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jMonkeyEngine is a 3-D game engine for adventurous Java developers
TARGET_PLATFORM := android-19
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := openalsoftjme
LOCAL_C_INCLUDES += $(LOCAL_PATH) $(LOCAL_PATH)/include \
$(LOCAL_PATH)/alc $(LOCAL_PATH)/common
LOCAL_CPP_FEATURES += exceptions
LOCAL_CFLAGS := -ffast-math -DAL_BUILD_LIBRARY -DAL_ALEXT_PROTOTYPES -fcommon -O0 -DRESTRICT=""
LOCAL_LDLIBS := -lOpenSLES -llog -Wl,-s
LOCAL_SRC_FILES := al/auxeffectslot.cpp \
al/buffer.cpp \
al/effect.cpp \
al/effects/autowah.cpp \
al/effects/chorus.cpp \
al/effects/compressor.cpp \
al/effects/convolution.cpp \
al/effects/dedicated.cpp \
al/effects/distortion.cpp \
al/effects/echo.cpp \
al/effects/equalizer.cpp \
al/effects/fshifter.cpp \
al/effects/modulator.cpp \
al/effects/null.cpp \
al/effects/pshifter.cpp \
al/effects/reverb.cpp \
al/effects/vmorpher.cpp \
al/error.cpp \
al/event.cpp \
al/extension.cpp \
al/filter.cpp \
al/listener.cpp \
al/source.cpp \
al/state.cpp \
alc/alc.cpp \
alc/alconfig.cpp \
alc/alu.cpp \
alc/backends/base.cpp \
alc/backends/loopback.cpp \
alc/backends/null.cpp \
alc/backends/opensl.cpp \
alc/backends/wave.cpp \
alc/bformatdec.cpp \
alc/buffer_storage.cpp \
alc/converter.cpp \
alc/effects/autowah.cpp \
alc/effects/chorus.cpp \
alc/effects/compressor.cpp \
alc/effects/convolution.cpp \
alc/effects/dedicated.cpp \
alc/effects/distortion.cpp \
alc/effects/echo.cpp \
alc/effects/equalizer.cpp \
alc/effects/fshifter.cpp \
alc/effects/modulator.cpp \
alc/effects/null.cpp \
alc/effects/pshifter.cpp \
alc/effects/reverb.cpp \
alc/effects/vmorpher.cpp \
alc/effectslot.cpp \
alc/helpers.cpp \
alc/hrtf.cpp \
alc/panning.cpp \
alc/uiddefs.cpp \
alc/voice.cpp \
common/alcomplex.cpp \
common/alfstream.cpp \
common/almalloc.cpp \
common/alstring.cpp \
common/dynload.cpp \
common/polyphase_resampler.cpp \
common/ringbuffer.cpp \
common/strutils.cpp \
common/threads.cpp \
core/ambdec.cpp \
core/bs2b.cpp \
core/bsinc_tables.cpp \
core/cpu_caps.cpp \
core/devformat.cpp \
core/except.cpp \
core/filters/biquad.cpp \
core/filters/nfc.cpp \
core/filters/splitter.cpp \
core/fmt_traits.cpp \
core/fpu_ctrl.cpp \
core/logging.cpp \
core/mastering.cpp \
core/mixer/mixer_c.cpp \
core/uhjfilter.cpp \
com_jme3_audio_android_AndroidAL.c \
com_jme3_audio_android_AndroidALC.c \
com_jme3_audio_android_AndroidEFX.c
include $(BUILD_SHARED_LIBRARY)
# Alc/mixer/hrtf_inc.c \
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