refPath2D.get() : null;
// create a new Path2D ?
if (p2d == null) {
p2d = new Path2D(WIND_NON_ZERO, INITIAL_EDGES_COUNT); // 32K
// update weak reference:
refPath2D = new WeakReference(p2d);
}
// reset the path anyway:
p2d.reset();
return p2d;
}
public DRendererNoAA getRendererNoAA() {
if (rendererNoAA == null) {
rendererNoAA = new DRendererNoAA(this);
}
return rendererNoAA;
}
OffHeapArray newOffHeapArray(final long initialSize) {
if (DO_STATS) {
stats.totalOffHeapInitial += initialSize;
}
return new OffHeapArray(cleanerObj, initialSize);
}
IntArrayCache.Reference newCleanIntArrayRef(final int initialSize) {
return cleanIntCache.createRef(initialSize);
}
IntArrayCache.Reference newDirtyIntArrayRef(final int initialSize) {
return dirtyIntCache.createRef(initialSize);
}
DoubleArrayCache.Reference newDirtyDoubleArrayRef(final int initialSize) {
return dirtyDoubleCache.createRef(initialSize);
}
ByteArrayCache.Reference newDirtyByteArrayRef(final int initialSize) {
return dirtyByteCache.createRef(initialSize);
}
static final class DRendererSharedMemory {
// edges [ints] stored in off-heap memory
final OffHeapArray edges;
// edgeBuckets ref (clean)
final IntArrayCache.Reference edgeBuckets_ref;
// edgeBucketCounts ref (clean)
final IntArrayCache.Reference edgeBucketCounts_ref;
// alphaLine ref (clean)
final IntArrayCache.Reference alphaLine_ref;
// crossings ref (dirty)
final IntArrayCache.Reference crossings_ref;
// edgePtrs ref (dirty)
final IntArrayCache.Reference edgePtrs_ref;
// merge sort initial arrays
// aux_crossings ref (dirty)
final IntArrayCache.Reference aux_crossings_ref;
// aux_edgePtrs ref (dirty)
final IntArrayCache.Reference aux_edgePtrs_ref;
// blkFlags ref (clean)
final IntArrayCache.Reference blkFlags_ref;
DRendererSharedMemory(final DRendererContext rdrCtx) {
edges = rdrCtx.newOffHeapArray(INITIAL_EDGES_CAPACITY); // 96K
edgeBuckets_ref = rdrCtx.newCleanIntArrayRef(INITIAL_BUCKET_ARRAY); // 64K
edgeBucketCounts_ref = rdrCtx.newCleanIntArrayRef(INITIAL_BUCKET_ARRAY); // 64K
// 4096 pixels large
alphaLine_ref = rdrCtx.newCleanIntArrayRef(INITIAL_AA_ARRAY); // 16K
crossings_ref = rdrCtx.newDirtyIntArrayRef(INITIAL_CROSSING_COUNT); // 2K
aux_crossings_ref = rdrCtx.newDirtyIntArrayRef(INITIAL_CROSSING_COUNT); // 2K
edgePtrs_ref = rdrCtx.newDirtyIntArrayRef(INITIAL_CROSSING_COUNT); // 2K
aux_edgePtrs_ref = rdrCtx.newDirtyIntArrayRef(INITIAL_CROSSING_COUNT); // 2K
blkFlags_ref = rdrCtx.newCleanIntArrayRef(INITIAL_ARRAY); // 1K = 1 tile line
}
}
}