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/*
* Copyright (c) 2009-2023, the original author(s).
*
* This software is distributable under the BSD license. See the terms of the
* BSD license in the documentation provided with this software.
*
* https://opensource.org/licenses/BSD-3-Clause
*/
package org.jline.jansi;
import java.io.IOException;
import java.util.Locale;
/**
* Renders ANSI color escape-codes in strings by parsing out some special syntax to pick up the correct fluff to use.
*
* The syntax for embedded ANSI codes is:
*
*
* @|code(,code)* text|@
*
*
* Examples:
*
*
* @|bold Hello|@
*
*
*
* @|bold,red Warning!|@
*
*
* @since 2.2
*/
public class AnsiRenderer {
public static final String BEGIN_TOKEN = "@|";
public static final String END_TOKEN = "|@";
public static final String CODE_TEXT_SEPARATOR = " ";
public static final String CODE_LIST_SEPARATOR = ",";
private static final int BEGIN_TOKEN_LEN = 2;
private static final int END_TOKEN_LEN = 2;
public static String render(final String input) throws IllegalArgumentException {
try {
return render(input, new StringBuilder()).toString();
} catch (IOException e) {
// Cannot happen because StringBuilder does not throw IOException
throw new IllegalArgumentException(e);
}
}
/**
* Renders the given input to the target Appendable.
*
* @param input
* source to render
* @param target
* render onto this target Appendable.
* @return the given Appendable
* @throws IOException
* If an I/O error occurs
*/
public static Appendable render(final String input, Appendable target) throws IOException {
int i = 0;
int j, k;
while (true) {
j = input.indexOf(BEGIN_TOKEN, i);
if (j == -1) {
if (i == 0) {
target.append(input);
return target;
}
target.append(input.substring(i));
return target;
}
target.append(input.substring(i, j));
k = input.indexOf(END_TOKEN, j);
if (k == -1) {
target.append(input);
return target;
}
j += BEGIN_TOKEN_LEN;
// Check for invalid string with END_TOKEN before BEGIN_TOKEN
if (k < j) {
throw new IllegalArgumentException("Invalid input string found.");
}
String spec = input.substring(j, k);
String[] items = spec.split(CODE_TEXT_SEPARATOR, 2);
if (items.length == 1) {
target.append(input);
return target;
}
String replacement = render(items[1], items[0].split(CODE_LIST_SEPARATOR));
target.append(replacement);
i = k + END_TOKEN_LEN;
}
}
public static String render(final String text, final String... codes) {
return render(Ansi.ansi(), codes).a(text).reset().toString();
}
/**
* Renders {@link Code} names as an ANSI escape string.
* @param codes The code names to render
* @return an ANSI escape string.
*/
public static String renderCodes(final String... codes) {
return render(Ansi.ansi(), codes).toString();
}
/**
* Renders {@link Code} names as an ANSI escape string.
* @param codes A space separated list of code names to render
* @return an ANSI escape string.
*/
public static String renderCodes(final String codes) {
return renderCodes(codes.split("\\s"));
}
private static Ansi render(Ansi ansi, String... names) {
for (String name : names) {
Code code = Code.valueOf(name.toUpperCase(Locale.ENGLISH));
if (code.isColor()) {
if (code.isBackground()) {
ansi.bg(code.getColor());
} else {
ansi.fg(code.getColor());
}
} else if (code.isAttribute()) {
ansi.a(code.getAttribute());
}
}
return ansi;
}
public static boolean test(final String text) {
return text != null && text.contains(BEGIN_TOKEN);
}
@SuppressWarnings("unused")
public enum Code {
//
// TODO: Find a better way to keep Code in sync with Color/Attribute/Erase
//
// Colors
BLACK(Ansi.Color.BLACK),
RED(Ansi.Color.RED),
GREEN(Ansi.Color.GREEN),
YELLOW(Ansi.Color.YELLOW),
BLUE(Ansi.Color.BLUE),
MAGENTA(Ansi.Color.MAGENTA),
CYAN(Ansi.Color.CYAN),
WHITE(Ansi.Color.WHITE),
DEFAULT(Ansi.Color.DEFAULT),
// Foreground Colors
FG_BLACK(Ansi.Color.BLACK, false),
FG_RED(Ansi.Color.RED, false),
FG_GREEN(Ansi.Color.GREEN, false),
FG_YELLOW(Ansi.Color.YELLOW, false),
FG_BLUE(Ansi.Color.BLUE, false),
FG_MAGENTA(Ansi.Color.MAGENTA, false),
FG_CYAN(Ansi.Color.CYAN, false),
FG_WHITE(Ansi.Color.WHITE, false),
FG_DEFAULT(Ansi.Color.DEFAULT, false),
// Background Colors
BG_BLACK(Ansi.Color.BLACK, true),
BG_RED(Ansi.Color.RED, true),
BG_GREEN(Ansi.Color.GREEN, true),
BG_YELLOW(Ansi.Color.YELLOW, true),
BG_BLUE(Ansi.Color.BLUE, true),
BG_MAGENTA(Ansi.Color.MAGENTA, true),
BG_CYAN(Ansi.Color.CYAN, true),
BG_WHITE(Ansi.Color.WHITE, true),
BG_DEFAULT(Ansi.Color.DEFAULT, true),
// Attributes
RESET(Ansi.Attribute.RESET),
INTENSITY_BOLD(Ansi.Attribute.INTENSITY_BOLD),
INTENSITY_FAINT(Ansi.Attribute.INTENSITY_FAINT),
ITALIC(Ansi.Attribute.ITALIC),
UNDERLINE(Ansi.Attribute.UNDERLINE),
BLINK_SLOW(Ansi.Attribute.BLINK_SLOW),
BLINK_FAST(Ansi.Attribute.BLINK_FAST),
BLINK_OFF(Ansi.Attribute.BLINK_OFF),
NEGATIVE_ON(Ansi.Attribute.NEGATIVE_ON),
NEGATIVE_OFF(Ansi.Attribute.NEGATIVE_OFF),
CONCEAL_ON(Ansi.Attribute.CONCEAL_ON),
CONCEAL_OFF(Ansi.Attribute.CONCEAL_OFF),
UNDERLINE_DOUBLE(Ansi.Attribute.UNDERLINE_DOUBLE),
UNDERLINE_OFF(Ansi.Attribute.UNDERLINE_OFF),
// Aliases
BOLD(Ansi.Attribute.INTENSITY_BOLD),
FAINT(Ansi.Attribute.INTENSITY_FAINT);
private final Enum> n;
private final boolean background;
Code(final Enum> n, boolean background) {
this.n = n;
this.background = background;
}
Code(final Enum> n) {
this(n, false);
}
public boolean isColor() {
return n instanceof Ansi.Color;
}
public Ansi.Color getColor() {
return (Ansi.Color) n;
}
public boolean isAttribute() {
return n instanceof Ansi.Attribute;
}
public Ansi.Attribute getAttribute() {
return (Ansi.Attribute) n;
}
public boolean isBackground() {
return background;
}
}
private AnsiRenderer() {}
}
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