com.sun.prism.PhongMaterial Maven / Gradle / Ivy
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/*
* Copyright (c) 2013, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
package com.sun.prism;
/**
* TODO: 3D - Need documentation
* This class represents a phong material for retained mode rendering
*/
public interface PhongMaterial extends Material {
public enum MapType {DIFFUSE, SPECULAR, BUMP, SELF_ILLUM};
public static final int DIFFUSE = MapType.DIFFUSE.ordinal();
public static final int SPECULAR = MapType.SPECULAR.ordinal();
public static final int BUMP = MapType.BUMP.ordinal();
public static final int SELF_ILLUM = MapType.SELF_ILLUM.ordinal();
public static final int MAX_MAP_TYPE = MapType.values().length;
public void setDiffuseColor(float r, float g, float b, float a);
public void setSpecularColor(boolean set, float r, float g, float b, float a);
public void setTextureMap(TextureMap map);
public void lockTextureMaps();
public void unlockTextureMaps();
}